# object

filename_base: WE_Wep_Vla_Sniper_Change_Mode_Barrel_Forward
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/Abilities/WE_Wep_Vla_Sniper_Change_Mode_Barrel_Forward.uexp


filename_base: WE_Wep_Vla_Sniper_Change_Mode_Barrel_Backward
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/Abilities/WE_Wep_Vla_Sniper_Change_Mode_Barrel_Backward.uexp


filename_base: WE_Wep_Vla_Sniper_Bipod_Open_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/Abilities/WE_Wep_Vla_Sniper_Bipod_Open_Start.uexp


filename_base: WE_Wep_Vla_Sniper_Bipod_Open
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/Abilities/WE_Wep_Vla_Sniper_Bipod_Open.uexp


filename_base: WE_Wep_Vla_Sniper_Bipod_Close_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/Abilities/WE_Wep_Vla_Sniper_Bipod_Close_Start.uexp


filename_base: WE_Wep_Vla_Sniper_Bipod_Close
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/Abilities/WE_Wep_Vla_Sniper_Bipod_Close.uexp


filename_base: WE_Wep_Vla_AssaultRifle_Bipod_Open
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_AR/Wep_Vla_AR_Abilities/WE_Wep_Vla_AssaultRifle_Bipod_Open.uexp


filename_base: WE_Wep_Vla_AssaultRifle_Bipod_Deactivate
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_AR/Wep_Vla_AR_Abilities/WE_Wep_Vla_AssaultRifle_Bipod_Deactivate.uexp


filename_base: WE_Wep_Vla_AssaultRifle_Bipod_Close
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_AR/Wep_Vla_AR_Abilities/WE_Wep_Vla_AssaultRifle_Bipod_Close.uexp


filename_base: WE_Wep_Vla_AssaultRifle_Bipod_Activate
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_AR/Wep_Vla_AR_Abilities/WE_Wep_Vla_AssaultRifle_Bipod_Activate.uexp


filename_base: WE_Foley_Acc_Wep_Gun_Metal_A_Light_Lp
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory_Loops/WE_Foley_Acc_Wep_Gun_Metal_A_Light_Lp.uexp


filename_base: WE_Gear_Grenade_Lingering_Cryo_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_Grenades/Lingering/WE_Gear_Grenade_Lingering_Cryo_Lp_Stop.uexp


filename_base: WE_Gear_Grenade_Lingering_Corrosive_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_Grenades/Lingering/WE_Gear_Grenade_Lingering_Corrosive_Lp_Stop.uexp


filename_base: WE_Wep_Vla_Sniper_Base_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_Base_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_PreFire_Type_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_PreFire_Type_01_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_01_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_PreFire_Type_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_PreFire_Type_02_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_02_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_MagType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_MagType_03_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_PreFire_Type_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_PreFire_Type_03_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_03_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_Rocket_Ignite
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/Abilities/WE_Wep_Vla_Sniper_Rocket_Ignite.uexp


filename_base: WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_MiniGun_Explosive_Rounds
filename_full:
  OakGame/Content/Audio/Switches/Weapons/WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_MiniGun_Explosive_Rounds.uexp


filename_base: WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_GunnerNest_Turret
filename_full:
  OakGame/Content/Audio/Switches/Weapons/WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_GunnerNest_Turret.uexp


filename_base: WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_GrenadeLauncher
filename_full:
  OakGame/Content/Audio/Switches/Weapons/WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_GrenadeLauncher.uexp


filename_base: WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_FalconStrike_Nuke
filename_full:
  OakGame/Content/Audio/Switches/Weapons/WwiseSwitch_Wep_AltFire_Wep_Alt_IronBear_FalconStrike_Nuke.uexp


filename_base: WE_Wep_Vla_Sniper_AltFire_UnderBarrel_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_AltFire_UnderBarrel_02_CONFIG.uexp


filename_base: WE_Wep_Vla_Underbarrel_Digistruct
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_AR/Wep_Vla_AR_Abilities/WE_Wep_Vla_Underbarrel_Digistruct.uexp


filename_base: WE_Wep_Vla_Sniper_Shot_Secondary
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/WE_Wep_Vla_Sniper_Shot_Secondary.uexp


filename_base: WE_Wep_Vla_Sniper_AltFire_UnderBarrel_04_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_AltFire_UnderBarrel_04_CONFIG.uexp


filename_base: WE_Gear_Grenade_Transfusion_Projectile_Lp
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_Grenades/Transfusion/WE_Gear_Grenade_Transfusion_Projectile_Lp.uexp


filename_base: BP_CE_Weapon_Digistruct_Respawn_In_ExternalCurve
filename_full:
  OakGame/Content/GameData/StatusEffects/CoordinatedEffects/BP_CE_Weapon_Digistruct_Respawn_In_ExternalCurve.uexp


filename_base: WE_Wep_Ted_Digistruct
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/Wep_Ted_Pistol_Abilities/WE_Wep_Ted_Digistruct.uexp


filename_base: WE_Proj_Elm_Acid_A_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Projectile/Loops/Acid/WE_Proj_Elm_Acid_A_Lp_Start.uexp


filename_base: WE_Proj_Elm_Cyro_Slow_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Projectile/Loops/Cryo/WE_Proj_Elm_Cyro_Slow_Lp_Stop.uexp


filename_base: WE_Proj_Elm_Cyro_Slow_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Projectile/Loops/Cryo/WE_Proj_Elm_Cyro_Slow_Lp_Start.uexp


filename_base: WE_Proj_Elm_Fire_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Projectile/Loops/Fire/WE_Proj_Elm_Fire_Lp_Start.uexp


filename_base: WE_Gear_Grenade_Sigularity_Effect_Stop
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_Grenades/Sigularity/WE_Gear_Grenade_Sigularity_Effect_Stop.uexp


filename_base: WE_Gear_Grenade_Sigularity_Effect_Play
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_Grenades/Sigularity/WE_Gear_Grenade_Sigularity_Effect_Play.uexp


filename_base: WE_Gear_Grenade_Lingering_Lighting_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_Grenades/Lingering/WE_Gear_Grenade_Lingering_Lighting_Lp_Stop.uexp


filename_base: WE_Gear_Grenade_Lingering_Lighting_Lp
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_Grenades/Lingering/WE_Gear_Grenade_Lingering_Lighting_Lp.uexp


filename_base: WE_NPC_Mal_Heavy_Ice_Bomb_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Ice/WE_NPC_Mal_Heavy_Ice_Bomb_Imp.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Slide_Light
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Slide_Light.uexp


filename_base: T_FX_Log_Screen_Typhon_Idle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Log_Screen_Typhon_Idle.uexp


filename_base: T_FX_ECHO_Greypacks_GP3
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/Greypacks/T_FX_ECHO_Greypacks_GP3.uexp


filename_base: T_FX_Player_Storage_Banking
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Player_Storage_Banking.uexp


filename_base: T_FX_ECHO_Greypacks_GP4
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/Greypacks/T_FX_ECHO_Greypacks_GP4.uexp


filename_base: T_FX_ECHO_Greypacks_GP6
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/Greypacks/T_FX_ECHO_Greypacks_GP6.uexp


filename_base: T_FX_Zed_VM_Item_Buy_Other_player_Idle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Zed_VM_Item_Buy_Other_player_Idle.uexp


filename_base: T_FX_Military_Radar_Blue_BG
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Military_Radar_Blue_BG.uexp


filename_base: PS_ECHO_VendingBG_Screen_Startup_LoopForever
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Systems/PS_ECHO_VendingBG_Screen_Startup_LoopForever.uexp


filename_base: PS_ECHO_Background_Screen_End_Close
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Systems/PS_ECHO_Background_Screen_End_Close.uexp


filename_base: PS_3rd_Person_In_Menu_ECHO_Close
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Systems/PS_3rd_Person_In_Menu_ECHO_Close.uexp


filename_base: WE_HUD_Global_Echo_Device_Tone_Nav
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Tones/WE_HUD_Global_Echo_Device_Tone_Nav.uexp


filename_base: WE_HUD_Global_Echo_Device_Tone_Confirm
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Tones/WE_HUD_Global_Echo_Device_Tone_Confirm.uexp


filename_base: WE_HUD_Global_Echo_Device_Tone_Cancel
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Tones/WE_HUD_Global_Echo_Device_Tone_Cancel.uexp


filename_base: WE_HUD_Global_Echo_Device_Tone_BootUp
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Tones/WE_HUD_Global_Echo_Device_Tone_BootUp.uexp


filename_base: WE_HUD_Global_Echo_Device_Tone_BootDown
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Tones/WE_HUD_Global_Echo_Device_Tone_BootDown.uexp


filename_base: WE_Configure_Foley_Move_Grab_Ladder
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Move_Grab_Ladder.uexp


filename_base: WE_Crea_Jabbermon_Cryo_SFX_Icey_Poop_Proj_Loop
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Cryo_SFX_Icey_Poop_Proj_Loop.uexp


filename_base: WE_Elemental_Cloud_Corrosive_Lp
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/WE_Elemental_Cloud_Corrosive_Lp.uexp


filename_base: WE_Elemental_Cloud_Cryo_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/WE_Elemental_Cloud_Cryo_Lp_Stop.uexp


filename_base: WE_Elemental_Cloud_Fire_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/WE_Elemental_Cloud_Fire_Lp_Stop.uexp


filename_base: WE_Elemental_Cloud_Shock_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/WE_Elemental_Cloud_Shock_Lp_Stop.uexp


filename_base: PS_Cryo_Barrel_Cloud
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Cryo_Barrel_Cloud.uexp


filename_base: PS_Explosive_Barrel_Cloud
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Explosive_Barrel_Cloud.uexp


filename_base: PS_Radiation_Barrel_Cloud
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Radiation_Barrel_Cloud.uexp


filename_base: PS_Radiation_Barrel_PostExplosion
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Radiation_Barrel_PostExplosion.uexp


filename_base: PS_Radiation_Barrel_Fuse
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Radiation_Barrel_Fuse.uexp


filename_base: PS_Barrel_Fire_FlameLinger
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Barrel_Fire_FlameLinger.uexp


filename_base: PS_Corrosive_Barrel_Cloud
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Corrosive_Barrel_Cloud.uexp


filename_base: WE_Elemental_Cloud_Corrosive_OneShot
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/Elemental_Cloud_OneShots/WE_Elemental_Cloud_Corrosive_OneShot.uexp


filename_base: WE_Elemental_Cloud_Cryo_OneShot
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/Elemental_Cloud_OneShots/WE_Elemental_Cloud_Cryo_OneShot.uexp


filename_base: WE_Elemental_Cloud_Fire_OneShot
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/Elemental_Cloud_OneShots/WE_Elemental_Cloud_Fire_OneShot.uexp


filename_base: WE_Elemental_Cloud_Shock_OneShot
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Clouds/Elemental_Cloud_OneShots/WE_Elemental_Cloud_Shock_OneShot.uexp


filename_base: PS_Corrosive_Barrel_Explosion
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_Corrosive_Barrel_Explosion.uexp


filename_base: PS_ShockBarrel_Fuse
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/_Shared/Effects/Systems/PS_ShockBarrel_Fuse.uexp


filename_base: DA_ExplodingObjectPresentation_Barrel_Shock
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_Barrel_Shock.uexp


filename_base: DA_ExplodingObjectPresentation_Barrel_Radiation
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_Barrel_Radiation.uexp


filename_base: DA_ExplodingObjectPresentation_Barrel_Incendiary
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_Barrel_Incendiary.uexp


filename_base: DA_ExplodingObjectPresentation_Barrel_Cryo
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_Barrel_Cryo.uexp


filename_base: DA_ExplodingObjectPresentation_Barrel_Corrosive
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_Barrel_Corrosive.uexp


filename_base: WE_HUD_Global_DownState_Digistruct_Out
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/DownState/WE_HUD_Global_DownState_Digistruct_Out.uexp


filename_base: WE_HUD_Global_DownState_Digistruct_In
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/DownState/WE_HUD_Global_DownState_Digistruct_In.uexp


filename_base: WE_HUD_Global_DownState_Exit_SecondWind
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/DownState/WE_HUD_Global_DownState_Exit_SecondWind.uexp


filename_base: WE_HUD_Global_DownState_Exit_Fail
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/DownState/WE_HUD_Global_DownState_Exit_Fail.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Stop
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Stop.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Start_Run
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Start_Run.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Tap
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Tap.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Slide
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Slide.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Scuff
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Scuff.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Lift
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Shuffle_Lift.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Short_Thrust
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Short_Thrust.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Short
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Short.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Medium_Thrust
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Medium_Thrust.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Medium
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Medium.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Impact
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Impact.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Grab_Ladder
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Grab_Ladder.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Grab
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Move_Grab.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Jump
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Jump.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Down
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Down.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Crouch_Up
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Crouch_Up.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Crouch_Down
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Crouch_Down.uexp


filename_base: WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Body_Fall
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Accessory_Action_Foley_Accessory_Body_Fall.uexp


filename_base: WwiseSwitch_Foley_Main_Action_Foley_Main_Move_Medium
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Main_Action_Foley_Main_Move_Medium.uexp


filename_base: WwiseSwitch_Foley_Main_Action_Foley_Main_Move_Impact
filename_full:
  OakGame/Content/Audio/Switches/Foley_System/WwiseSwitch_Foley_Main_Action_Foley_Main_Move_Impact.uexp


filename_base: WwiseSwitch_Foley_Main_Action_Foley_Main_Move_Grab_Ladder
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filename_base: WwiseSwitch_Foley_Main_Action_Foley_Main_Crouch_Down
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_CLAPTRAP
filename_full:
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filename_base: WE_Oak_VO_Always_Loaded_Claptrap
filename_full:
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filename_base: WE_Oak_VO_Echo_Logs_TINA_37bdb9bb_f093_4a9c_93d3_3a6f06d80526
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filename_base: WE_Oak_VO_Echo_Logs_RHYS_e3335bbe_5c7f_4d93_8349_e3aa1c95072c
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filename_base: WE_Oak_VO_Echo_Logs_LORELEI_47a49282_9d1f_4ce7_af64_5a05dab3bcca
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filename_base: WE_Oak_VO_Echo_Logs_LORELEI_33bfe2d7_cf23_40c3_8955_a85eb9249aa5
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filename_base: WE_Oak_VO_Echo_Logs_LORELEI_32150894_a69a_4c25_ac67_e34996b61e4c
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filename_base: WE_Oak_VO_Echo_Logs_KATAGAWA_JR_473fe434_a647_4ad2_ab96_aa78ff678074
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Imp_Ground
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filename_base: WE_HUD_Player_Status_FX_Acid_Lp_Stop
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filename_base: WE_HUD_Player_Status_FX_Acid_Lp_Start
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filename_base: WE_HUD_Player_Status_FX_Fire_Lp_Stop
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filename_base: WE_HUD_Player_Status_FX_Fire_Lp_Start
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filename_base: WE_HUD_Player_Status_FX_Rad_Lp_Stop
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filename_base: WE_HUD_Player_Status_FX_Rad_Lp_Start
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filename_base: WE_HUD_Player_Status_FX_Shock_Lp_Stop
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filename_base: WE_HUD_Player_Status_FX_Shock_Lp_Start
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filename_base: WE_Oak_VO_SQ_Bad_Reception_PL_Beastmaster
filename_full:
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filename_base: WwiseBank_Foley_Acc_Weapon_Part_Sword_Medium
filename_full:
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filename_base: WwiseBank_Foley_Acc_Swish_Whip_C
filename_full:
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filename_base: WE_UI_CoS_Countdown_Round_Start
filename_full:
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filename_base: WE_HUD_Echo_Bootup_ShieldBar
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filename_base: WE_HUD_Global_Currency_Increment_Lp_Stop
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filename_base: WE_HUD_Global_Currency_Increment_Lp_Start
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filename_base: WE_HUD_Global_Currency_Decrement_Lp_Stop
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filename_base: WE_HUD_Global_Currency_Decrement_Lp_Start
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filename_base: WE_Char_Beastmaster_Anim_Command_Pet_Attack_UI
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filename_base: WE_Configure_Foley_Shuffle_Scuff
filename_full:
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filename_base: WE_Configure_Foley_Shuffle_Tap
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filename_base: WE_Configure_Foley_Shuffle_Slide
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filename_base: WE_Configure_Foley_Body_Fall
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_AssaultRifle
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Hollow
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_SmashFace
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Enter_Seat
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filename_base: WE_Configure_Foley_Move_Grab
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land_Rattle
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filename_base: WE_Configure_Foley_Move_Short_Thrust
filename_full:
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filename_base: WE_Char_Gunner_Anim_Grenade_Move_Medium
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_Pistol
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filename_base: FF_Normal_ExtremelyShort
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filename_base: FF_VeryLight_ExtremelyShort
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SniperRifle
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SniperRifle_Quiet
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filename_base: WE_Configure_Foley_Accessory_Down
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_AssaultRifle
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filename_base: FF_Normal_ExtremelyShort
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filename_base: FF_ExtremelyLight_VeryShort
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filename_base: FF_VeryLight_ExtremelyShort
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_AssaultRifle
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_Shotgun_Quiet
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Shotgun_Quiet
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filename_base: FF_Strong_ExtremelyShort
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filename_base: FF_Normal_VeryShort
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filename_base: FF_Strong_VeryShort
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filename_base: FF_VeryLight_Short
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filename_base: FF_Light_Short
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filename_base: FF_Normal_Short
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Heavy_Quiet
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filename_base: FF_VeryLight_Normal
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filename_base: WE_Char_Gunner_Anim_Ground_Slam_Imp
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filename_base: WE_HUD_Global_Echo_Device_Foley_Press_Up
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filename_base: WE_HUD_Echo_Bootup_Button_Press
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_BlowOff
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Hand_Grab
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filename_base: FF_VeryStrong_ExtremelyShort
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filename_base: FF_Light_VeryShort
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filename_base: FF_VeryStrong_VeryShort
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filename_base: WE_Char_Gunner_Anim_Melee_Move_Long
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filename_base: WE_Char_Gunner_Anim_Melee_Move_Short
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filename_base: FF_VeryStrong_Short
filename_full:
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filename_base: WE_Wep_Vla_Pistol_MagType_03A_BoltForward
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_Mode_Return
filename_full:
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filename_base: WE_UI_HUD_Global_Skill1_PreReady_02
filename_full:
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filename_full:
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filename_base: WE_Gear_EridianResonator_Equip
filename_full:
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filename_base: WE_Char_Gunner_Anim_Melee_Hit_Unarmed
filename_full:
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filename_base: WE_Gear_EridianResonator_MeleeHit
filename_full:
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filename_base: WE_UI_HUD_Global_Skill2_PreReady_05
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filename_base: WE_UI_HUD_Global_Skill2_PreReady_04
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filename_base: WE_UI_HUD_Global_Skill2_PreReady_03
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filename_base: WE_UI_HUD_Global_Skill1_PreReady_05
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filename_base: WE_UI_HUD_Global_Skill1_PreReady_04
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filename_base: WE_UI_HUD_Global_Skill1_PreReady_03
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filename_base: WE_UI_HUD_Global_Skill2_PreReady_01
filename_full:
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filename_base: WE_Wep_Jak_Pistol_Gun_Flip
filename_full:
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filename_base: WE_Wep_CoV_Heavy_Overheat_Lp_Start
filename_full:
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filename_base: WE_Wep_Vla_Pistol_MagType_02A_MagIn
filename_full:
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filename_base: WE_Wep_Vla_Pistol_MagType_01A_MagOut
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filename_base: WE_Wep_Vla_Pistol_MagType_01A_MagIn
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filename_base: WE_Wep_Vla_Pistol_MagType_03A_MagIn
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filename_base: WE_Wep_Vla_Pistol_MagType_03A_BoltBack
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filename_base: WE_Wep_Vla_Pistol_MagType_02A_MagOut
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filename_base: WE_Char_Gunner_Anim_Shuffle_Scuff
filename_full:
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filename_base: WE_Wep_CoV_AR_Gas_Idle_Lp_Off
filename_full:
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filename_base: WE_Char_Gunner_Anim_Grenade_Move_Short
filename_full:
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filename_base: WE_Char_Gunner_Anim_Knife_Close
filename_full:
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filename_base: WE_Char_Gunner_Anim_Knife_Open
filename_full:
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filename_base: FF_Light_VeryLong
filename_full:
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filename_base: FF_ExtremelyLight_Short
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filename_base: FF_Strong_VeryLong
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Pistol
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Hand_Grab_Imp
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Friction
filename_full:
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filename_base: WE_HUD_Echo_Bootup_Screen_On
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Mov
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Dial_Turn
filename_full:
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filename_base: FF_VeryLight_Short
filename_full:
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filename_base: FF_ExtremelyLight_Long
filename_full:
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filename_base: WE_Configure_Foley_Move_Medium_Thrust
filename_full:
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filename_base: FF_ExtremelyLight_ExtremelyShort
filename_full:
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filename_base: FF_Normal_VeryShort
filename_full:
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filename_base: FF_Strong_ExtremelyShort
filename_full:
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filename_base: FF_VeryLight_VeryShort
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Pistol
filename_full:
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filename_base: FF_Strong_VeryShort
filename_full:
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filename_base: FF_Light_VeryLong
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SMG
filename_full:
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filename_base: FF_Strong_ExtremelyShort
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Shotgun
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Shotgun
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Shotgun_Quiet
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SMG_Quiet
filename_full:
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filename_base: FF_VeryLight_VeryLong
filename_full:
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filename_base: FF_VeryLight_VeryShort
filename_full:
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filename_base: FF_ExtremelyLight_VeryLong
filename_full:
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filename_base: WE_Configure_Foley_Accessory_Up
filename_full:
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filename_base: FF_Normal_VeryShort
filename_full:
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filename_base: FF_VeryLight_VeryShort
filename_full:
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filename_base: FF_Light_ExtremelyShort
filename_full:
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filename_base: FF_Light_VeryShort
filename_full:
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filename_base: FF_Normal_ExtremelyShort
filename_full:
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filename_base: FF_VeryLight_VeryLong
filename_full:
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filename_base: FF_Light_ExtremelyShort
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filename_base: FF_VeryLight_ExtremelyShort
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Hard
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land_Light
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Med
filename_full:
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filename_base: WE_Configure_Foley_Move_Impact
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Slide
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Solid
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Dent_Pop
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Body_Roll
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Schuff
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hijack_Punch
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Light
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hijack_Whoosh_In
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Hand_Grab
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Slot
filename_full:
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filename_base: SM_FX_Revive_Beams
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Pistol_Quiet
filename_full:
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filename_base: WE_Configure_Foley_Move_Short
filename_full:
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filename_base: WE_Configure_Foley_Move_Medium
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_AssaultRifle_Quiet
filename_full:
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filename_base: WE_Configure_Foley_Shuffle_Lift
filename_full:
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filename_base: T_FX_Damage_Numbers_Critical_TraditionalChinese
filename_full:
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filename_base: T_FX_Damage_Numbers_Critical_BrazilianPortuguese
filename_full:
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filename_base: PS_Directional_Damage_Screen_Shield_Splitscreen
filename_full:
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filename_base: PS_Directional_Damage_Screen_Health_Splitscreen
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Shield_Negligible
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Shield_Medium
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Shield_Low
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Shield_High
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_IronBear
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Flesh_Negligible
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Flesh_Medium
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Flesh_Low
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Flesh_High
filename_full:
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filename_base: WE_HUD_Damage_Received_Hit_Crit
filename_full:
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filename_base: WE_HUD_Global_Health_Low_Lp_Start
filename_full:
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filename_base: FF_Damage_Projectile_Negligible
filename_full:
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filename_base: WE_HUD_Player_Status_FX_Cyro_Slow_Lp_Stop
filename_full:
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filename_base: WE_HUD_Player_Status_FX_Cyro_Slow_Lp_Start
filename_full:
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filename_base: WE_HUD_Status_FX_Cryo_Freeze
filename_full:
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filename_base: WE_HUD_Status_FX_Cryo_Fracture
filename_full:
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filename_base: T_Ice_NoCracks_D
filename_full:
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filename_base: T_Grid
filename_full:
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filename_base: T_GalaxyMap_Overlay_V2_D
filename_full:
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filename_base: SM_PlayerIcon_Technical
filename_full:
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filename_base: WE_IO_Duel_Totem_Place
filename_full:
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filename_base: WE_IO_Duel_Totem_Head_Digistruct
filename_full:
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filename_base: WE_IO_Duel_Dome_Fade
filename_full:
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filename_base: WE_IO_Duel_Dome_Loop_Stop
filename_full:
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filename_base: WE_IO_Duel_Dome_Loop
filename_full:
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filename_base: WE_IO_Duel_Dome_Deactivate
filename_full:
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filename_base: WE_IO_Duel_Dome_Activate
filename_full:
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filename_base: T_Eridian_Keystone_RevealSteps
filename_full:
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filename_base: T_Eridian_Keystone_E
filename_full:
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filename_base: T_RoomDeco_Parcel_N
filename_full:
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filename_base: T_RoomDeco_Parcel_Legendary_C_02
filename_full:
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filename_base: T_RoomDeco_Parcel_E
filename_full:
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filename_base: T_RoomDeco_Parcel_D
filename_full:
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filename_base: T_RoomDeco_Parcel_C
filename_full:
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filename_base: FF_ExtremelyLight_VeryShort
filename_full:
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filename_base: FF_ExtremelyLight_VeryLong
filename_full:
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filename_base: WE_IO_Pickup_Wep_Grenade_Mod_Ammo_Acquired
filename_full:
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filename_base: WE_Wep_Vla_Sniper_AltFire_UnderBarrel_04_B_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Sniper_AltFire_Shotgun_UnderBarrel_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Sniper_AltFire_Shotgun_CONFIG
filename_full:
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filename_base: WE_Wep_Mal_Sniper_MagType_02_CONFIG
filename_full:
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filename_base: WE_Wep_Mal_Sniper_Low_Ammo_02_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_MagType_03_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_MagType_02_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_BodyMod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shared_VeryRare_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shared_Rare_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Smg_MagType_01_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_Shotgun_MagType_04_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_Shotgun_MagType_03_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Reload_Mirv_Bouncy_Hit
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_LowAmmo_Type_04_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_LowAmmo_Type_04_CONFIG.uasset


filename_base: WE_Wep_Ted_Shotgun_LowAmmo_Type_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_LowAmmo_Type_03_CONFIG.uasset


filename_base: WE_Wep_Tor_Shotgun_Rarity_Rare_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Tor_Shotgun_Rarity_Rare_CONFIG.uasset


filename_base: WE_Wep_Ted_Pistol_PreFire_Type01_CONFG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_PreFire_Type01_CONFG.uasset


filename_base: WE_Wep_Cov_Pistol_Starter_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Starter/WE_Wep_Cov_Pistol_Starter_03_CONFIG.uasset


filename_base: WE_Wep_Cov_Pistol_Starter_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Starter/WE_Wep_Cov_Pistol_Starter_01_CONFIG.uasset


filename_base: WE_Wep_Vla_Heavy_Underbarrel_Type_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_Underbarrel_Type_02_CONFIG.uasset


filename_base: WE_Proj_Vla_Heavy_Mortar_Bomb_Whistle_Lp
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Projectiles/Vladof/WE_Proj_Vla_Heavy_Mortar_Bomb_Whistle_Lp.uasset


filename_base: WE_Wep_Vla_Heavy_Underbarrel_Type_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_Underbarrel_Type_01_CONFIG.uasset


filename_base: WE_Wep_Vla_Heavy_MagType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_MagType_03_CONFIG.uasset


filename_base: WE_Wep_Vla_Heavy_MagType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_MagType_02_CONFIG.uasset


filename_base: WE_Wep_Vla_Heavy_BarrelType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_01_CONFIG.uasset


filename_base: WE_Wep_Tor_Heavy_MagType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_MagType_02_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_EngineType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_EngineType_03_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_EngineType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_EngineType_02_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_EngineType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_EngineType_01_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Shock_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Shock_Swtnr_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Rad_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Rad_Swtnr_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Flame_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Flame_Swtnr_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_BarrelType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_03_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_BarrelType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_02_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Cryo_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Cryo_Swtnr_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Acid_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Acid_Swtnr_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_EngineType_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_EngineType_Lp_Stop.uasset


filename_base: WE_Wep_CoV_Heavy_EngineType_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_EngineType_Lp_Start.uasset


filename_base: WE_Wep_CoV_Heavy_Base_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_Base_CONFIG.uasset


filename_base: WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_ResetVol_Spin
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_ResetVol_Spin.uasset


filename_base: WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_Mute_Spin
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_Mute_Spin.uasset


filename_base: WE_Wep_CoV_Heavy_Hose_Spray_Stop_Lp
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_Hose_Spray_Stop_Lp.uasset


filename_base: WE_Wep_CoV_Heavy_Hose_Spray_Start_Lp
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_Hose_Spray_Start_Lp.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Lid_Open
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lid_Open.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Lid_Close
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lid_Close.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Med_02
filename_full:
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filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Med_01
filename_full:
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filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Lock_01
filename_full:
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filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_02
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_02.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_01.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Finish_01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Finish_01.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Handle_Twist
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Handle_Twist.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Scrape
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Scrape.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Push
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Push.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Pull
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Pull.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Place
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Place.uasset


filename_base: WE_Wep_Reload_CoV_Heavy_Button_Press
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Button_Press.uasset


filename_base: WE_Wep_CoV_Heavy_Starter_01_Remove
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_Starter_01_Remove.uasset


filename_base: WE_Wep_CoV_Heavy_Starter_01_Insert
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_Starter_01_Insert.uasset


filename_base: WE_Wep_CoV_Heavy_OilCan_Spray
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_OilCan_Spray.uasset


filename_base: WE_Wep_CoV_Heavy_EngineType_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_EngineType_Start.uasset


filename_base: WE_Wep_Hyp_Sniper_BarrelType_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_03_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Hyp_Sniper_BarrelType_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_BarrelType_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_BarrelType_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_BarrelType_02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_BarrelType_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Sniper_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_01_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Jak_SG_Barrel_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Sniper_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_03_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Vla_Sniper_BarrelType_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Mal_Smg_BarrelType03_Beam_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_SMG/CONFIG/WE_Wep_Mal_Smg_BarrelType03_Beam_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Mal_Smg_BarrelType02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_SMG/CONFIG/WE_Wep_Mal_Smg_BarrelType02_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Tor_Heavy_BarrelType_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_03_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Tor_Heavy_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_03_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Tor_Heavy_BarrelType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_01_CONFIG.uasset


filename_base: WE_Wep_Tor_Heavy_BarrelType_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_03_Mod_A_CONFIG.uasset


filename_base: WE_Wep_Hyp_Smg_BarrelType03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Smg_BarrelType03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Smg_BarrelType02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Smg_BarrelType_01_Mod_B_MUTE_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_BarrelType_01_Mod_B_MUTE_CONFIG.uasset


filename_base: WE_Wep_Hyp_Smg_BarrelType01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_BarrelType01_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Jak_Sniper_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_03_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Jak_Sniper_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_02_Mod_A_CONFIG.uasset


filename_base: WE_Foley_Accessory_Loop_Part_Sword_Large
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory_Loops/WE_Foley_Accessory_Loop_Part_Sword_Large.uasset


filename_base: WE_Wep_Jak_Sniper_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_01_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Jak_Sniper_PreFire_Type_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_PreFire_Type_01_CONFIG.uasset


filename_base: WE_Wep_Jak_Sniper_BarrelType_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_01_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Jak_Sniper_BarrelType_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_01_Mod_A_CONFIG.uasset


filename_base: WE_Wep_Dahl_AR_BarrelType02_ModA_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_AR/CONFIG/WE_Wep_Dahl_AR_BarrelType02_ModA_CONFIG.uasset


filename_base: WE_Wep_Ted_Pistol_BarrelType03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType03_Mod_A_CONFIG.uasset


filename_base: WE_Wep_Ted_Pistol_BarrelType02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Pistol_BarrelType01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType01_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Ted_Pistol_BarrelType01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType01_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Ted_Pistol_BarrelType01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType01_Mod_A_CONFIG.uasset


filename_base: WE_Foley_Accessory_Loop_Gun_Pistol_Wood
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory_Loops/WE_Foley_Accessory_Loop_Gun_Pistol_Wood.uasset


filename_base: WE_Foley_Weapon_Gun_Pistol_Wood
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory/WE_Foley_Weapon_Gun_Pistol_Wood.uasset


filename_base: WwiseBank_Foley_Acc_Weapon_Gun_Pistol_Wood
filename_full:
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filename_base: WE_Wep_Vla_Sniper_BarrelType_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Sniper_BarrelType_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_02_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Vla_Sniper_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_02_Mod_A_CONFIG.uasset


filename_base: WE_Wep_Vla_Sniper_BarrelType_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Sniper_BarrelType_01_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Sniper_BarrelType_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_01_Mod_A_CONFIG.uasset


filename_base: WE_Wep_Jak_Sniper_BoltType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BoltType_03_CONFIG.uasset


filename_base: WE_Wep_Jak_Sniper_BoltType_01_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType01_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType02_ModB_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType02_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType03_ModB_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType03_ModA_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType02_ModA_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType01_ModC_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType01_ModB_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Sniper_BarrelType01_ModA_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_SMG_BarrelType_02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_SMG_BarrelType_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_SMG_BarrelType_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_SMG_BarrelType_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_SMG_BarrelType_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_SMG_BarrelType_01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shared_Uncommon_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shared_Common_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Shared_Common_CONFIG.uasset


filename_base: WE_Wep_Mal_SMG_Westergun_Body_Lp_Stop
filename_full:
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filename_base: WE_Wep_Mal_SMG_Westergun_Body_Lp_Start
filename_full:
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filename_base: WE_Wep_Hyp_Smg_Unique_Predatory_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_Unique_Predatory_CONFIG.uasset


filename_base: WE_Wep_Dal_Smg_BarrelType03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Dal_Smg_BarrelType03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Unique_NineVolt_CONFIG
filename_full:
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filename_base: WE_Wep_Dal_Smg_BarrelType01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Dal_Smg_Silencer_Large_CONFIG
filename_full:
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filename_base: WE_Wep_Unique_Tor_Shotgun_Redline_Start_Charge
filename_full:
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filename_base: WE_Wep_Unique_Tor_Shotgun_Redline_CONFIG
filename_full:
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filename_base: WE_Wep_Unique_Tor_SG_Redline_Charge_Stop
filename_full:
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filename_base: WE_Wep_Tor_Shotgun_Rarity_UnCommon_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_Shotgun_Rarity_Common_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_BarrelType_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_BarrelType_01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_BarrelType_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_BarrelType_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_BarrelType_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_BarrelType_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Shotgun_BarrelType_01_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_FriendZone_No_Lp_Stop
filename_full:
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filename_base: WE_Wep_Ted_FriendZone_No_Lp_Start
filename_full:
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filename_base: WE_Wep_Mal_Shotgun_Unique_MouthPiece_Charge_Stop
filename_full:
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filename_base: WE_Wep_Mal_Shotgun_Unique_MouthPiece_Charge_Start
filename_full:
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filename_base: WE_Wep_Mal_Shotgun_Unique_Mouthpiece_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_SG_Mag_02_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_SG_Barrel_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_SG_Barrel_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Foley_Weapon_Part_Sword_Small
filename_full:
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filename_base: WE_Wep_Jak_SG_Barrel_03_Mod_A_CONFIG
filename_full:
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filename_base: WwiseBank_Foley_Acc_Weapon_Part_Sword_Small
filename_full:
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filename_base: WE_Wep_Jak_SG_Barrel_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_SG_Barrel_01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Shotgun_BarrelType02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Hyp_Shotgun_BarrelType01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Pistol_Unique_Sabre_CONFIG
filename_full:
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filename_base: WE_Wep_Ted_Unique_Sabre_Activate
filename_full:
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filename_base: WE_Wep_Mal_Pistol_BarrelType01_PostFire_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_Pistol_Barrel_03_Mod_D_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_Pistol_Barrel_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_Pistol_Barrel_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_Pistol_Barrel_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Foley_Accessory_Loop_Gun_45cal_Kimber
filename_full:
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filename_base: WE_Foley_Weapon_Gun_45cal_Kimber
filename_full:
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filename_base: WE_Wep_Jak_Pistol_Barrel_02_Mod_B_CONFIG
filename_full:
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filename_base: WwiseBank_Foley_Acc_Weapon_Gun_45cal_Kimber
filename_full:
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filename_base: WE_Wep_Dahl_Pistol_BarrelType01_ModB_CONFIG
filename_full:
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filename_base: WE_Wep_Dahl_Pistol_BarrelType02_ModB_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_01_CONFIG
filename_full:
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filename_base: WE_Wep_Unique_Cov_Pistol_Mouthpiece_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Mouthpiece_Proj_Lp
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Hum_Lp_Stop
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Hum_Lp_Start
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Feedback
filename_full:
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filename_base: WE_Char_Gunner_Anim_Blade_Pull
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Cov_Pistol_Barrel_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Shot_Secondary
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_AltFire_Tracker_03_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_AltFire_Tracker_02_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_AltFire_Tracker_01_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_03_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_01_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_02_Mod_B_CONFIG
filename_full:
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filename_base: WwiseSwitch_Wep_Atlas_Flaps_Type02_Wep_Atlas_Flaps_Type02_On
filename_full:
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filename_base: WwiseSwitch_Wep_Atlas_Flaps_Type02_Wep_Atlas_Flaps_Type02_Off
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Shot_Primary
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_03_Out
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_03_In
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_03_Handle
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_02_Out
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_02_In
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_01
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Mode_Switch
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Mode_Return
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Flaps_Open_Type02
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Flaps_Open_Type01
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Flaps_Close_Type02
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Flaps_Close_Type01
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Base_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_02_CONFIG
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filename_base: WE_Wep_Atlas_Pistol_Barrel_01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Proj_PistolRocket_Trail_Lp
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Pistol_Barrel_01_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_02_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_01_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Vla_Heavy_BarrelType_01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_Heavy_BarrelType_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_Heavy_BarrelType_02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_Heavy_BarrelType_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Unique_Tor_Burger_Cannon_CONFIG
filename_full:
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filename_base: SM_DynastyDiner_Burger
filename_full:
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filename_base: T_DynastyDiner_Burger_D
filename_full:
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filename_base: T_DynastyDiner_Burger_C
filename_full:
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filename_base: WE_Gear_VaultRewards_Pickup
filename_full:
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filename_base: WE_Gear_EridianFabricator_Shot
filename_full:
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filename_base: WE_Gear_EridianFabricator_PostFire
filename_full:
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filename_base: WE_Gear_EridianFabricator_DryFire
filename_full:
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filename_base: WE_Gear_EridianFabricator_Charge_Stop
filename_full:
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filename_base: WE_Gear_EridianFabricator_Charge
filename_full:
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filename_base: WE_Gear_EridianFabricator_Body_Lp_Stop
filename_full:
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filename_base: WE_Gear_EridianFabricator_Body_Lp_Start
filename_full:
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filename_base: WE_Wep_CoV_Heavy_Elm_Beam_Lp_Start
filename_full:
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filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Flame_CONFIG
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Shock_BackPack_Pool_Stop
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Shock_BackPack_Pool
filename_full:
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filename_base: WwiseBank_NPC_Mal_Heavy_Shared
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Fire_Backpack_Pool_Stop
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Fire_Backpack_Pool
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Ice_Bomb_Amb
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Acid_Pool_Amb_Lp_Stop
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Acid_Pool_Amb_Lp_Start
filename_full:
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filename_base: WwiseBank_NPC_Mal_Heavy_Acid
filename_full:
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filename_base: WE_Wep_Unique_CoV_Heavy_Poop_Equip
filename_full:
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filename_base: WE_Wep_Unique_CoV_Heavy_PoopyButtHole_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_Heavy_BarrelType_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_Heavy_BarrelType_02_Mod_B_CONFIG
filename_full:
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filename_base: WE_Char_Shared_Anim_Melee_Hit_Heavy
filename_full:
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filename_base: WE_Wep_CoV_Heavy_BarrelType_02_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_Barrel_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_Barrel_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_Barrel_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_Barrel_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_Barrel_01_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_Barrel_01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_AltFire_Tracker_03_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_Heavy_AltFire_Tracker_02_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_AR_BarrelType_01_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Tor_AR_BarrelType_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Mag_01_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Barrel_03_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Barrel_03_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Barrel_03_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Mag_04_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Mag_02_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Barrel_02_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Barrel_01_Mod_C_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Barrel_01_Mod_B_CONFIG
filename_full:
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filename_base: WE_Wep_Jak_AR_Barrel_01_Mod_A_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_AR_Barrel_03_A_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_AR_Barrel_02_D_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_AR_Barrel_02_C_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_AR_Barrel_02_A_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_AR_Barrel_01_C_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_AR_Barrel_01_B_CONFIG
filename_full:
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filename_base: WE_Wep_CoV_AR_Barrel_01_A_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_AR_Scope_01_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_AR_Barrel_01_CONFIG
filename_full:
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filename_base: WE_Wep_Atlas_AR_Barrel_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_03/WE_Wep_Atlas_AR_Barrel_03_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Atlas_AR_Barrel_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_03/WE_Wep_Atlas_AR_Barrel_03_Mod_A_CONFIG.uasset


filename_base: WE_Wep_Atlas_AR_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_03/WE_Wep_Atlas_AR_Barrel_03_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Atlas_AR_Barrel_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_02/WE_Wep_Atlas_AR_Barrel_02_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Atlas_AR_Barrel_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_02/WE_Wep_Atlas_AR_Barrel_02_Mod_B_CONFIG.uasset


filename_base: WE_Wep_Atlas_AR_Barrel_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_02/WE_Wep_Atlas_AR_Barrel_02_Mod_A_CONFIG.uasset


filename_base: WE_Wep_Atlas_AR_Barrel_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_01/WE_Wep_Atlas_AR_Barrel_01_Mod_C_CONFIG.uasset


filename_base: WE_Wep_Atlas_AR_Barrel_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_02/WE_Wep_Atlas_AR_Barrel_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_AR_Barrel_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_02/WE_Wep_Atlas_AR_Barrel_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Atlas_AR_Barrel_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_01/WE_Wep_Atlas_AR_Barrel_01_CONFIG.uexp


filename_base: WE_Wep_Atlas_AR_Scope_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Scope_01/WE_Wep_Atlas_AR_Scope_01_CONFIG.uexp


filename_base: WE_Wep_CoV_AR_Barrel_01_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/CONFIG/WE_Wep_CoV_AR_Barrel_01_A_CONFIG.uexp


filename_base: WE_Wep_CoV_AR_Barrel_01_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/CONFIG/WE_Wep_CoV_AR_Barrel_01_B_CONFIG.uexp


filename_base: WE_Wep_CoV_AR_Barrel_01_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/CONFIG/WE_Wep_CoV_AR_Barrel_01_C_CONFIG.uexp


filename_base: WE_Wep_CoV_AR_Barrel_02_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/CONFIG/WE_Wep_CoV_AR_Barrel_02_A_CONFIG.uexp


filename_base: WE_Wep_CoV_AR_Barrel_02_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/CONFIG/WE_Wep_CoV_AR_Barrel_02_C_CONFIG.uexp


filename_base: WE_Wep_CoV_AR_Barrel_02_D_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/CONFIG/WE_Wep_CoV_AR_Barrel_02_D_CONFIG.uexp


filename_base: WE_Wep_CoV_AR_Barrel_03_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/CONFIG/WE_Wep_CoV_AR_Barrel_03_A_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Barrel_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Barrel_01/WE_Wep_Jak_AR_Barrel_01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Barrel_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Barrel_01/WE_Wep_Jak_AR_Barrel_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Barrel_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Barrel_02/WE_Wep_Jak_AR_Barrel_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Mag_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Mags/WE_Wep_Jak_AR_Mag_02_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Mag_04_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Mags/WE_Wep_Jak_AR_Mag_04_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Barrel_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Barrel_03/WE_Wep_Jak_AR_Barrel_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Barrel_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Barrel_03/WE_Wep_Jak_AR_Barrel_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Barrel_03/WE_Wep_Jak_AR_Barrel_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Mag_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Mags/WE_Wep_Jak_AR_Mag_01_CONFIG.uexp


filename_base: WE_Wep_Tor_AR_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_AR/CONFIG/WE_Wep_Tor_AR_BarrelType_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Tor_AR_BarrelType_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_AR/CONFIG/WE_Wep_Tor_AR_BarrelType_01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_Barrel_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/Barrel_01/WE_Wep_Atlas_Heavy_Barrel_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_Barrel_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/Barrel_01/WE_Wep_Atlas_Heavy_Barrel_01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_Barrel_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/Barrel_01/WE_Wep_Atlas_Heavy_Barrel_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_Barrel_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/Barrel_03/WE_Wep_Atlas_Heavy_Barrel_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_Barrel_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/Barrel_03/WE_Wep_Atlas_Heavy_Barrel_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/Barrel_03/WE_Wep_Atlas_Heavy_Barrel_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_02_Mod_A_CONFIG.uexp


filename_base: WE_Char_Shared_Anim_Melee_Hit_Heavy
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Melee_Impacts/WE_Char_Shared_Anim_Melee_Hit_Heavy.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Unique_CoV_Heavy_PoopyButtHole_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_Unique_CoV_Heavy_PoopyButtHole_CONFIG.uexp


filename_base: WwiseBank_NPC_Mal_Heavy_Acid
filename_full:
  OakGame/Content/Audio/SoundBanks/Characters/NPC/NPC_Mal_Heavy_Acid/WwiseBank_NPC_Mal_Heavy_Acid.uexp


filename_base: WE_NPC_Mal_Heavy_Acid_Pool_Amb_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Acid/WE_NPC_Mal_Heavy_Acid_Pool_Amb_Lp_Stop.uexp


filename_base: WE_NPC_Mal_Heavy_Acid_Pool_Amb_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Acid/WE_NPC_Mal_Heavy_Acid_Pool_Amb_Lp_Start.uexp


filename_base: WE_NPC_Mal_Heavy_Ice_Bomb_Amb
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Ice/WE_NPC_Mal_Heavy_Ice_Bomb_Amb.uexp


filename_base: WE_NPC_Mal_Heavy_Fire_Backpack_Pool_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Shared/WE_NPC_Mal_Heavy_Fire_Backpack_Pool_Stop.uexp


filename_base: WE_NPC_Mal_Heavy_Fire_Backpack_Pool
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Shared/WE_NPC_Mal_Heavy_Fire_Backpack_Pool.uexp


filename_base: WwiseBank_NPC_Mal_Heavy_Shared
filename_full:
  OakGame/Content/Audio/SoundBanks/Characters/NPC/NPC_Mal_Heavy_Badass/WwiseBank_NPC_Mal_Heavy_Shared.uexp


filename_base: WE_NPC_Mal_Heavy_Shock_BackPack_Pool_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Shared/WE_NPC_Mal_Heavy_Shock_BackPack_Pool_Stop.uexp


filename_base: WE_NPC_Mal_Heavy_Shock_BackPack_Pool
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Mal_Heavy/NPC_Mal_Heavy_Shared/WE_NPC_Mal_Heavy_Shock_BackPack_Pool.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Flame_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Flame_CONFIG.uexp


filename_base: WE_Gear_VaultRewards_Pickup
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_VaultRewards_Shared/WE_Gear_VaultRewards_Pickup.uexp


filename_base: WE_Gear_EridianFabricator_Shot
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianFabricator/WE_Gear_EridianFabricator_Shot.uexp


filename_base: WE_Gear_EridianFabricator_PostFire
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianFabricator/WE_Gear_EridianFabricator_PostFire.uexp


filename_base: WE_Gear_EridianFabricator_DryFire
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianFabricator/WE_Gear_EridianFabricator_DryFire.uexp


filename_base: WE_Gear_EridianFabricator_Charge_Stop
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianFabricator/WE_Gear_EridianFabricator_Charge_Stop.uexp


filename_base: WE_Gear_EridianFabricator_Charge
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianFabricator/WE_Gear_EridianFabricator_Charge.uexp


filename_base: WE_Gear_EridianFabricator_Body_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianFabricator/WE_Gear_EridianFabricator_Body_Lp_Stop.uexp


filename_base: WE_Gear_EridianFabricator_Body_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianFabricator/WE_Gear_EridianFabricator_Body_Lp_Start.uexp


filename_base: T_DynastyDiner_Burger_D
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/DynastyDiner/Burger/Model/Textures/T_DynastyDiner_Burger_D.uexp


filename_base: T_DynastyDiner_Burger_C
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/DynastyDiner/Burger/Model/Textures/T_DynastyDiner_Burger_C.uexp


filename_base: SM_DynastyDiner_Burger
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/DynastyDiner/Burger/Model/Meshes/SM_DynastyDiner_Burger.uexp


filename_base: WE_Wep_Unique_Tor_Burger_Cannon_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Unique_Tor_Burger_Cannon_CONFIG.uexp


filename_base: WE_Wep_Tor_Heavy_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Tor_Heavy_BarrelType_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Tor_Heavy_BarrelType_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_02_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_01/WE_Wep_Atlas_Pistol_Barrel_01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_03/WE_Wep_Atlas_Pistol_Barrel_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_03/WE_Wep_Atlas_Pistol_Barrel_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_Proj_PistolRocket_Trail_Lp
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Projectiles/Atlas/WE_Wep_Atlas_Proj_PistolRocket_Trail_Lp.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_02/WE_Wep_Atlas_Pistol_Barrel_02_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_01/WE_Wep_Atlas_Pistol_Barrel_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Shot_Primary
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Shot_Primary.uexp


filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_03_Out
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Reload_Mag_03_Out.uexp


filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_03_In
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Reload_Mag_03_In.uexp


filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_03_Handle
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Reload_Mag_03_Handle.uexp


filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_02_Out
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Reload_Mag_02_Out.uexp


filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_02_In
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Reload_Mag_02_In.uexp


filename_base: WE_Wep_Atlas_Pistol_Reload_Mag_01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Reload_Mag_01.uexp


filename_base: WE_Wep_Atlas_Pistol_Mode_Switch
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Mode_Switch.uexp


filename_base: WE_Wep_Atlas_Pistol_Mode_Return
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Mode_Return.uexp


filename_base: WE_Wep_Atlas_Pistol_Flaps_Open_Type02
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Flaps_Open_Type02.uexp


filename_base: WE_Wep_Atlas_Pistol_Flaps_Open_Type01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Flaps_Open_Type01.uexp


filename_base: WE_Wep_Atlas_Pistol_Flaps_Close_Type02
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Flaps_Close_Type02.uexp


filename_base: WE_Wep_Atlas_Pistol_Flaps_Close_Type01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Flaps_Close_Type01.uexp


filename_base: WE_Wep_Atlas_Pistol_Base_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/WE_Wep_Atlas_Pistol_Base_CONFIG.uexp


filename_base: WwiseSwitch_Wep_Atlas_Flaps_Type02_Wep_Atlas_Flaps_Type02_Off
filename_full:
  OakGame/Content/Audio/Switches/Weapons/Atlas/WwiseSwitch_Wep_Atlas_Flaps_Type02_Wep_Atlas_Flaps_Type02_Off.uexp


filename_base: WwiseSwitch_Wep_Atlas_Flaps_Type02_Wep_Atlas_Flaps_Type02_On
filename_full:
  OakGame/Content/Audio/Switches/Weapons/Atlas/WwiseSwitch_Wep_Atlas_Flaps_Type02_Wep_Atlas_Flaps_Type02_On.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_02/WE_Wep_Atlas_Pistol_Barrel_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_01/WE_Wep_Atlas_Pistol_Barrel_01_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_03/WE_Wep_Atlas_Pistol_Barrel_03_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_02/WE_Wep_Atlas_Pistol_Barrel_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Shot_Secondary
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/WE_Wep_Atlas_Pistol_Shot_Secondary.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_01/WE_Wep_Cov_Pistol_Barrel_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_03/WE_Wep_Cov_Pistol_Barrel_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_03/WE_Wep_Cov_Pistol_Barrel_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_03/WE_Wep_Cov_Pistol_Barrel_03_Mod_C_CONFIG.uexp


filename_base: WE_Char_Gunner_Anim_Blade_Pull
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Knife/WE_Char_Gunner_Anim_Blade_Pull.uexp


filename_base: WE_Wep_Unique_Cov_Pistol_Mouthpiece_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/Unique/WE_Wep_Unique_Cov_Pistol_Mouthpiece_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Mouthpiece_Proj_Lp
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/Unique/WE_Wep_Cov_Pistol_Mouthpiece_Proj_Lp.uexp


filename_base: WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Hum_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/Unique/WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Hum_Lp_Stop.uexp


filename_base: WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Hum_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/Unique/WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Hum_Lp_Start.uexp


filename_base: WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Feedback
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/Unique/WE_Wep_Cov_Pistol_Abilities_Mouthpiece_Guitar_Feedback.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_01/WE_Wep_Cov_Pistol_Barrel_01_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_02/WE_Wep_Cov_Pistol_Barrel_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_02/WE_Wep_Cov_Pistol_Barrel_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Barrel_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Barrel_02/WE_Wep_Cov_Pistol_Barrel_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Dahl_Pistol_BarrelType02_ModB_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Pistol/CONFIG/WE_Wep_Dahl_Pistol_BarrelType02_ModB_CONFIG.uexp


filename_base: WE_Wep_Dahl_Pistol_BarrelType01_ModB_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Pistol/CONFIG/WE_Wep_Dahl_Pistol_BarrelType01_ModB_CONFIG.uexp


filename_base: WwiseBank_Foley_Acc_Weapon_Gun_45cal_Kimber
filename_full:
  OakGame/Content/Audio/SoundBanks/Foley_System/Foley_System/Foley_Acc/WwiseBank_Foley_Acc_Weapon_Gun_45cal_Kimber.uexp


filename_base: WE_Wep_Jak_Pistol_Barrel_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Pistol/CONFIG/Barrel_02/WE_Wep_Jak_Pistol_Barrel_02_Mod_B_CONFIG.uexp


filename_base: WE_Foley_Accessory_Loop_Gun_45cal_Kimber
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory_Loops/WE_Foley_Accessory_Loop_Gun_45cal_Kimber.uexp


filename_base: WE_Foley_Weapon_Gun_45cal_Kimber
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory/WE_Foley_Weapon_Gun_45cal_Kimber.uexp


filename_base: WE_Wep_Jak_Pistol_Barrel_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Pistol/CONFIG/Barrel_02/WE_Wep_Jak_Pistol_Barrel_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Jak_Pistol_Barrel_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Pistol/CONFIG/Barrel_02/WE_Wep_Jak_Pistol_Barrel_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Mal_Pistol_BarrelType01_PostFire_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_Pistol/CONFIG/WE_Wep_Mal_Pistol_BarrelType01_PostFire_C_CONFIG.uexp


filename_base: WE_Wep_Ted_Pistol_Unique_Sabre_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_Unique_Sabre_CONFIG.uexp


filename_base: WE_Wep_Hyp_Shotgun_BarrelType02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Shotgun/CONFIG/WE_Wep_Hyp_Shotgun_BarrelType02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Jak_SG_Barrel_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Barrel_01/WE_Wep_Jak_SG_Barrel_01_Mod_C_CONFIG.uexp


filename_base: WwiseBank_Foley_Acc_Weapon_Part_Sword_Small
filename_full:
  OakGame/Content/Audio/SoundBanks/Foley_System/Foley_System/Foley_Acc/WwiseBank_Foley_Acc_Weapon_Part_Sword_Small.uexp


filename_base: WE_Wep_Jak_SG_Barrel_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Barrel_03/WE_Wep_Jak_SG_Barrel_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Jak_SG_Barrel_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Barrel_03/WE_Wep_Jak_SG_Barrel_03_Mod_B_CONFIG.uexp


filename_base: WE_Foley_Weapon_Part_Sword_Small
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory/WE_Foley_Weapon_Part_Sword_Small.uexp


filename_base: WE_Wep_Jak_SG_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Barrel_03/WE_Wep_Jak_SG_Barrel_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Jak_SG_Mag_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Mags/WE_Wep_Jak_SG_Mag_02_CONFIG.uexp


filename_base: WE_Wep_Mal_Shotgun_Unique_MouthPiece_Charge_Stop
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_Shotgun/Wep_Mal_Shotgun_Abilities/WE_Wep_Mal_Shotgun_Unique_MouthPiece_Charge_Stop.uexp


filename_base: WE_Wep_Mal_Shotgun_Unique_MouthPiece_Charge_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_Shotgun/Wep_Mal_Shotgun_Abilities/WE_Wep_Mal_Shotgun_Unique_MouthPiece_Charge_Start.uexp


filename_base: WE_Wep_Mal_Shotgun_Unique_Mouthpiece_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_Shotgun/CONFIG/WE_Wep_Mal_Shotgun_Unique_Mouthpiece_CONFIG.uexp


filename_base: WE_Wep_Ted_FriendZone_No_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore_AlwaysLoaded/WE_Wep_Ted_FriendZone_No_Lp_Start.uexp


filename_base: WE_Wep_Ted_Shotgun_BarrelType_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_BarrelType_01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Ted_Shotgun_BarrelType_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_BarrelType_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Ted_Shotgun_BarrelType_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_BarrelType_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Ted_Shotgun_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_BarrelType_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Ted_Shotgun_BarrelType_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_BarrelType_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Ted_Shotgun_BarrelType_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_BarrelType_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Ted_Shotgun_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_BarrelType_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Tor_Shotgun_Rarity_Common_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Tor_Shotgun_Rarity_Common_CONFIG.uexp


filename_base: WE_Wep_Tor_Shotgun_Rarity_UnCommon_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Tor_Shotgun_Rarity_UnCommon_CONFIG.uexp


filename_base: WE_Wep_Unique_Tor_Shotgun_Redline_Start_Charge
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Unique_Tor_Shotgun_Redline_Start_Charge.uexp


filename_base: WE_Wep_Unique_Tor_SG_Redline_Charge_Stop
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Unique_Tor_SG_Redline_Charge_Stop.uexp


filename_base: WE_Wep_Dal_Smg_Silencer_Large_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_SMG/CONFIG/WE_Wep_Dal_Smg_Silencer_Large_CONFIG.uexp


filename_base: WE_Wep_Dal_Smg_BarrelType01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_SMG/CONFIG/WE_Wep_Dal_Smg_BarrelType01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Unique_NineVolt_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_SMG/CONFIG/Unique/WE_Wep_Unique_NineVolt_CONFIG.uexp


filename_base: WE_Wep_Dal_Smg_BarrelType03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_SMG/CONFIG/WE_Wep_Dal_Smg_BarrelType03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Hyp_Smg_Unique_Predatory_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_Unique_Predatory_CONFIG.uexp


filename_base: WE_Wep_Mal_SMG_Westergun_Body_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_SMG/Wep_Mal_SMG_Abilities/WE_Wep_Mal_SMG_Westergun_Body_Lp_Stop.uexp


filename_base: WE_Wep_Ted_Shared_Common_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Shared_Common_CONFIG.uexp


filename_base: WE_Wep_Ted_Shared_Uncommon_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Shared_Uncommon_CONFIG.uexp


filename_base: WE_Wep_Ted_SMG_BarrelType_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_SMG/CONFIG/WE_Wep_Ted_SMG_BarrelType_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Ted_SMG_BarrelType_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_SMG/CONFIG/WE_Wep_Ted_SMG_BarrelType_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Ted_SMG_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_SMG/CONFIG/WE_Wep_Ted_SMG_BarrelType_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Ted_SMG_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_SMG/CONFIG/WE_Wep_Ted_SMG_BarrelType_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Ted_SMG_BarrelType_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_SMG/CONFIG/WE_Wep_Ted_SMG_BarrelType_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType01_ModA_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType01_ModA_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType01_ModB_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType01_ModB_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType01_ModC_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType01_ModC_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType02_ModA_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType02_ModA_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_BoltType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BoltType_01_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_BoltType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BoltType_03_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_02_Mod_C_CONFIG.uexp


filename_base: WwiseBank_Foley_Acc_Weapon_Gun_Pistol_Wood
filename_full:
  OakGame/Content/Audio/SoundBanks/Foley_System/Foley_System/Foley_Acc/WwiseBank_Foley_Acc_Weapon_Gun_Pistol_Wood.uexp


filename_base: WE_Foley_Accessory_Loop_Gun_Pistol_Wood
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory_Loops/WE_Foley_Accessory_Loop_Gun_Pistol_Wood.uexp


filename_base: WE_Foley_Weapon_Gun_Pistol_Wood
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory/WE_Foley_Weapon_Gun_Pistol_Wood.uexp


filename_base: WE_Wep_Dahl_AR_BarrelType02_ModA_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_AR/CONFIG/WE_Wep_Dahl_AR_BarrelType02_ModA_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_BarrelType_01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_01_Mod_B_CONFIG.uexp


filename_base: WE_Foley_Accessory_Loop_Part_Sword_Large
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory_Loops/WE_Foley_Accessory_Loop_Part_Sword_Large.uexp


filename_base: WE_Wep_Tor_Heavy_BarrelType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_01_CONFIG.uexp


filename_base: WE_Wep_Mal_Smg_BarrelType02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_SMG/CONFIG/WE_Wep_Mal_Smg_BarrelType02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Jak_SG_Barrel_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Barrel_02/WE_Wep_Jak_SG_Barrel_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BarrelType_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BarrelType_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_ResetVol_Spin
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_ResetVol_Spin.uexp


filename_base: WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_Mute_Spin
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_Relaod_Barrel_Destroy_Mute_Spin.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Med_01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Med_01.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Lock_01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Lock_01.uexp


filename_base: WE_Wep_CoV_Heavy_EngineType_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_EngineType_Start.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Flame_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Flame_Swtnr_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Rad_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Rad_Swtnr_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Shock_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Shock_Swtnr_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_EngineType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_EngineType_01_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_EngineType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_EngineType_03_CONFIG.uexp


filename_base: WE_Wep_Ted_Pistol_PreFire_Type01_CONFG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_PreFire_Type01_CONFG.uexp


filename_base: WE_Wep_Tor_Shotgun_MagType_04_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Tor_Shotgun_MagType_04_CONFIG.uexp


filename_base: WE_Wep_Hyp_Smg_MagType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_MagType_01_CONFIG.uexp


filename_base: WE_Wep_Ted_Shared_VeryRare_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Shared_VeryRare_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BodyMod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BodyMod_C_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_AltFire_Shotgun_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_AltFire_Shotgun_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_AltFire_Shotgun_UnderBarrel_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_AltFire_Shotgun_UnderBarrel_Mod_A_CONFIG.uexp


filename_base: WE_IO_Pickup_Wep_Grenade_Mod_Ammo_Acquired
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pickups/Global/Gear/Grenade/WE_IO_Pickup_Wep_Grenade_Mod_Ammo_Acquired.uexp


filename_base: T_RoomDeco_Parcel_Legendary_C_02
filename_full:
  OakGame/Content/Pickups/PlayerQuartersDeco/RoomDeco_Parcel/Model/Textures/T_RoomDeco_Parcel_Legendary_C_02.uexp


filename_base: WE_IO_Duel_Totem_Head_Digistruct
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Duel_Dome/WE_IO_Duel_Totem_Head_Digistruct.uexp


filename_base: WE_HUD_Status_FX_Cryo_Freeze
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/StatusEffects/WE_HUD_Status_FX_Cryo_Freeze.uexp


filename_base: WE_HUD_Player_Status_FX_Cyro_Slow_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/StatusEffects/WE_HUD_Player_Status_FX_Cyro_Slow_Lp_Stop.uexp


filename_base: WE_HUD_Player_Status_FX_Cyro_Slow_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/StatusEffects/WE_HUD_Player_Status_FX_Cyro_Slow_Lp_Start.uexp


filename_base: WE_Char_Gunner_Anim_Melee_Hit_Unarmed
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee_Impacts/WE_Char_Gunner_Anim_Melee_Hit_Unarmed.uexp


filename_base: WE_Gear_EridianResonator_Equip
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianResonator/WE_Gear_EridianResonator_Equip.uexp


filename_base: WE_Gear_EridianResonator_MeleeHit
filename_full:
  OakGame/Content/Audio/Events/Gear/Gear_VaultRewards/Gear_EridianResonator/WE_Gear_EridianResonator_MeleeHit.uexp


filename_base: WE_UI_HUD_Global_Skill2_PreReady_05
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill2_PreReady_05.uexp


filename_base: WE_UI_HUD_Global_Skill2_PreReady_04
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill2_PreReady_04.uexp


filename_base: WE_UI_HUD_Global_Skill2_PreReady_03
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill2_PreReady_03.uexp


filename_base: WE_UI_HUD_Global_Skill2_PreReady_02
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill2_PreReady_02.uexp


filename_base: WE_UI_HUD_Global_Skill1_PreReady_01
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill1_PreReady_01.uexp


filename_base: WE_UI_HUD_Global_Skill1_PreReady_05
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill1_PreReady_05.uexp


filename_base: WE_UI_HUD_Global_Skill1_PreReady_04
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill1_PreReady_04.uexp


filename_base: WE_UI_HUD_Global_Skill1_PreReady_03
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill1_PreReady_03.uexp


filename_base: WE_UI_HUD_Global_Skill1_PreReady_02
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill1_PreReady_02.uexp


filename_base: WE_UI_HUD_Global_Skill2_PreReady_01
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/Skills/WE_UI_HUD_Global_Skill2_PreReady_01.uexp


filename_base: WE_Wep_Jak_Pistol_Gun_Flip
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Abilities/Wep_Jak_Abilities/WE_Wep_Jak_Pistol_Gun_Flip.uexp


filename_base: WE_Wep_Vla_Pistol_MagType_02A_MagIn
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Pistol/UNIQUE/WE_Wep_Vla_Pistol_MagType_02A_MagIn.uexp


filename_base: WE_Wep_Vla_Pistol_MagType_01A_MagOut
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Pistol/UNIQUE/WE_Wep_Vla_Pistol_MagType_01A_MagOut.uexp


filename_base: WE_Wep_Vla_Pistol_MagType_01A_MagIn
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Pistol/UNIQUE/WE_Wep_Vla_Pistol_MagType_01A_MagIn.uexp


filename_base: WE_Wep_Vla_Pistol_MagType_03A_MagIn
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Pistol/UNIQUE/WE_Wep_Vla_Pistol_MagType_03A_MagIn.uexp


filename_base: WE_Wep_Vla_Pistol_MagType_03A_BoltForward
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Pistol/UNIQUE/WE_Wep_Vla_Pistol_MagType_03A_BoltForward.uexp


filename_base: WE_Wep_Vla_Pistol_MagType_03A_BoltBack
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Pistol/UNIQUE/WE_Wep_Vla_Pistol_MagType_03A_BoltBack.uexp


filename_base: WE_Wep_Vla_Pistol_MagType_02A_MagOut
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Pistol/UNIQUE/WE_Wep_Vla_Pistol_MagType_02A_MagOut.uexp


filename_base: WE_Char_Gunner_Anim_Shuffle_Scuff
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_Anim_Shuffle_Scuff.uexp


filename_base: WE_Wep_CoV_AR_Gas_Idle_Lp_Off
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_AR/Wep_CoV_AR_Engine/WE_Wep_CoV_AR_Gas_Idle_Lp_Off.uexp


filename_base: FF_VeryStrong_Short
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_VeryStrong_Short.uexp


filename_base: WE_Char_Gunner_Anim_Grenade_Move_Short
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Grenade_Move_Short.uexp


filename_base: WE_Char_Gunner_Anim_Knife_Close
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Knife/WE_Char_Gunner_Anim_Knife_Close.uexp


filename_base: WE_Char_Gunner_Anim_Knife_Open
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Knife/WE_Char_Gunner_Anim_Knife_Open.uexp


filename_base: WE_Char_Gunner_Anim_Melee_Move_Short
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Melee_Move_Short.uexp


filename_base: WE_Char_Gunner_Anim_Melee_Move_Long
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Melee_Move_Long.uexp


filename_base: FF_Light_VeryLong
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_Light_VeryLong.uexp


filename_base: FF_VeryStrong_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_VeryStrong_VeryShort.uexp


filename_base: FF_ExtremelyLight_Short
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_ExtremelyLight_Short.uexp


filename_base: FF_Light_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_Light_VeryShort.uexp


filename_base: FF_Strong_VeryLong
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_Strong_VeryLong.uexp


filename_base: FF_VeryStrong_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_VeryStrong_ExtremelyShort.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Pistol
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Impact/WE_Char_Shared_Anim_Wep_Hand_Impact_Pistol.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Hand_Grab
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Hand_Grab.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Hand_Grab_Imp
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Hand_Grab_Imp.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_BlowOff
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley_Cartridge/WE_HUD_Global_Echo_Device_Foley_Cartridge_BlowOff.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Friction
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley_Cartridge/WE_HUD_Global_Echo_Device_Foley_Cartridge_Friction.uexp


filename_base: WE_HUD_Echo_Bootup_Button_Press
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/Echo_Boot/WE_HUD_Echo_Bootup_Button_Press.uexp


filename_base: WE_HUD_Echo_Bootup_Screen_On
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/Echo_Boot/WE_HUD_Echo_Bootup_Screen_On.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Mov
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley_Cartridge/WE_HUD_Global_Echo_Device_Foley_Cartridge_Mov.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Dial_Turn
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Dial_Turn.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Press_Up
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Press_Up.uexp


filename_base: WE_Char_Gunner_Anim_Ground_Slam_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Ground_Slam/WE_Char_Gunner_Anim_Ground_Slam_Imp.uexp


filename_base: FF_VeryLight_Normal
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Heavy_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Grab/WE_Char_Shared_Anim_Wep_Hand_Grab_Heavy_Quiet.uexp


filename_base: FF_VeryLight_Short
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_VeryLight_Short.uexp


filename_base: FF_VeryLight_Short
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_VeryLight_Short.uexp


filename_base: FF_ExtremelyLight_Long
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_ExtremelyLight_Long.uexp


filename_base: FF_Strong_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_Strong_VeryShort.uexp


filename_base: WE_Configure_Foley_Move_Medium_Thrust
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Move_Medium_Thrust.uexp


filename_base: FF_ExtremelyLight_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_ExtremelyLight_ExtremelyShort.uexp


filename_base: FF_Normal_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_Normal_VeryShort.uexp


filename_base: FF_Strong_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_Strong_ExtremelyShort.uexp


filename_base: FF_VeryLight_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_VeryLight_VeryShort.uexp


filename_base: FF_Normal_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_Normal_VeryShort.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Pistol
filename_full:
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filename_base: FF_Strong_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_Strong_VeryShort.uexp


filename_base: FF_Light_VeryLong
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_Light_VeryLong.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SMG
filename_full:
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filename_base: FF_Strong_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_Strong_ExtremelyShort.uexp


filename_base: FF_Strong_ExtremelyShort
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Shotgun
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Shotgun
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Shotgun_Quiet
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Shotgun_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Impact/WE_Char_Shared_Anim_Wep_Hand_Impact_Shotgun_Quiet.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_Shotgun_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Plant/WE_Char_Shared_Anim_Wep_Hand_Plant_Shotgun_Quiet.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SMG_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Grab/WE_Char_Shared_Anim_Wep_Hand_Grab_SMG_Quiet.uexp


filename_base: FF_VeryLight_VeryLong
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_VeryLight_VeryLong.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_AssaultRifle
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Impact/WE_Char_Shared_Anim_Wep_Hand_Impact_AssaultRifle.uexp


filename_base: FF_VeryLight_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_VeryLight_VeryShort.uexp


filename_base: FF_VeryLight_ExtremelyShort
filename_full:
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filename_base: FF_ExtremelyLight_VeryShort
filename_full:
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filename_base: FF_Normal_ExtremelyShort
filename_full:
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filename_base: FF_ExtremelyLight_VeryLong
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_ExtremelyLight_VeryLong.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_AssaultRifle
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Plant/WE_Char_Shared_Anim_Wep_Hand_Plant_AssaultRifle.uexp


filename_base: WE_Configure_Foley_Accessory_Down
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/System/WE_Configure_Foley_Accessory_Down.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SniperRifle_Quiet
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_SniperRifle
filename_full:
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filename_base: FF_Normal_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_Normal_VeryShort.uexp


filename_base: FF_VeryLight_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_VeryLight_VeryShort.uexp


filename_base: FF_Light_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_Light_ExtremelyShort.uexp


filename_base: FF_Light_VeryShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_Light_VeryShort.uexp


filename_base: FF_Normal_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_Normal_ExtremelyShort.uexp


filename_base: FF_VeryLight_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_VeryLight_ExtremelyShort.uexp


filename_base: FF_VeryLight_VeryLong
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_VeryLight_VeryLong.uexp


filename_base: FF_Light_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/BothMotors/FF_Light_ExtremelyShort.uexp


filename_base: FF_Normal_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_Normal_ExtremelyShort.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_Pistol
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Plant/WE_Char_Shared_Anim_Wep_Hand_Plant_Pistol.uexp


filename_base: FF_VeryLight_ExtremelyShort
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/CoarseMotor/FF_VeryLight_ExtremelyShort.uexp


filename_base: WE_Char_Gunner_Anim_Grenade_Move_Medium
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Grenade_Move_Medium.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Hard
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Hard.uexp


filename_base: WE_Configure_Foley_Move_Short_Thrust
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Move_Short_Thrust.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land_Light
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land_Light.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land_Rattle
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Land_Rattle.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Med
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Med.uexp


filename_base: WE_Configure_Foley_Move_Impact
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Move_Impact.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Slide
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Hand_Slide.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Solid
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Solid.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Enter_Seat
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Enter_Seat.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Dent_Pop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Dent_Pop.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Body_Roll
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Body_Roll.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_SmashFace
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_SmashFace.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Schuff
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Schuff.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hijack_Punch
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Hijack_Punch.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Hollow
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Hollow.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Light
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Light.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hijack_Whoosh_In
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Hijack_Whoosh_In.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_AssaultRifle
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Grab/WE_Char_Shared_Anim_Wep_Hand_Grab_AssaultRifle.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Hand_Grab
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley_Cartridge/WE_HUD_Global_Echo_Device_Foley_Cartridge_Hand_Grab.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Cartridge_Slot
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley_Cartridge/WE_HUD_Global_Echo_Device_Foley_Cartridge_Slot.uexp


filename_base: SM_FX_Revive_Beams
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Meshes/SM_FX_Revive_Beams.uexp


filename_base: WE_Configure_Foley_Shuffle_Slide
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Shuffle_Slide.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_Pistol_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Grab/WE_Char_Shared_Anim_Wep_Hand_Grab_Pistol_Quiet.uexp


filename_base: WE_Configure_Foley_Shuffle_Tap
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Shuffle_Tap.uexp


filename_base: WE_Configure_Foley_Move_Medium
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Move_Medium.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Grab_AssaultRifle_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Grab/WE_Char_Shared_Anim_Wep_Hand_Grab_AssaultRifle_Quiet.uexp


filename_base: WE_Configure_Foley_Shuffle_Scuff
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Shuffle_Scuff.uexp


filename_base: WE_Configure_Foley_Shuffle_Lift
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Configure/WE_Configure_Foley_Shuffle_Lift.uexp


filename_base: WE_Wep_Atlas_AR_Barrel_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_01/WE_Wep_Atlas_AR_Barrel_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_AR_Barrel_02_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_02/WE_Wep_Atlas_AR_Barrel_02_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_AR_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_03/WE_Wep_Atlas_AR_Barrel_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Atlas_AR_Barrel_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_03/WE_Wep_Atlas_AR_Barrel_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_AR_Barrel_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_AR/CONFIG/Barrel_03/WE_Wep_Atlas_AR_Barrel_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Jak_AR_Barrel_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_AR/CONFIG/Barrel_01/WE_Wep_Jak_AR_Barrel_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_AltFire_Tracker_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/AltFire/WE_Wep_Atlas_Heavy_AltFire_Tracker_02_CONFIG.uexp


filename_base: WE_Wep_Atlas_Heavy_AltFire_Tracker_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Heavy/CONFIG/AltFire/WE_Wep_Atlas_Heavy_AltFire_Tracker_03_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_02/WE_Wep_Atlas_Pistol_Barrel_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_03/WE_Wep_Atlas_Pistol_Barrel_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_Barrel_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/Barrel_01/WE_Wep_Atlas_Pistol_Barrel_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_AltFire_Tracker_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/AltFire/WE_Wep_Atlas_Pistol_AltFire_Tracker_01_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_AltFire_Tracker_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/AltFire/WE_Wep_Atlas_Pistol_AltFire_Tracker_02_CONFIG.uexp


filename_base: WE_Wep_Atlas_Pistol_AltFire_Tracker_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Atlas/Wep_Atlas_Pistol/CONFIG/AltFire/WE_Wep_Atlas_Pistol_AltFire_Tracker_03_CONFIG.uexp


filename_base: WE_Wep_Jak_Pistol_Barrel_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Pistol/CONFIG/Barrel_03/WE_Wep_Jak_Pistol_Barrel_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Jak_Pistol_Barrel_03_Mod_D_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Pistol/CONFIG/Barrel_03/WE_Wep_Jak_Pistol_Barrel_03_Mod_D_CONFIG.uexp


filename_base: WE_Wep_Hyp_Shotgun_BarrelType01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Shotgun/CONFIG/WE_Wep_Hyp_Shotgun_BarrelType01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Jak_SG_Barrel_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Barrel_01/WE_Wep_Jak_SG_Barrel_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Unique_Tor_Shotgun_Redline_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Unique_Tor_Shotgun_Redline_CONFIG.uexp


filename_base: WE_Wep_Dal_Smg_BarrelType03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_SMG/CONFIG/WE_Wep_Dal_Smg_BarrelType03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Mal_SMG_Westergun_Body_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_SMG/Wep_Mal_SMG_Abilities/WE_Wep_Mal_SMG_Westergun_Body_Lp_Start.uexp


filename_base: WE_Wep_Ted_SMG_BarrelType_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_SMG/CONFIG/WE_Wep_Ted_SMG_BarrelType_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType03_ModA_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType03_ModA_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType03_ModB_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType03_ModB_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType02_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType02_ModB_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType02_ModB_CONFIG.uexp


filename_base: WE_Wep_Dahl_Sniper_BarrelType01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Dahl/Wep_Dahl_Sniper/CONFIG/WE_Wep_Dahl_Sniper_BarrelType01_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Ted_Pistol_BarrelType01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Ted_Pistol_BarrelType01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Ted_Pistol_BarrelType01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Ted_Pistol_BarrelType02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Ted_Pistol_BarrelType03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Pistol_BarrelType03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_BarrelType_01_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_01_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_PreFire_Type_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_PreFire_Type_01_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_BarrelType_02_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_02_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Jak_Sniper_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Sniper/CONFIG/WE_Wep_Jak_Sniper_BarrelType_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Hyp_Smg_BarrelType_01_Mod_B_MUTE_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_BarrelType_01_Mod_B_MUTE_CONFIG.uexp


filename_base: WE_Wep_Hyp_Smg_BarrelType01_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_BarrelType01_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Hyp_Smg_BarrelType02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_BarrelType02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Hyp_Smg_BarrelType03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_BarrelType03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Hyp_Smg_BarrelType03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_SMG/CONFIG/WE_Wep_Hyp_Smg_BarrelType03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Tor_Heavy_BarrelType_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Tor_Heavy_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Tor_Heavy_BarrelType_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_BarrelType_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Mal_Smg_BarrelType03_Beam_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_SMG/CONFIG/WE_Wep_Mal_Smg_BarrelType03_Beam_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_03_Mod_A_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_03_Mod_A_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_BarrelType_03_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_BarrelType_03_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BarrelType_01_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_01_Mod_C_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BarrelType_02_Mod_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_02_Mod_B_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_BarrelType_03_Mod_C_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_BarrelType_03_Mod_C_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_Hose_Spray_Start_Lp
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_Hose_Spray_Start_Lp.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lid_Open
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lid_Open.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lid_Close
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lid_Close.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Med_02
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Med_02.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_02
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_02.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Light_01.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Lever_Pull_Finish_01
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Lever_Pull_Finish_01.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Handle_Twist
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Handle_Twist.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Scrape
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Scrape.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Push
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Push.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Pull
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Pull.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Canister_Place
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Canister_Place.uexp


filename_base: WE_Wep_Reload_CoV_Heavy_Button_Press
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_Reload_CoV_Heavy_Button_Press.uexp


filename_base: WE_Wep_CoV_Heavy_Starter_01_Remove
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_Starter_01_Remove.uexp


filename_base: WE_Wep_CoV_Heavy_Starter_01_Insert
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_Starter_01_Insert.uexp


filename_base: WE_Wep_CoV_Heavy_OilCan_Spray
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/Reloads/WE_Wep_CoV_Heavy_OilCan_Spray.uexp


filename_base: WE_Wep_CoV_Heavy_EngineType_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/WE_Wep_CoV_Heavy_EngineType_Lp_Start.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Acid_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Acid_Swtnr_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_01_Cryo_Swtnr_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_01_Cryo_Swtnr_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_02_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_BarrelType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_BarrelType_03_CONFIG.uexp


filename_base: WE_Wep_CoV_Heavy_EngineType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Heavy/CONFIG/WE_Wep_CoV_Heavy_EngineType_02_CONFIG.uexp


filename_base: WE_Wep_Tor_Heavy_MagType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Heavy/CONFIG/WE_Wep_Tor_Heavy_MagType_02_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_BarrelType_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_BarrelType_01_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_MagType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_MagType_02_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_MagType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_MagType_03_CONFIG.uexp


filename_base: WE_Wep_Vla_Heavy_Underbarrel_Type_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_Underbarrel_Type_01_CONFIG.uexp


filename_base: WE_Proj_Vla_Heavy_Mortar_Bomb_Whistle_Lp
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Projectiles/Vladof/WE_Proj_Vla_Heavy_Mortar_Bomb_Whistle_Lp.uexp


filename_base: WE_Wep_Vla_Heavy_Underbarrel_Type_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Heavy/CONFIG/WE_Wep_Vla_Heavy_Underbarrel_Type_02_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Starter_01_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Starter/WE_Wep_Cov_Pistol_Starter_01_CONFIG.uexp


filename_base: WE_Wep_Cov_Pistol_Starter_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_CoV/Wep_CoV_Pistol/CONFIG/Starter/WE_Wep_Cov_Pistol_Starter_03_CONFIG.uexp


filename_base: WE_Wep_Tor_Shotgun_Rarity_Rare_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Tor_Shotgun_Rarity_Rare_CONFIG.uexp


filename_base: WE_Wep_Ted_Shotgun_LowAmmo_Type_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_LowAmmo_Type_03_CONFIG.uexp


filename_base: WE_Wep_Ted_Reload_Mirv_Bouncy_Hit
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore_AlwaysLoaded/WE_Wep_Ted_Reload_Mirv_Bouncy_Hit.uexp


filename_base: WE_Wep_Ted_Shotgun_LowAmmo_Type_04_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Shotgun/CONFIG/WE_Wep_Ted_Shotgun_LowAmmo_Type_04_CONFIG.uexp


filename_base: WE_Wep_Tor_Shotgun_MagType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Torgue/Wep_Tor_Shotgun/CONFIG/WE_Wep_Tor_Shotgun_MagType_03_CONFIG.uexp


filename_base: WE_Wep_Ted_Shared_Rare_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Tediore/Wep_Ted_Pistol/CONFIG/WE_Wep_Ted_Shared_Rare_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_MagType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_MagType_02_CONFIG.uexp


filename_base: WE_Wep_Hyp_Sniper_MagType_03_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Hyp/Wep_Hyp_Sniper/CONFIG/WE_Wep_Hyp_Sniper_MagType_03_CONFIG.uexp


filename_base: WE_Wep_Mal_Sniper_MagType_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_Sniper/CONFIG/WE_Wep_Mal_Sniper_MagType_02_CONFIG.uexp


filename_base: WE_Wep_Mal_Sniper_Low_Ammo_02_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Mal/Wep_Mal_Sniper/CONFIG/WE_Wep_Mal_Sniper_Low_Ammo_02_CONFIG.uexp


filename_base: WE_Wep_Vla_Sniper_AltFire_UnderBarrel_04_B_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Vladof/Wep_Vla_Sniper/CONFIG/WE_Wep_Vla_Sniper_AltFire_UnderBarrel_04_B_CONFIG.uexp


filename_base: T_Eridian_Keystone_RevealSteps
filename_full:
  OakGame/Content/InteractiveObjects/Props/Eridian_Keystone/Model/Textures/T_Eridian_Keystone_RevealSteps.uexp


filename_base: WE_IO_Duel_Dome_Loop_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Duel_Dome/WE_IO_Duel_Dome_Loop_Stop.uexp


filename_base: WE_IO_Duel_Dome_Deactivate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Duel_Dome/WE_IO_Duel_Dome_Deactivate.uexp


filename_base: WE_IO_Duel_Dome_Activate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Duel_Dome/WE_IO_Duel_Dome_Activate.uexp


filename_base: WE_IO_Duel_Totem_Place
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Duel_Dome/WE_IO_Duel_Totem_Place.uexp


filename_base: SM_PlayerIcon_Technical
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/ZoneMap/Meshes/VehicleIconMeshes/SM_PlayerIcon_Technical.uexp


filename_base: T_Grid
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/StarMap/Meshes/ZoneMapDeco/Textures/T_Grid.uexp


filename_base: T_Ice_NoCracks_D
filename_full:
  OakGame/Content/Destructibles/MissionSpecific/WetlandsVault/IceWall_TC/Model/Textures/T_Ice_NoCracks_D.uexp


filename_base: WE_HUD_Status_FX_Cryo_Fracture
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/StatusEffects/WE_HUD_Status_FX_Cryo_Fracture.uexp


filename_base: FF_Damage_Projectile_Negligible
filename_full:
  OakGame/Content/Feedback/IncomingDamage/Source_Projectile/Negligible/FF_Damage_Projectile_Negligible.uexp


filename_base: WE_HUD_Damage_Received_Hit_Shield_Negligible
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Shield_Negligible.uexp


filename_base: WE_HUD_Damage_Received_Hit_Shield_Medium
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Shield_Medium.uexp


filename_base: WE_HUD_Damage_Received_Hit_Shield_Low
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Shield_Low.uexp


filename_base: WE_HUD_Damage_Received_Hit_Shield_High
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Shield_High.uexp


filename_base: WE_HUD_Damage_Received_Hit_IronBear
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_IronBear.uexp


filename_base: WE_HUD_Damage_Received_Hit_Flesh_Negligible
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Flesh_Negligible.uexp


filename_base: WE_HUD_Damage_Received_Hit_Flesh_Medium
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Flesh_Medium.uexp


filename_base: WE_HUD_Damage_Received_Hit_Flesh_Low
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Flesh_Low.uexp


filename_base: WE_HUD_Damage_Received_Hit_Flesh_High
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Flesh_High.uexp


filename_base: WE_HUD_Damage_Received_Hit_Crit
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Damage/HUD_Damage_Received_Hit/WE_HUD_Damage_Received_Hit_Crit.uexp


filename_base: WwiseRtpc_Character_Relative_Vertical_Air_Speed
filename_full:
  OakGame/Content/Audio/GameParameters/Foley_System/WwiseRtpc_Character_Relative_Vertical_Air_Speed.uasset


filename_base: WE_Veh_Is_Hovering_Set
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Is_Hovering_Set.uasset


filename_base: WE_Veh_Is_Hovering_Reset
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Is_Hovering_Reset.uasset


filename_base: WE_Veh_Is_Airborne_Set
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Is_Airborne_Set.uasset


filename_base: WE_Veh_Is_Airborne_Reset
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Is_Airborne_Reset.uasset


filename_base: WE_Set_CinematicMode_World_Pass_Enable
filename_full:
  OakGame/Content/Audio/Events/Globals/Global_Event_Control/WE_Set_CinematicMode_World_Pass_Enable.uasset


filename_base: WE_Set_CinematicMode_World_Pass_Disable
filename_full:
  OakGame/Content/Audio/Events/Globals/Global_Event_Control/WE_Set_CinematicMode_World_Pass_Disable.uasset


filename_base: WwiseBank_Veh_Shared_Misc
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/_Vehicles_Shared/Veh_Shared/WwiseBank_Veh_Shared_Misc.uasset


filename_base: WwiseBank_Veh_Shared_Misc
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/_Vehicles_Shared/Veh_Shared/WwiseBank_Veh_Shared_Misc.uexp


filename_base: WwiseRtpc_Character_Relative_Vertical_Air_Speed
filename_full:
  OakGame/Content/Audio/GameParameters/Foley_System/WwiseRtpc_Character_Relative_Vertical_Air_Speed.uexp


filename_base: WE_Veh_Is_Hovering_Reset
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Is_Hovering_Reset.uexp


filename_base: WE_Veh_Is_Airborne_Reset
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Is_Airborne_Reset.uexp


filename_base: WE_Set_CinematicMode_World_Pass_Enable
filename_full:
  OakGame/Content/Audio/Events/Globals/Global_Event_Control/WE_Set_CinematicMode_World_Pass_Enable.uexp


filename_base: WE_Set_CinematicMode_World_Pass_Disable
filename_full:
  OakGame/Content/Audio/Events/Globals/Global_Event_Control/WE_Set_CinematicMode_World_Pass_Disable.uexp


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_Vehicle
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_Vehicle.uasset


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_Option
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_Option.uasset


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_GasStation
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_GasStation.uasset


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_BusStop
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_BusStop.uasset


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_PressStart
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_PressStart.uasset


filename_base: WE_Char_Siren_Anim_Emote_Clap
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Anim/Emote/WE_Char_Siren_Anim_Emote_Clap.uasset


filename_base: WE_Char_Operative_Anim_Emote_Clap
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Emote/WE_Char_Operative_Anim_Emote_Clap.uasset


filename_base: WE_Char_Operative_Anim_CharSelect_Operative
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Menu/WE_Char_Operative_Anim_CharSelect_Operative.uasset


filename_base: WE_NPC_Shared_Slap
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Slap.uasset


filename_base: WE_NPC_Shared_Anim_Clap
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Anim_Clap.uasset


filename_base: WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Toss
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Menu/WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Toss.uasset


filename_base: WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Catch
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Menu/WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Catch.uasset


filename_base: WE_NPC_Claptrap_Servo_Quick_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_03.uasset


filename_base: WE_NPC_Claptrap_Servo_Quick_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_01.uasset


filename_base: WE_NPC_Claptrap_Servo_Quick_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_03.uexp


filename_base: WE_NPC_Claptrap_Servo_Quick_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_01.uexp


filename_base: WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Toss
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Menu/WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Toss.uexp


filename_base: WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Catch
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Menu/WE_Cha_Beastmaster_Anim_Menu_Select_Axe_Catch.uexp


filename_base: WE_NPC_Shared_Slap
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Slap.uexp


filename_base: WE_NPC_Shared_Anim_Clap
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Anim_Clap.uexp


filename_base: WE_Char_Operative_Anim_CharSelect_Operative
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Menu/WE_Char_Operative_Anim_CharSelect_Operative.uexp


filename_base: WE_Char_Operative_Anim_Emote_Clap
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Emote/WE_Char_Operative_Anim_Emote_Clap.uexp


filename_base: WE_Char_Siren_Anim_Emote_Clap
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Anim/Emote/WE_Char_Siren_Anim_Emote_Clap.uexp


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_PressStart
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_PressStart.uexp


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_Vehicle
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_Vehicle.uexp


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_Option
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_Option.uexp


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_GasStation
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_GasStation.uexp


filename_base: WwiseState_Mus_MenuMap_Mus_MenuMap_BusStop
filename_full:
  OakGame/Content/Audio/States/Music_States/Level_Specific/WwiseState_Mus_MenuMap_Mus_MenuMap_BusStop.uexp


filename_base: WE_Emt_Motorcade_Wildlife
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_3/Zone3_Shared/Map_Zone3_Shared_Ambience/Emt/WE_Emt_Motorcade_Wildlife.uasset


filename_base: WwiseAuxBus_GBX_Int_Room_Dead_Small
filename_full:
  OakGame/Content/Audio/AuxBuses/Default_Work_Unit/Master_Audio_Bus/World/HDR/EFX/Environmental_Reverbs/WwiseAuxBus_GBX_Int_Room_Dead_Small.uasset


filename_base: WwiseAuxBus_GBX_Int_Cavern_Medium_01
filename_full:
  OakGame/Content/Audio/AuxBuses/Default_Work_Unit/Master_Audio_Bus/World/HDR/EFX/Environmental_Reverbs/WwiseAuxBus_GBX_Int_Cavern_Medium_01.uasset


filename_base: WwiseAuxBus_GBX_Ext_Valley_Slope_80m
filename_full:
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filename_base: WwiseAuxBus_GBX_Ext_Valley_Slope_30m
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filename_base: WwiseBank_Map_Zone3_Shared
filename_full:
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filename_base: WwiseBank_GBX_Int_Room_Dead_Small
filename_full:
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filename_base: WwiseBank_EFX_GBX_Int_Cavern_Medium_01
filename_full:
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filename_base: WwiseBank_GBX_Ext_Valley_Slope_80m
filename_full:
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filename_base: WwiseBank_GBX_Ext_Valley_Slope_30m
filename_full:
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filename_base: WwiseBank_GBX_Ext_Valley_Slope_30m
filename_full:
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filename_base: WwiseBank_GBX_Ext_Valley_Slope_80m
filename_full:
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filename_base: WwiseBank_EFX_GBX_Int_Cavern_Medium_01
filename_full:
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filename_base: WwiseBank_GBX_Int_Room_Dead_Small
filename_full:
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filename_base: WwiseBank_Map_Zone3_Shared
filename_full:
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filename_base: WE_Emt_Motorcade_Wildlife
filename_full:
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filename_base: WwiseAuxBus_GBX_Int_Room_Dead_Small
filename_full:
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filename_base: WwiseAuxBus_GBX_Int_Cavern_Medium_01
filename_full:
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filename_base: WwiseAuxBus_GBX_Ext_Valley_Slope_80m
filename_full:
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filename_base: WwiseAuxBus_GBX_Ext_Valley_Slope_30m
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filename_base: Mat_Pan_Mud_Cracked_V1_WB_LayerInfo
filename_full:
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filename_base: Mat_Pan_Boulders_V1_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_Sand_Soft_V1_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_Sand_Dunes_V1_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_DirtRocks_Dark_V1_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_Dirt_V1_Light_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_Dirt_V1_Dark_WB_LayerInfo
filename_full:
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filename_base: Utility_VegetationPaint_NWB_LayerInfo
filename_full:
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filename_base: Utility_Traffic_Footprints_NWB_LayerInfo
filename_full:
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filename_base: Mat_Pan_Mud_Cracked_V1_WB_LayerInfo
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filename_base: AutoPaint_Pan_Sand_Soft_V1_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_Sand_Dunes_V1_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_DirtRocks_Dark_V1_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_Dirt_V1_Light_WB_LayerInfo
filename_full:
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filename_base: AutoPaint_Pan_Dirt_V1_Dark_WB_LayerInfo
filename_full:
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filename_base: Utility_VegetationPaint_NWB_LayerInfo
filename_full:
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filename_base: Utility_Traffic_Footprints_NWB_LayerInfo
filename_full:
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filename_base: WE_Crea_Rakk_Basic_Anim_Wing_Flaps
filename_full:
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filename_base: WE_Crea_Rakk_Basic_Anim_Wing_Flaps
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Armor
filename_full:
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filename_base: WwiseBank_Veh_Shared_Catch_a_Ride
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Outrunner
filename_full:
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filename_base: WwiseBank_Veh_Shared_Catch_a_Ride
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Outrunner
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Armor
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Boost
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Boost
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Weapon
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Weapon
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Wheel
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Wheel
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Revolver
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Revolver
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Technical
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_UI_Select_Technical
filename_full:
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filename_base: WE_Foley_Gear_Swat_Vest
filename_full:
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filename_base: WE_Char_IronBear_Stomp_Impact
filename_full:
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filename_base: WE_Char_Gunner_IBear_FalconStrike_Mov_Equip
filename_full:
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filename_base: WE_Char_IronBear_UI_Flamethrower_Shot_Stop
filename_full:
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filename_base: WE_Char_IronBear_UI_Servo_Up
filename_full:
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filename_base: WE_Char_IronBear_UI_Servo_Down
filename_full:
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filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_05
filename_full:
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filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_03
filename_full:
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filename_base: WE_Char_IronBear_UI_Locked_To_SkillScreen
filename_full:
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filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_06
filename_full:
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filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_01
filename_full:
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filename_base: WE_Char_IronBear_UI_BearFist_Out
filename_full:
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filename_base: WE_Char_IronBear_UI_BearFist_In
filename_full:
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filename_base: WE_Char_IronBear_UI_Flamethrower_Shot_Start
filename_full:
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filename_base: WE_Char_IronBear_UI_Equip_Weapon
filename_full:
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filename_base: WE_Char_IronBear_UI_RailGun_Fire
filename_full:
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filename_base: WE_Char_IronBear_UI_RailGun_Charge
filename_full:
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filename_base: WE_Char_IronBear_UI_RailGun_Activate
filename_full:
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filename_base: WE_Char_IronBear_UI_MiniGun_Shot
filename_full:
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filename_base: WE_Char_IronBear_UI_GrenadeLauncher_Shot
filename_full:
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filename_base: WE_Char_IronBear_UI_FalconStrike_Shot
filename_full:
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filename_base: WE_Char_IronBear_UI_FalconStrike_Reload
filename_full:
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filename_base: WE_Char_IronBear_UI_FalconStrike_Load_Rocket
filename_full:
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filename_base: WwiseBank_Foley_Acc_Gear_Swat_Vest
filename_full:
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filename_base: WE_Char_Gunner_IronBear_RailGun_PreFire
filename_full:
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filename_base: WE_Char_Gunner_IronBear_RailGun_Fire
filename_full:
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filename_base: WE_Char_Gunner_IronBear_RailGun_Energy_Lp_Start
filename_full:
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filename_base: WE_Char_Gunner_IronBear_RailGun_Dry_Fire
filename_full:
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filename_base: WE_Char_Gunner_IronBear_RailGun_Charge
filename_full:
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filename_base: WE_Char_Gunner_IronBear_Railgun_Arm_Can_Lp_Stop
filename_full:
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filename_base: WE_Char_Gunner_IronBear_Railgun_Arm_Can_Lp_Start
filename_full:
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filename_base: WE_Char_Gunner_IronBear_Thurster
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Shock
filename_full:
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filename_base: WE_Char_IronBear_Fist_Digistruct_In
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Return
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Pull_Object
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Pull
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Imp
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Activate
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Lp
filename_full:
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filename_base: WwiseRtpc_IronBear_Relative_Speed
filename_full:
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filename_base: WwiseRtpc_IronBear_Manual_Exit_Time
filename_full:
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filename_base: WE_HUD_Gunner_IronBear_Manual_Eject_Lp_Stop
filename_full:
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filename_base: WE_HUD_Gunner_IronBear_Manual_Eject_Lp_Start
filename_full:
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filename_base: WE_Foley_Main_Loop_Mech_Bot_Electro
filename_full:
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filename_base: WE_Foley_Main_Mech_Robotic_Electro
filename_full:
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filename_base: WE_HUD_Char_IronBear_Turret_Occupied_Chime
filename_full:
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filename_base: WE_Char_Gunner_IronBear_HUD_Screen_Static_1Off
filename_full:
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filename_base: WE_Char_Gunner_IronBear_HUD_Screen_On
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filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Fire
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filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Cryo
filename_full:
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filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Corrosive
filename_full:
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filename_base: WE_Char_Gunner_Anim_Melee_Move_Medium
filename_full:
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filename_base: WE_Char_Gunner_Anim_Move_Grab
filename_full:
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filename_base: WE_Char_Gunner_Anim_Jump
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_Pistol_Quiet
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Pistol_Quiet
filename_full:
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filename_base: WE_Char_Shared_Amin_Foley_Hand_Wipe_Sholder
filename_full:
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filename_base: WE_Char_Shared_Amin_Foley_Hand_Wipe_Brush_Off
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Dent
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Solid_Slap
filename_full:
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filename_base: WE_Char_Gunner_Anim_Move_Short
filename_full:
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filename_base: WE_Char_Gunner_Anim_Land
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_AssaultRifle_Quiet
filename_full:
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filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_AssaultRifle_Quiet
filename_full:
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filename_base: WE_Char_Gunner_Anim_Move_Short_Thrust
filename_full:
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filename_base: WE_Char_Gunner_Anim_Melee_Slash_Short
filename_full:
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filename_base: WE_Char_Gunner_Anim_Swish
filename_full:
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filename_base: WE_Char_Gunner_R_Hand
filename_full:
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filename_base: WE_Char_Gunner_L_Hand
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Deploy
filename_full:
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filename_base: WE_Cha_Operative_Anim_Menu_Skill_SNTRY_Idle
filename_full:
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filename_base: WE_Cha_Operative_Anim_Menu_Skill_SNTRY_Deploy
filename_full:
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filename_base: WE_Char_Operative_Anim_CharSelect_SNTRY
filename_full:
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filename_base: WE_Oak_VOBD_PL_Operative_Pain_Shock_LP_Break
filename_full:
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filename_base: WE_Oak_VOBD_PL_Operative_Pain_Radiation_LP_Break
filename_full:
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filename_base: WE_Oak_VOBD_PL_Operative_Pain_Fire_LP_Break
filename_full:
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filename_base: WE_Oak_VOBD_PL_Operative_Pain_Cryo_LP_Break
filename_full:
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filename_base: WE_Oak_VOBD_PL_Operative_Pain_Acid_LP_Break
filename_full:
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filename_base: WE_Oak_VOBD_PL_Operative_GroundSlam_High_Start
filename_full:
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filename_base: WE_Oak_VOBD_PL_Operative_GroundSlam_High_Land
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Slash_Short
filename_full:
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filename_base: WE_Char_Operative_Anim_Swish
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Slash_Medium
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Move_Short
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Move_Medium
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Start_3rd
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Imp_3rd
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Swap_OnScreenFX
filename_full:
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filename_base: WE_Char_Operative_Passive_Skill_MatrixFX
filename_full:
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filename_base: WE_Cha_Operative_Passive_Skill_DuckTape_Success
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_CallShot_TargetBeam_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_CallShot_TargetBeam_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_Rocket_Fire
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_Cryo_Mod
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_AR_Fire
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Stop_Idle_Lp
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Start_Idle_Lp
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Despawn
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Sparks_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Sparks_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_FatigueRay_Beam
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_CallShot_ButtonPress
filename_full:
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filename_base: WE_NPC_Shared_Elemental_Tech_Death_Shock
filename_full:
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filename_base: WE_NPC_Shared_Elemental_Tech_Death_Radiation
filename_full:
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filename_base: WE_NPC_Shared_Elemental_Tech_Death_Incendiary
filename_full:
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filename_base: WE_NPC_Shared_Elemental_Tech_Death_Cryo
filename_full:
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filename_base: WE_NPC_Shared_Elemental_Tech_Death_Corrosive
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Idle_Lp_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Idle_Lp_Start
filename_full:
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filename_base: WE_Char_Gunner_Anim_Move_Medium
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Provoke_Lp_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Provoke_Lp_Start
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Fire_Bomb_Expl
filename_full:
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filename_base: WwiseBank_NPC_Mal_Heavy_Fire
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Panic_Button_Explo
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Teleport
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Despawn
filename_full:
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filename_base: BP_CE_Digistruct_Release_Out_ExternalCurve
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Panic_Button_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Panic_Button_Cancel
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Hit
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Swap
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Deploy
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Interact
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Throw
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Drop
filename_full:
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filename_base: WE_Cha_Operative_Anim_Menu_Skill_Digiclone
filename_full:
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filename_base: WE_Cha_Operative_Anim_Menu_Skill_Barrier
filename_full:
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filename_base: WE_Cha_Operative_Anim_Menu_Skill_Unlock
filename_full:
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filename_base: WE_Char_Operative_Anim_CharSelect_Barrier
filename_full:
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filename_base: WE_Char_Operative_Anim_CharSelect_Clone
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Hit_Unarmed
filename_full:
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filename_base: WE_Char_Beastmaster_Foley_Servo_Move_Short_Soft
filename_full:
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filename_base: T_FX_Operative_Quick_Change
filename_full:
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filename_base: T_FX_ECHO_Greypacks_GP8
filename_full:
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filename_base: T_FX_Oper_Inventory_Idle
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Zzzap_Knockback
filename_full:
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filename_base: WE_Char_Operative_Melee_OffHand_Start
filename_full:
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filename_base: WE_Char_Gunner_Foley_Lp_Stop
filename_full:
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filename_base: WE_Char_Gunner_Foley_Lp_Start
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Imp_1st
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Start_1st
filename_full:
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filename_base: WE_Char_Siren_Anim_Menu_Char_Select_Lp_Start
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_Char_Select_PhaseSlam_Start
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_Char_Select_PhaseGrasp_Activate
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filename_base: WE_Cha_Siren_Skill_Melee_Blitz_Imp
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filename_base: WE_Char_Siren_Anim_Melee_Move_Medium
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filename_base: WE_Char_Siren_Ghost_Arms_Melee_02
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filename_base: WE_Char_Siren_Anim_Melee_Hit_Unarmed
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filename_base: T_FX_ECHO_Greypacks_GP9
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filename_base: WE_Cha_Siren_Skill_Phasecast_Paralysis_Proj_Fist_Stop
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filename_base: WE_Cha_Siren_Anim_Ground_Slam_Imp
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Spiderant_Voc_Spawn
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filename_base: WE_Char_Beastmaster_Anim_Spiderant_Queen_Voc_Spawn_Short
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filename_base: WE_Char_Beastmaster_Anim_Skag_Pet_Use_Roll_SFX
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filename_base: WE_Char_Beastmaster_Anim_Skag_Anim_Footstep
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filename_base: WE_Char_Beastmaster_Anim_Skag_Adult_Voc_Spawn_Bark
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filename_base: WE_Char_Beastmaster_Anim_Skag_Pet_Voc_GP_Attack_Start
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filename_base: WE_Wep_Unique_Jabbermon_SMG_CONFIG
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filename_base: WE_Char_Beastmaster_Anim_Badass_Voc_Spawn_Aggro
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filename_base: WE_Char_Beastmaster_Anim_Jabbermon_Chump_Voc_Leap
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Jabbermon_Foot
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filename_base: WE_Wep_Unique_Jabbermon_Pistol_CONFIG
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filename_base: WE_Wep_Unique_Jabbermon_Shotgun_CONFIG
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filename_base: WE_Char_Beastmaster_Anim_Skillscreen_FadeAway_Cloak_Lp_Start
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filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Rakk_Attack_Start_Pre
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filename_base: WE_Char_Beastmaster_Foley_Servo_Move_Long_Med
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filename_base: WE_Char_Beastmaster_Foley_Servo_Move_Short_Hard
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filename_base: WE_Char_Beastmaster_Anim_Command_Pet_Attack
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filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Stop
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filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Rift_Lp_Stop
filename_full:
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filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Rift_Lp_Start
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_FadeAway_Cloak_Lp_Stop
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_FadeAway_Cloak_Lp_Start
filename_full:
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filename_base: WwiseAuxBus_Beastmaster_Fade_Away
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Start_Pre
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Start
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Return
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Transfuse_Lp_Start
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Start_Vox
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Lp_Stop
filename_full:
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filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Lp_Start
filename_full:
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filename_base: WE_Exp_Elemental_Fire_Med
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Explosion/Explosion/Fire/02_Medium/WE_Exp_Elemental_Fire_Med.uasset


filename_base: WE_Char_Beastmaster_Pet_Shared_Digistruct_In
filename_full:
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filename_base: WE_Crea_Rakk_Rklsnk_Anim_Slithering_Loop_Dirt_Stop
filename_full:
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filename_base: WE_Crea_Rakk_Rklsnk_Anim_Slithering_Loop_Dirt_Start
filename_full:
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filename_base: WE_Char_BeastMaster_Anim_Melee_Hit_Unarmed
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Melee_Impacts/WE_Char_BeastMaster_Anim_Melee_Hit_Unarmed.uasset


filename_base: T_FX_ECHO_Greypacks_GP1
filename_full:
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filename_base: T_FX_Beastmaster_Quick_Change
filename_full:
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filename_base: T_FX_BeastMaster_Inventory_Idle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_BeastMaster_Inventory_Idle.uasset


filename_base: WE_Char_Beastmaster_AniM_Melee_OffHand_Start
filename_full:
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filename_base: WE_Char_Beastmaster_Anim_Ground_Slam_Imp_1st
filename_full:
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filename_base: WE_Char_Beastmaster_Anim_Ground_Slam_Start_1st
filename_full:
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filename_base: WE_Crea_Spiderant_Queen_Anim_FS_Feet
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Taunt
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Spit_Prep
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Spit
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Pain
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Stomp_Quick
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Slash_Stomp_Long
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Moving_F_Quick
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Back_Atk
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Leap_Atk_Start
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Knock_Down_Rcvr
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Jump_Short
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Enrage
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Death_Abd_Queen
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Death_Abd_King
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Death_Abd
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Death
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Aggro
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_SFX_Knockdown_Imp
filename_full:
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filename_base: WE_Crea_Spiderant_King_Voc_Death_Ab_King
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Slash_Quick
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_SFX_Melee_Swipe_Quick
filename_full:
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filename_base: WE_Crea_Spiderant_Spiderling_SFX_Spit_Proj_Imp
filename_full:
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filename_base: WE_Crea_Spiderant_Rook_Voc_Rngd_Strong_Tail_Atk
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Strike_Imp
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_Voc_Rlng_Chrg_Hit_Wall
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Miss
filename_full:
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filename_base: WE_Crea_Spiderant_Rook_SFX_Melee_Smash_Imp
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_SFX_Brwng_Enter
filename_full:
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filename_base: WE_Crea_Jabbermon_Badass_SFX_Leap
filename_full:
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filename_base: WE_Char_Beastmaster_Pet_Shared_Primal_Aura_Stop
filename_full:
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filename_base: WE_Char_Beastmaster_Pet_Shared_Primal_Aura_Start
filename_full:
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filename_base: WE_Crea_Jabbermon_Basic_Anim_Equip_Wep
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Anim_FS_Feet
filename_full:
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filename_base: WE_Char_Beastmaster_Elemental_Fire_Lp_Start
filename_full:
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filename_base: WE_Cha_Beastmaster_Shared_Pets_Buff_Lp_Start
filename_full:
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filename_base: WE_Crea_Skag_Badass_Rad_Blast_Imp
filename_full:
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filename_base: WE_Crea_Skag_Spitter_Proj_Lp_Start
filename_full:
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filename_base: WE_Crea_Skag_Badass_Acid_Blast_Imp
filename_full:
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filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Singularity_Start
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Stomp_Imp
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Imp_Grnd
filename_full:
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filename_base: WE_Crea_Spiderant_Knight_SFX_Rpd_Stmpng_Final_Hit
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_Voc_Spawn_Short
filename_full:
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filename_base: WE_Crea_Spiderant_Pawn_SFX_Spawn_Drop_Imp
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_Voc_Brw_Exit
filename_full:
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filename_base: WE_Crea_Spiderant_Bishop_SFX_Brwng_Exit
filename_full:
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filename_base: WE_Crea_Spiderant_King_SFX_Brwng_Enter
filename_full:
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filename_base: WE_Crea_Skag_Anim_Footstep
filename_full:
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filename_base: WE_Crea_Skag_Shared_Voc_Howl
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Tongue_Atk
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Spawn_Bark
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Slam_Leap
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Pain
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Leap_Atk_End_Grunt
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Leap_Atk
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Death
filename_full:
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filename_base: WE_Crea_Skag_Adult_Voc_Bite
filename_full:
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filename_base: WE_Crea_Skag_Adult_anim_Slam_AoE
filename_full:
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filename_base: WE_Crea_Skag_Adult_anim_Land
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Threat_Warning
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Revive_Shake
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Revive_Roar
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Retreat
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_LootChest_Near
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Killed_Enemy
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Downstate
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Death
filename_full:
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filename_base: WE_Crea_Skag_Pet_Voc_GP_Attack_Start
filename_full:
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filename_base: WE_Crea_Skag_Pet_Use_Urinate_Voc
filename_full:
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filename_base: WE_Crea_Skag_Pet_Use_Scratch_Voc
filename_full:
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filename_base: WE_Crea_Skag_Pet_Use_Roll_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Roll_Voc.uasset


filename_base: WE_Crea_Skag_Pet_Use_Bark_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Bark_Voc.uasset


filename_base: WE_Crea_Skag_Pet_Use_Barf_Puke_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Barf_Puke_Voc.uasset


filename_base: WE_Crea_Skag_Pet_Use_Barf_HeadShake_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Barf_HeadShake_Voc.uasset


filename_base: WE_Crea_Skag_Pet_Use_Barf_Gag_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Barf_Gag_Voc.uasset


filename_base: WE_Crea_Skag_Pet_Use_Roll_SFX
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Roll_SFX.uasset


filename_base: WE_Crea_Skag_Pet_Use_Scratch_SFX
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Scratch_SFX.uasset


filename_base: WE_Crea_Skag_Pet_Use_Urinate_SFX
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Urinate_SFX.uasset


filename_base: WE_Crea_Skag_Barfer_Barf_Stop
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Barfer_Barf_Stop.uasset


filename_base: WE_Crea_Skag_Alpha_Dirt_Scrape
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Alpha_Dirt_Scrape.uasset


filename_base: WE_Crea_Skag_Adult_Voc_Spit_Prep
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Spit_Prep.uasset


filename_base: WE_Crea_Jabbermon_Basic_SFX_Melee_Wpn_Toss
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Melee_Wpn_Toss.uasset


filename_base: WE_Crea_Jabbermon_Basic_SFX_Melee_Swing
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Melee_Swing.uasset


filename_base: WE_Crea_Jabbermon_Basic_SFX_Melee_Hit_Ball
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Melee_Hit_Ball.uasset


filename_base: WE_Crea_Jabbermon_Basic_Voc_Barrel_Throw
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_Voc_Barrel_Throw.uasset


filename_base: WE_Crea_Jabbermon_Chump_SFX_Poop_Throw
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Chump_SFX_Poop_Throw.uasset


filename_base: WE_Crea_Jabbermon_Chump_Anim_FS_Hands
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Chump_Anim_FS_Hands.uasset


filename_base: WE_Crea_Jabbermon_Chump_Anim_FS_Feet
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Chump_Anim_FS_Feet.uasset


filename_base: WE_Crea_Jabbermon_Badass_Anim_FS_Feet
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Badass_Anim_FS_Feet.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Throw
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Throw.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Taunt
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Taunt.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Spawn_Calm
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Spawn_Calm.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Spawn_Aggro
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Spawn_Aggro.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Pain
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Pain.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Melee_Slash
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Melee_Slash.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Leap
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Leap.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Jump_Short
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Jump_Short.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Fidget
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Fidget.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Death
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Death.uasset


filename_base: WE_Crea_Jabbermon_Chump_Voc_Aggro
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Aggro.uasset


filename_base: WE_Crea_Generic_Acid_Pool_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Wep/WE_Crea_Generic_Acid_Pool_Lp_Stop.uasset


filename_base: WE_Crea_Generic_Acid_Pool_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Wep/WE_Crea_Generic_Acid_Pool_Lp_Start.uasset


filename_base: WE_Crea_Jabbermon_Basic_SFX_Grab_Barrel
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Grab_Barrel.uasset


filename_base: WE_Char_Beastmaster_Pet_Shared_Shrink
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/WE_Char_Beastmaster_Pet_Shared_Shrink.uasset


filename_base: WE_Char_Beastmaster_Elemental_Rad_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/Elemental/WE_Char_Beastmaster_Elemental_Rad_Lp_Start.uasset


filename_base: WE_Char_Gunner_Anim_Swish_Back
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Swish_Back.uasset


filename_base: WE_Char_Gunner_Anim_Ground_Slam_Pre_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Ground_Slam/WE_Char_Gunner_Anim_Ground_Slam_Pre_Imp.uasset


filename_base: T_FX_Moze_Bear_Mode_Flavor
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Moze_Bear_Mode_Flavor.uasset


filename_base: T_FX_Gunner_Bear_Mode_Cycle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Gunner_Bear_Mode_Cycle.uasset


filename_base: T_FX_Gunner_Inventory_Idle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Gunner_Inventory_Idle.uasset


filename_base: T_FX_Gunner_Inventory_Idle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Gunner_Inventory_Idle.uexp


filename_base: T_FX_Gunner_Bear_Mode_Cycle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Gunner_Bear_Mode_Cycle.uexp


filename_base: T_FX_Moze_Bear_Mode_Flavor
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Moze_Bear_Mode_Flavor.uexp


filename_base: WE_Char_Gunner_Anim_Ground_Slam_Pre_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Ground_Slam/WE_Char_Gunner_Anim_Ground_Slam_Pre_Imp.uexp


filename_base: WE_Char_Gunner_Anim_Swish_Back
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Swish_Back.uexp


filename_base: WE_Char_Beastmaster_Pet_Shared_Shrink
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/WE_Char_Beastmaster_Pet_Shared_Shrink.uexp


filename_base: WE_Char_Beastmaster_Elemental_Rad_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/Elemental/WE_Char_Beastmaster_Elemental_Rad_Lp_Start.uexp


filename_base: WE_Crea_Jabbermon_Basic_SFX_Grab_Barrel
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Grab_Barrel.uexp


filename_base: WE_Crea_Generic_Acid_Pool_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Wep/WE_Crea_Generic_Acid_Pool_Lp_Stop.uexp


filename_base: WE_Crea_Generic_Acid_Pool_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Wep/WE_Crea_Generic_Acid_Pool_Lp_Start.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Throw
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Throw.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Taunt
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Taunt.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Spawn_Calm
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Spawn_Calm.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Spawn_Aggro
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Spawn_Aggro.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Pain
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Pain.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Melee_Slash
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Melee_Slash.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Leap
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Leap.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Jump_Short
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Jump_Short.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Fidget
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Fidget.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Death
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Death.uexp


filename_base: WE_Crea_Jabbermon_Chump_Voc_Aggro
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/Voc/WE_Crea_Jabbermon_Chump_Voc_Aggro.uexp


filename_base: WE_Crea_Jabbermon_Chump_Anim_FS_Hands
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Chump_Anim_FS_Hands.uexp


filename_base: WE_Crea_Jabbermon_Chump_Anim_FS_Feet
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Chump_Anim_FS_Feet.uexp


filename_base: WE_Crea_Jabbermon_Badass_Anim_FS_Feet
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Badass_Anim_FS_Feet.uexp


filename_base: WE_Crea_Jabbermon_Chump_SFX_Poop_Throw
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Chump_SFX_Poop_Throw.uexp


filename_base: WE_Crea_Jabbermon_Basic_Voc_Barrel_Throw
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_Voc_Barrel_Throw.uexp


filename_base: WE_Crea_Jabbermon_Basic_SFX_Melee_Swing
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Melee_Swing.uexp


filename_base: WE_Crea_Jabbermon_Basic_SFX_Melee_Hit_Ball
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Melee_Hit_Ball.uexp


filename_base: WE_Crea_Jabbermon_Basic_SFX_Melee_Wpn_Toss
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_SFX_Melee_Wpn_Toss.uexp


filename_base: WE_Crea_Skag_Adult_Voc_Spit_Prep
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Spit_Prep.uexp


filename_base: WE_Crea_Skag_Alpha_Dirt_Scrape
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Alpha_Dirt_Scrape.uexp


filename_base: WE_Crea_Skag_Barfer_Barf_Stop
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Barfer_Barf_Stop.uexp


filename_base: WE_Crea_Skag_Pet_Use_Urinate_SFX
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Urinate_SFX.uexp


filename_base: WE_Crea_Skag_Pet_Use_Scratch_SFX
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Scratch_SFX.uexp


filename_base: WE_Crea_Skag_Shared_Voc_Howl
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Shared_Voc_Howl.uexp


filename_base: WE_Crea_Skag_Adult_Voc_Tongue_Atk
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Tongue_Atk.uexp


filename_base: WE_Crea_Skag_Adult_Voc_Spawn_Bark
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Spawn_Bark.uexp


filename_base: WE_Crea_Skag_Adult_Voc_Slam_Leap
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Slam_Leap.uexp


filename_base: WE_Crea_Skag_Adult_Voc_Leap_Atk_End_Grunt
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Leap_Atk_End_Grunt.uexp


filename_base: WE_Crea_Skag_Adult_Voc_Leap_Atk
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Leap_Atk.uexp


filename_base: WE_Crea_Skag_Adult_Voc_Death
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_Voc_Death.uexp


filename_base: WE_Crea_Skag_Adult_anim_Slam_AoE
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_anim_Slam_AoE.uexp


filename_base: WE_Crea_Skag_Adult_anim_Land
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Adult_anim_Land.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_Threat_Warning
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_Threat_Warning.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_Revive_Shake
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_Revive_Shake.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_Revive_Roar
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_Revive_Roar.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_Retreat
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_Retreat.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_LootChest_Near
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_LootChest_Near.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_Killed_Enemy
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_Killed_Enemy.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_Downstate
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_Downstate.uexp


filename_base: WE_Crea_Skag_Pet_Voc_GP_Attack_Start
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Voc_GP_Attack_Start.uexp


filename_base: WE_Crea_Skag_Pet_Use_Urinate_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Urinate_Voc.uexp


filename_base: WE_Crea_Skag_Pet_Use_Scratch_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Scratch_Voc.uexp


filename_base: WE_Crea_Skag_Pet_Use_Barf_Puke_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Barf_Puke_Voc.uexp


filename_base: WE_Crea_Skag_Pet_Use_Barf_HeadShake_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Barf_HeadShake_Voc.uexp


filename_base: WE_Crea_Skag_Pet_Use_Barf_Gag_Voc
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Pet/WE_Crea_Skag_Pet_Use_Barf_Gag_Voc.uexp


filename_base: WE_Crea_Spiderant_King_SFX_Brwng_Enter
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_King_SFX_Brwng_Enter.uexp


filename_base: WE_Crea_Spiderant_Bishop_Voc_Brw_Exit
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_Voc_Brw_Exit.uexp


filename_base: WE_Crea_Spiderant_Bishop_SFX_Brwng_Exit
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_SFX_Brwng_Exit.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Spawn_Short
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Spawn_Short.uexp


filename_base: WE_Crea_Spiderant_Pawn_SFX_Spawn_Drop_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_SFX_Spawn_Drop_Imp.uexp


filename_base: WE_Crea_Spiderant_Knight_SFX_Rpd_Stmpng_Final_Hit
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Knight_SFX_Rpd_Stmpng_Final_Hit.uexp


filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Stomp_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Stomp_Imp.uexp


filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Imp_Grnd
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Imp_Grnd.uexp


filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Singularity_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Hulk_Out/WE_Cha_Beastmaster_Skill_Hulk_Out_Singularity_Start.uexp


filename_base: WE_Crea_Skag_Badass_Acid_Blast_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Badass_Acid_Blast_Imp.uexp


filename_base: WE_Crea_Skag_Spitter_Proj_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Spitter_Proj_Lp_Start.uexp


filename_base: WE_Crea_Skag_Badass_Rad_Blast_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag_Shared/WE_Crea_Skag_Badass_Rad_Blast_Imp.uexp


filename_base: WE_Cha_Beastmaster_Shared_Pets_Buff_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/Elemental/WE_Cha_Beastmaster_Shared_Pets_Buff_Lp_Start.uexp


filename_base: WE_Crea_Spiderant_Pawn_Anim_FS_Feet
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Anim_FS_Feet.uexp


filename_base: WE_Char_Beastmaster_Elemental_Fire_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/Elemental/WE_Char_Beastmaster_Elemental_Fire_Lp_Start.uexp


filename_base: WE_Crea_Jabbermon_Basic_Anim_Equip_Wep
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Basic_Anim_Equip_Wep.uexp


filename_base: WE_Char_Beastmaster_Pet_Shared_Primal_Aura_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/WE_Char_Beastmaster_Pet_Shared_Primal_Aura_Stop.uexp


filename_base: WE_Char_Beastmaster_Pet_Shared_Primal_Aura_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/WE_Char_Beastmaster_Pet_Shared_Primal_Aura_Start.uexp


filename_base: WE_Crea_Spiderant_Bishop_SFX_Brwng_Enter
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_SFX_Brwng_Enter.uexp


filename_base: WE_Crea_Jabbermon_Badass_SFX_Leap
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Jabbermon/Crea_Jabbermon_Shared/SFX/WE_Crea_Jabbermon_Badass_SFX_Leap.uexp


filename_base: WE_Crea_Spiderant_Rook_SFX_Melee_Smash_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Rook_SFX_Melee_Smash_Imp.uexp


filename_base: WE_Crea_Spiderant_Bishop_Voc_Rlng_Chrg_Hit_Wall
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_Voc_Rlng_Chrg_Hit_Wall.uexp


filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Miss
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Miss.uexp


filename_base: WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Strike_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Bishop_SFX_Rlng_Chrg_Strike_Imp.uexp


filename_base: WE_Crea_Spiderant_Rook_Voc_Rngd_Strong_Tail_Atk
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Rook_Voc_Rngd_Strong_Tail_Atk.uexp


filename_base: WE_Crea_Spiderant_Spiderling_SFX_Spit_Proj_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Spiderling_SFX_Spit_Proj_Imp.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Slash_Quick
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Melee_Slash_Quick.uexp


filename_base: WE_Crea_Spiderant_Pawn_SFX_Melee_Swipe_Quick
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_SFX_Melee_Swipe_Quick.uexp


filename_base: WE_Crea_Spiderant_Pawn_SFX_Knockdown_Imp
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_SFX_Knockdown_Imp.uexp


filename_base: WE_Crea_Spiderant_King_Voc_Death_Ab_King
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_King_Voc_Death_Ab_King.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Taunt
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Taunt.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Spit_Prep
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Spit_Prep.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Spit
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Spit.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Pain
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Pain.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Stomp_Quick
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Melee_Stomp_Quick.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Slash_Stomp_Long
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Melee_Slash_Stomp_Long.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Moving_F_Quick
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Melee_Moving_F_Quick.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Melee_Back_Atk
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Melee_Back_Atk.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Leap_Atk_Start
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Leap_Atk_Start.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Knock_Down_Rcvr
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Knock_Down_Rcvr.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Jump_Short
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Jump_Short.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Enrage
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Enrage.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Death_Abd_Queen
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Death_Abd_Queen.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Death_Abd_King
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Death_Abd_King.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Death_Abd
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Death_Abd.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Death
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Death.uexp


filename_base: WE_Crea_Spiderant_Pawn_Voc_Aggro
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Pawn_Voc_Aggro.uexp


filename_base: WE_Crea_Spiderant_Queen_Anim_FS_Feet
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Spiderant/Crea_Spiderant_Shared/WE_Crea_Spiderant_Queen_Anim_FS_Feet.uexp


filename_base: WE_Char_Beastmaster_Anim_Ground_Slam_Start_1st
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Ground_Slam/WE_Char_Beastmaster_Anim_Ground_Slam_Start_1st.uexp


filename_base: WE_Char_Beastmaster_Anim_Ground_Slam_Imp_1st
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Ground_Slam/WE_Char_Beastmaster_Anim_Ground_Slam_Imp_1st.uexp


filename_base: WE_Char_Beastmaster_AniM_Melee_OffHand_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Melee/WE_Char_Beastmaster_AniM_Melee_OffHand_Start.uexp


filename_base: T_FX_BeastMaster_Inventory_Idle
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_BeastMaster_Inventory_Idle.uexp


filename_base: T_FX_Beastmaster_Quick_Change
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Beastmaster_Quick_Change.uexp


filename_base: T_FX_ECHO_Greypacks_GP1
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/Greypacks/T_FX_ECHO_Greypacks_GP1.uexp


filename_base: WE_Char_BeastMaster_Anim_Melee_Hit_Unarmed
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Melee_Impacts/WE_Char_BeastMaster_Anim_Melee_Hit_Unarmed.uexp


filename_base: WE_Crea_Rakk_Rklsnk_Anim_Slithering_Loop_Dirt_Stop
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Rakks/Crea_Rakks_Shared/WE_Crea_Rakk_Rklsnk_Anim_Slithering_Loop_Dirt_Stop.uexp


filename_base: WE_Crea_Rakk_Rklsnk_Anim_Slithering_Loop_Dirt_Start
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Rakks/Crea_Rakks_Shared/WE_Crea_Rakk_Rklsnk_Anim_Slithering_Loop_Dirt_Start.uexp


filename_base: WE_Char_Beastmaster_Pet_Shared_Digistruct_In
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/_Shared/WE_Char_Beastmaster_Pet_Shared_Digistruct_In.uexp


filename_base: WE_Exp_Elemental_Fire_Med
filename_full:
  OakGame/Content/Audio/Events/_Shared/Elemental/Elemental_Explosion/Explosion/Fire/02_Medium/WE_Exp_Elemental_Fire_Med.uexp


filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Return
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Rakk_Attack/WE_Char_Beastmaster_Ult_Rakk_Attack_Return.uexp


filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Transfuse_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Rakk_Attack/WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Transfuse_Lp_Start.uexp


filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Start_Vox
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Rakk_Attack/WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Start_Vox.uexp


filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Rakk_Attack/WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Lp_Stop.uexp


filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Rakk_Attack/WE_Char_Beastmaster_Ult_Rakk_Attack_Proj_Lp_Start.uexp


filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Start_Pre
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Rakk_Attack/WE_Char_Beastmaster_Ult_Rakk_Attack_Start_Pre.uexp


filename_base: WE_Char_Beastmaster_Ult_Rakk_Attack_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Rakk_Attack/WE_Char_Beastmaster_Ult_Rakk_Attack_Start.uexp


filename_base: WE_Char_Beastmaster_Ult_FadeAway_Cloak_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Ult_Fade_Away/WE_Char_Beastmaster_Ult_FadeAway_Cloak_Lp_Stop.uexp


filename_base: WE_Char_Beastmaster_Ult_FadeAway_Cloak_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Ult_Fade_Away/WE_Char_Beastmaster_Ult_FadeAway_Cloak_Lp_Start.uexp


filename_base: WwiseAuxBus_Beastmaster_Fade_Away
filename_full:
  OakGame/Content/Audio/AuxBuses/Default_Work_Unit/Master_Audio_Bus/World/HDR/EFX/Character/WwiseAuxBus_Beastmaster_Fade_Away.uexp


filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Rift_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Hulk_Out/WE_Cha_Beastmaster_Skill_Hulk_Out_Rift_Lp_Stop.uexp


filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Rift_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Hulk_Out/WE_Cha_Beastmaster_Skill_Hulk_Out_Rift_Lp_Start.uexp


filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Portal_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Hulk_Out/WE_Cha_Beastmaster_Skill_Hulk_Out_Portal_Start.uexp


filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Hulk_Out/WE_Cha_Beastmaster_Skill_Hulk_Out_Stop.uexp


filename_base: WE_Cha_Beastmaster_Skill_Hulk_Out_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Skills/Hulk_Out/WE_Cha_Beastmaster_Skill_Hulk_Out_Start.uexp


filename_base: WE_Char_Beastmaster_Anim_Command_Pet_Attack
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Attack_Command/WE_Char_Beastmaster_Anim_Command_Pet_Attack.uexp


filename_base: WE_Char_Beastmaster_Foley_Servo_Move_Short_Hard
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Custom_Foley/WE_Char_Beastmaster_Foley_Servo_Move_Short_Hard.uexp


filename_base: WE_Char_Beastmaster_Foley_Servo_Move_Long_Med
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Custom_Foley/WE_Char_Beastmaster_Foley_Servo_Move_Long_Med.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Intro_Can_Toss
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/WE_Char_Beastmaster_Anim_Skillscreen_Intro_Can_Toss.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Intro_Can_Pour
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/WE_Char_Beastmaster_Anim_Skillscreen_Intro_Can_Pour.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Intro_Can_Open
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/WE_Char_Beastmaster_Anim_Skillscreen_Intro_Can_Open.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Hulk_Out_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/Abilities/WE_Char_Beastmaster_Anim_Skillscreen_Hulk_Out_Start.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Hulk_Out_Portal_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/Abilities/WE_Char_Beastmaster_Anim_Skillscreen_Hulk_Out_Portal_Start.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Rakk_Attack_Start_Pre
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/Abilities/WE_Char_Beastmaster_Anim_Skillscreen_Rakk_Attack_Start_Pre.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Rakk_Attack_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/Abilities/WE_Char_Beastmaster_Anim_Skillscreen_Rakk_Attack_Start.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_Rakk_Attack_Proj_Start_Vox
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/Abilities/WE_Char_Beastmaster_Anim_Skillscreen_Rakk_Attack_Proj_Start_Vox.uexp


filename_base: WE_Char_Beastmaster_Anim_Skillscreen_FadeAway_Cloak_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Skill_Screen/Abilities/WE_Char_Beastmaster_Anim_Skillscreen_FadeAway_Cloak_Lp_Start.uexp


filename_base: WE_Wep_Unique_Jabbermon_Shotgun_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Shotgun/CONFIG/Unique/WE_Wep_Unique_Jabbermon_Shotgun_CONFIG.uexp


filename_base: WE_Wep_Unique_Jabbermon_Pistol_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Weapons/Wep_Jakobs/Wep_Jak_Pistol/CONFIG/Unique/WE_Wep_Unique_Jabbermon_Pistol_CONFIG.uexp


filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Jabbermon_Voc_Spawn
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Menu/WE_Cha_Beastmaster_Anim_Menu_Pet_Jabbermon_Voc_Spawn.uexp


filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Jabbermon_Hand
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Menu/WE_Cha_Beastmaster_Anim_Menu_Pet_Jabbermon_Hand.uexp


filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Jabbermon_Foot
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/BeastMaster/Char_BeastMaster/Anim/Menu/WE_Cha_Beastmaster_Anim_Menu_Pet_Jabbermon_Foot.uexp


filename_base: WE_Char_Beastmaster_Anim_Jabbermon_FS
filename_full:
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filename_base: WE_Char_Beastmaster_Anim_Jabbermon_Chump_Voc_Leap
filename_full:
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filename_base: WE_Char_Beastmaster_Anim_Badass_Voc_Spawn_Aggro
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filename_base: WE_Wep_Unique_Jabbermon_SMG_CONFIG
filename_full:
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Skag_Voc_Spawn
filename_full:
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Skag_Foot02
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Skag_Foot01
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filename_base: WE_Char_Beastmaster_Anim_Skag_Pet_Voc_GP_Attack_Start
filename_full:
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filename_base: WE_Char_Beastmaster_Anim_Skag_Anim_Footstep
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filename_base: WE_Char_Beastmaster_Anim_Skag_Adult_Voc_Spawn_Bark
filename_full:
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filename_base: WE_Char_Beastmaster_Anim_Spiderant_Pawn_Voc_Aggro
filename_full:
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filename_base: WE_Char_Beastmaster_Anim_Spiderant_Pawn_SFX_Spawn_Web_Drop_01
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filename_base: WE_Char_Beastmaster_Anim_Spiderant_Queen_Voc_Spawn_Short
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filename_base: WE_Char_Beastmaster_Anim_Spiderant_Pawn_Anim_FS
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filename_base: WE_Char_Beastmaster_Anim_Skag_Pet_Use_Roll_SFX
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Spiderant_Voc_Spawn
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Spiderant_Spawn
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filename_base: WE_Cha_Beastmaster_Anim_Menu_Pet_Spiderant_Foot
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filename_base: WE_Cha_Siren_Anim_Ground_Slam_Start
filename_full:
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filename_base: WE_Cha_Siren_Anim_Ground_Slam_Imp
filename_full:
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filename_base: WE_Char_Siren_Anim_Melee_Miss
filename_full:
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filename_base: WE_Char_Siren_Anim_Melee_Move_Short
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filename_base: WE_Char_Siren_Anim_Melee_Move_Long
filename_full:
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filename_base: WE_Cha_Siren_Skill_Phasecast_Paralysis_Proj_Fist_Stop
filename_full:
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filename_base: WE_Cha_Siren_Skill_Phasecast_Paralysis_Proj_Fist_Start
filename_full:
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filename_base: WE_Cha_Siren_Skill_Melee_Blitz
filename_full:
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filename_base: T_FX_Siren_Flavor_001_alpha
filename_full:
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filename_base: T_FX_ECHO_Greypacks_GP9
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filename_base: WE_Char_Siren_Anim_Melee_Hit_Unarmed
filename_full:
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filename_base: WE_Cha_Siren_Skill_Phaselock_Beam_Lp_Start
filename_full:
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filename_base: WE_Char_Siren_Phasecast_Start
filename_full:
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filename_base: WE_Char_Siren_Phasecast_Shot
filename_full:
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filename_base: WE_Cha_Siren_Skill_PhaseGrasp_Activate
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filename_base: WE_Cha_Siren_Skill_Phasegrasp_Singularity_Start
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filename_base: WE_Cha_Siren_Anim_Menu_Locked_Start
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filename_base: WE_Cha_Siren_Anim_Menu_Locked_Flex
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filename_base: WE_Cha_Siren_Anim_Menu_Phasecast_Start
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filename_base: WE_Cha_Siren_Anim_Menu_PhaseSlam_Start
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_PhaseSlam_Imp
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_Locked_End
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_PhaseGrasp_Proj_Fist_Start
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_Phasecast_Shot
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_Char_Select_Phasecast_Start
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_Char_Select_PhaseGrasp_Activate
filename_full:
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filename_base: WE_Char_Siren_Anim_Menu_Char_Select_Lp_Start
filename_full:
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filename_base: WE_Cha_Siren_Anim_Menu_Char_Select_PhaseSlam_Start
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Start_1st
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Imp_1st
filename_full:
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filename_base: WE_Char_Gunner_Foley_Lp_Stop
filename_full:
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filename_base: WE_Char_Gunner_Foley_Lp_Start
filename_full:
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filename_base: WE_Char_Operative_Melee_OffHand_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Zzzap_Knockback
filename_full:
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filename_base: T_FX_Operative_Quick_Change
filename_full:
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filename_base: T_FX_ECHO_Greypacks_GP8
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filename_base: WE_Char_Beastmaster_Foley_Servo_Move_Short_Soft
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Hit_Unarmed
filename_full:
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filename_base: WE_Char_Operative_Anim_CharSelect_Clone
filename_full:
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filename_base: WE_Cha_Operative_Anim_Menu_Skill_Barrier
filename_full:
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filename_base: WE_Cha_Operative_Anim_Menu_Skill_Digiclone
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Swap
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Shield_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Panic_Button_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Panic_Button_Cancel
filename_full:
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filename_base: BP_CE_Digistruct_Release_Out_ExternalCurve
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Despawn
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Teleport
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Panic_Button_Explo
filename_full:
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filename_base: WwiseBank_NPC_Mal_Heavy_Fire
filename_full:
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filename_base: WE_NPC_Mal_Heavy_Fire_Bomb_Expl
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Provoke_Lp_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Provoke_Lp_Start
filename_full:
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filename_base: WE_Char_Gunner_Anim_Move_Medium
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Idle_Lp_Stop
filename_full:
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filename_base: WE_NPC_Shared_Elemental_Tech_Death_Shock
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_CallShot_ButtonPress
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_FatigueRay_Beam
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Sparks_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Static_Beam_Lp_Sparks_Start
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_Rocket_Fire
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_Cryo_Mod
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Wep_AR_Fire
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Stop_Idle_Lp
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Start_Idle_Lp
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_Despawn
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_CallShot_TargetBeam_Stop
filename_full:
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filename_base: WE_Char_Operative_Skill_Drone_CallShot_TargetBeam_Start
filename_full:
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filename_base: WE_Cha_Operative_Passive_Skill_DuckTape_Success
filename_full:
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filename_base: WE_Char_Operative_Passive_Skill_MatrixFX
filename_full:
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filename_base: WE_Char_Operative_Skill_Clone_Swap_OnScreenFX
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Imp_3rd
filename_full:
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filename_base: WE_Char_Operative_Anim_Ground_Slam_Start_3rd
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Move_Medium
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Move_Short
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Slash_Medium
filename_full:
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filename_base: WE_Char_Operative_Anim_Swish
filename_full:
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filename_base: WE_Char_Operative_Anim_Melee_Slash_Short
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Melee/WE_Char_Operative_Anim_Melee_Slash_Short.uexp


filename_base: WE_Oak_VOBD_PL_Operative_Pain_Radiation_LP_Break
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/PL_Operative/WE_Oak_VOBD_PL_Operative_Pain_Radiation_LP_Break.uexp


filename_base: WE_Oak_VOBD_PL_Operative_GroundSlam_High_Start
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/PL_Operative/WE_Oak_VOBD_PL_Operative_GroundSlam_High_Start.uexp


filename_base: WE_Oak_VOBD_PL_Operative_GroundSlam_High_Land
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/PL_Operative/WE_Oak_VOBD_PL_Operative_GroundSlam_High_Land.uexp


filename_base: WE_Char_Operative_Anim_CharSelect_SNTRY
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Menu/WE_Char_Operative_Anim_CharSelect_SNTRY.uexp


filename_base: WE_Cha_Operative_Anim_Menu_Skill_SNTRY_Idle
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Menu/WE_Cha_Operative_Anim_Menu_Skill_SNTRY_Idle.uexp


filename_base: WE_Char_Operative_Skill_Drone_Deploy
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Skills/SNTRY/WE_Char_Operative_Skill_Drone_Deploy.uexp


filename_base: WE_Char_Gunner_R_Hand
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_R_Hand.uexp


filename_base: WE_Char_Gunner_L_Hand
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_L_Hand.uexp


filename_base: WE_Char_Gunner_Anim_Swish
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Swish.uexp


filename_base: WE_Char_Gunner_Anim_Melee_Slash_Short
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Melee_Slash_Short.uexp


filename_base: WE_Char_Gunner_Anim_Move_Short_Thrust
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_Anim_Move_Short_Thrust.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_AssaultRifle_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Impact/WE_Char_Shared_Anim_Wep_Hand_Impact_AssaultRifle_Quiet.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_AssaultRifle_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Plant/WE_Char_Shared_Anim_Wep_Hand_Plant_AssaultRifle_Quiet.uexp


filename_base: WE_Char_Gunner_Anim_Land
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_Anim_Land.uexp


filename_base: WE_Char_Gunner_Anim_Move_Short
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_Anim_Move_Short.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Solid_Slap
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Hand_Grab_Solid_Slap.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Dent
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_Foot_Step_Dent.uexp


filename_base: WE_Char_Shared_Amin_Foley_Hand_Wipe_Sholder
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Hands_Body/WE_Char_Shared_Amin_Foley_Hand_Wipe_Sholder.uexp


filename_base: WE_Char_Shared_Amin_Foley_Hand_Wipe_Brush_Off
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Hands_Body/WE_Char_Shared_Amin_Foley_Hand_Wipe_Brush_Off.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Plant_Pistol_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Plant/WE_Char_Shared_Anim_Wep_Hand_Plant_Pistol_Quiet.uexp


filename_base: WE_Char_Shared_Anim_Wep_Hand_Impact_Pistol_Quiet
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Wep_Hand_Impact/WE_Char_Shared_Anim_Wep_Hand_Impact_Pistol_Quiet.uexp


filename_base: WE_Char_Gunner_Anim_Jump
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_Anim_Jump.uexp


filename_base: WE_Char_Gunner_Anim_Move_Grab
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Custom_Foley/WE_Char_Gunner_Anim_Move_Grab.uexp


filename_base: WE_Wep_IronBear_GunnerNest_Turret_Shot
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Wep/MiniGun/WE_Wep_IronBear_GunnerNest_Turret_Shot.uexp


filename_base: WE_Wep_IronBear_FalconStrike_Nuke_Shot_Primary
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Wep/FalconStrike_Nuke/WE_Wep_IronBear_FalconStrike_Nuke_Shot_Primary.uexp


filename_base: WE_Wep_IronBear_AcidThrower_CONFIG
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Wep/AcidThrower/CONFIG/WE_Wep_IronBear_AcidThrower_CONFIG.uexp


filename_base: WE_Char_Gunner_IronBear_BubbleShield_ShockNova_Mod3_Lp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BubbleShield/WE_Char_Gunner_IronBear_BubbleShield_ShockNova_Mod3_Lp.uexp


filename_base: WE_Foley_Main_Mech_Robotic_Electro
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Main/WE_Foley_Main_Mech_Robotic_Electro.uexp


filename_base: WE_Char_Gunner_IronBear_HUD_Screen_Static_1Off
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/HUD/WE_Char_Gunner_IronBear_HUD_Screen_Static_1Off.uexp


filename_base: WE_Char_Gunner_IronBear_HUD_Screen_On
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/HUD/WE_Char_Gunner_IronBear_HUD_Screen_On.uexp


filename_base: WwiseAuxBus_IronBear
filename_full:
  OakGame/Content/Audio/AuxBuses/Default_Work_Unit/Master_Audio_Bus/World/HDR/EFX/Character/WwiseAuxBus_IronBear.uexp


filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Lp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Chain_Lp.uexp


filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Return
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Chain_Return.uexp


filename_base: WE_Char_Gunner_IronBear_Thurster
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim/WE_Char_Gunner_IronBear_Thurster.uexp


filename_base: WE_Char_IronBear_UI_FalconStrike_Shot
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_FalconStrike_Shot.uexp


filename_base: WE_Char_IronBear_UI_GrenadeLauncher_Shot
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_GrenadeLauncher_Shot.uexp


filename_base: WE_Char_IronBear_UI_MiniGun_Shot
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_MiniGun_Shot.uexp


filename_base: WE_Char_IronBear_UI_RailGun_Fire
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_RailGun_Fire.uexp


filename_base: WE_Char_IronBear_UI_RailGun_Charge
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_RailGun_Charge.uexp


filename_base: WE_Char_IronBear_UI_BearFist_Out
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_BearFist_Out.uexp


filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_06
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_Gunner_IronBear_UI_Move_Full_06.uexp


filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_01
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_Gunner_IronBear_UI_Move_Full_01.uexp


filename_base: WE_Char_IronBear_UI_Servo_Up
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_Servo_Up.uexp


filename_base: WE_Char_IronBear_UI_Servo_Down
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_Servo_Down.uexp


filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_05
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_Gunner_IronBear_UI_Move_Full_05.uexp


filename_base: WE_Char_IronBear_Stomp_Impact
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim/WE_Char_IronBear_Stomp_Impact.uexp


filename_base: WE_Char_Gunner_IBear_FalconStrike_Mov_Equip
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/FalconStrike_Mov/WE_Char_Gunner_IBear_FalconStrike_Mov_Equip.uexp


filename_base: WE_Char_Siren_Ghost_Arms_Melee_02
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Anim/GhostArms/WE_Char_Siren_Ghost_Arms_Melee_02.uexp


filename_base: WE_Char_Siren_Ghost_Arms_Melee_01
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Anim/GhostArms/WE_Char_Siren_Ghost_Arms_Melee_01.uexp


filename_base: WE_Char_Siren_Anim_Melee_Move_Medium
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Anim/Melee/WE_Char_Siren_Anim_Melee_Move_Medium.uexp


filename_base: WE_Cha_Siren_Skill_Melee_Blitz_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/WE_Cha_Siren_Skill_Melee_Blitz_Imp.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Start.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Jump_Shock
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Jump_Shock.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Jump_Fire
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Jump_Fire.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Jump_Acid
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Jump_Acid.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Activate_Finish
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Activate_Finish.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Activate_Begin
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Activate_Begin.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Acid_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Acid_Lp_Stop.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Acid_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Acid_Lp_Start.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Fire_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Fire_Lp_Stop.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Fire_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Fire_Lp_Start.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Shock_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Shock_Lp_Stop.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Shock_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Shock_Lp_Start.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Proj_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Proj_Lp_Stop.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Proj_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Proj_Lp_Start.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Fracture_Fist
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Fracture_Fist.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Exp_Shock
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Exp_Shock.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Exp_Fire
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Exp_Fire.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Exp_Acid
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Exp_Acid.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Imp.uexp


filename_base: WE_Cha_Siren_Skill_PhaseSlam_Barrage_Activate
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Slam/WE_Cha_Siren_Skill_PhaseSlam_Barrage_Activate.uexp


filename_base: WE_Cha_Siren_Skill_PhaseGrasp_Proj_Fist_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Phasegrasp/WE_Cha_Siren_Skill_PhaseGrasp_Proj_Fist_Stop.uexp


filename_base: WE_Cha_Siren_Skill_PhaseGrasp_Proj_Fist_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Phasegrasp/WE_Cha_Siren_Skill_PhaseGrasp_Proj_Fist_Start.uexp


filename_base: WE_Cha_Siren_Skill_Phasegrasp_Forcegrasp_Ground_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Phasegrasp/WE_Cha_Siren_Skill_Phasegrasp_Forcegrasp_Ground_Imp.uexp


filename_base: WE_Cha_Siren_Skill_Phasegrasp_Forcegrasp_Fist_Whoosh
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Phasegrasp/WE_Cha_Siren_Skill_Phasegrasp_Forcegrasp_Fist_Whoosh.uexp


filename_base: WE_Char_Siren_Phasecast_Proj_Lp
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Siren/Char_Siren/Skill/Phasecast/WE_Char_Siren_Phasecast_Proj_Lp.uexp


filename_base: WE_Char_Operative_Anim_CharSelect_Barrier
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Menu/WE_Char_Operative_Anim_CharSelect_Barrier.uexp


filename_base: WE_Cha_Operative_Anim_Menu_Skill_Unlock
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Menu/WE_Cha_Operative_Anim_Menu_Skill_Unlock.uexp


filename_base: WE_Char_Operative_Skill_Shield_Drop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Skills/Barrier/WE_Char_Operative_Skill_Shield_Drop.uexp


filename_base: WE_Char_Operative_Skill_Shield_Throw
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Skills/Barrier/WE_Char_Operative_Skill_Shield_Throw.uexp


filename_base: WE_Char_Operative_Skill_Clone_Deploy
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Skills/Clone/WE_Char_Operative_Skill_Clone_Deploy.uexp


filename_base: WE_Char_Operative_Skill_Shield_Interact
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Skills/Barrier/WE_Char_Operative_Skill_Shield_Interact.uexp


filename_base: WE_Char_Operative_Skill_Shield_Hit
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Skills/Barrier/WE_Char_Operative_Skill_Shield_Hit.uexp


filename_base: WE_Char_Operative_Skill_Clone_Idle_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Skills/Clone/WE_Char_Operative_Skill_Clone_Idle_Lp_Start.uexp


filename_base: WE_NPC_Shared_Elemental_Tech_Death_Corrosive
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Tech_Death/WE_NPC_Shared_Elemental_Tech_Death_Corrosive.uexp


filename_base: WE_NPC_Shared_Elemental_Tech_Death_Cryo
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Tech_Death/WE_NPC_Shared_Elemental_Tech_Death_Cryo.uexp


filename_base: WE_NPC_Shared_Elemental_Tech_Death_Incendiary
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Tech_Death/WE_NPC_Shared_Elemental_Tech_Death_Incendiary.uexp


filename_base: WE_NPC_Shared_Elemental_Tech_Death_Radiation
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Tech_Death/WE_NPC_Shared_Elemental_Tech_Death_Radiation.uexp


filename_base: WE_Cha_Operative_Anim_Menu_Skill_SNTRY_Deploy
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Operative/Char_Operative/Anim/Menu/WE_Cha_Operative_Anim_Menu_Skill_SNTRY_Deploy.uexp


filename_base: WE_Char_Gunner_Anim_Melee_Move_Medium
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner/Anim/Melee/WE_Char_Gunner_Anim_Melee_Move_Medium.uexp


filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Corrosive
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Corrosive.uexp


filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Cryo
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Cryo.uexp


filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Fire
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Fire.uexp


filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Slag
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Slag.uexp


filename_base: WE_Char_Gunner_IronBear_Move_Servo_02
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Movement_Mech/WE_Char_Gunner_IronBear_Move_Servo_02.uexp


filename_base: WE_Char_Gunner_IronBear_Move_MetalClank_05
filename_full:
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filename_base: WE_Char_Gunner_IronBear_CockPit_Enter
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filename_base: WE_Char_Gunner_IronBear_BearFist_Chain_Activate
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Chain_Activate.uexp


filename_base: WE_Char_IronBear_Fist_Digistruct_In
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_IronBear_Fist_Digistruct_In.uexp


