# object

filename_base: WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Shock
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/BearFist/WE_Char_Gunner_IronBear_BearFist_Punch_Hit_Shock.uexp


filename_base: WE_Char_Gunner_IronBear_RailGun_PreFire
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/Railgun/WE_Char_Gunner_IronBear_RailGun_PreFire.uexp


filename_base: WE_Char_Gunner_IronBear_RailGun_Fire
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/Railgun/WE_Char_Gunner_IronBear_RailGun_Fire.uexp


filename_base: WE_Char_Gunner_IronBear_RailGun_Energy_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/Railgun/WE_Char_Gunner_IronBear_RailGun_Energy_Lp_Start.uexp


filename_base: WE_Char_Gunner_IronBear_RailGun_Dry_Fire
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/Railgun/WE_Char_Gunner_IronBear_RailGun_Dry_Fire.uexp


filename_base: WE_Char_Gunner_IronBear_RailGun_Charge
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/Railgun/WE_Char_Gunner_IronBear_RailGun_Charge.uexp


filename_base: WE_Char_Gunner_IronBear_Railgun_Arm_Can_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/Railgun/WE_Char_Gunner_IronBear_Railgun_Arm_Can_Lp_Stop.uexp


filename_base: WE_Char_Gunner_IronBear_Railgun_Arm_Can_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Abilities/Railgun/WE_Char_Gunner_IronBear_Railgun_Arm_Can_Lp_Start.uexp


filename_base: WwiseBank_Foley_Acc_Gear_Swat_Vest
filename_full:
  OakGame/Content/Audio/SoundBanks/Foley_System/Foley_System/Foley_Acc/WwiseBank_Foley_Acc_Gear_Swat_Vest.uexp


filename_base: WE_Char_IronBear_UI_FalconStrike_Reload
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_FalconStrike_Reload.uexp


filename_base: WE_Char_IronBear_UI_FalconStrike_Load_Rocket
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_FalconStrike_Load_Rocket.uexp


filename_base: WE_Char_IronBear_UI_RailGun_Activate
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_RailGun_Activate.uexp


filename_base: WE_Char_IronBear_UI_Equip_Weapon
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_Equip_Weapon.uexp


filename_base: WE_Char_IronBear_UI_Flamethrower_Shot_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_Flamethrower_Shot_Start.uexp


filename_base: WE_Char_IronBear_UI_BearFist_In
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_BearFist_In.uexp


filename_base: WE_Char_IronBear_UI_Locked_To_SkillScreen
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_Locked_To_SkillScreen.uexp


filename_base: WE_Char_Gunner_IronBear_UI_Move_Full_03
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_Gunner_IronBear_UI_Move_Full_03.uexp


filename_base: WE_Char_IronBear_UI_Flamethrower_Shot_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Gunner/Char_Gunner_IronBear/Anim_Menu/WE_Char_IronBear_UI_Flamethrower_Shot_Stop.uexp


filename_base: WE_NPC_Claptrap_Servo_Quick_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_RC.uasset


filename_base: WE_NPC_Claptrap_Servo_Long_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Long_RC.uasset


filename_base: WE_NPC_Claptrap_Servo_Medium_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_RC.uasset


filename_base: WE_NPC_Claptrap_Drive_Short_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_03.uasset


filename_base: WE_NPC_Claptrap_Drive_Short_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_01.uasset


filename_base: WE_NPC_Claptrap_TrayOpen_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_TrayOpen_01.uasset


filename_base: WE_NPC_Claptrap_Jump_Land
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Jump_Land.uasset


filename_base: WE_NPC_Claptrap_Impact_Large
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Impact_Large.uasset


filename_base: WE_NPC_Claptrap_Servo_Long_05
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Long_05.uasset


filename_base: WE_NPC_Claptrap_Rattle_08
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_08.uasset


filename_base: WE_NPC_Claptrap_Rattle_06
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_06.uasset


filename_base: WE_NPC_Claptrap_Impact_Small
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Impact_Small.uasset


filename_base: WE_NPC_Claptrap_Servo_Medium_07
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_07.uasset


filename_base: WE_NPC_Claptrap_Drive_Started
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Started.uasset


filename_base: WE_NPC_Claptrap_Drive_Short_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_RC.uasset


filename_base: WE_NPC_Claptrap_Drive_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Lp_Stop.uasset


filename_base: WE_NPC_Claptrap_Drive_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Lp_Start.uasset


filename_base: WE_NPC_Claptrap_Impact_Medium
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Impact_Medium.uasset


filename_base: WE_NPC_Claptrap_Antenna_Bounce
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Antenna_Bounce.uasset


filename_base: WE_NPC_Claptrap_Rattle_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_RC.uasset


filename_base: WE_NPC_Claptrap_Servo_Quick_05
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_05.uasset


filename_base: WE_NPC_Claptrap_Servo_Medium_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_03.uasset


filename_base: WE_NPC_Claptrap_Servo_Long_04
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Long_04.uasset


filename_base: WE_NPC_Claptrap_Servo_Quick_05
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_05.uexp


filename_base: WE_NPC_Claptrap_Servo_Medium_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_03.uexp


filename_base: WE_NPC_Claptrap_Servo_Long_04
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Long_04.uexp


filename_base: WE_NPC_Claptrap_Antenna_Bounce
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Antenna_Bounce.uexp


filename_base: WE_NPC_Claptrap_Rattle_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_RC.uexp


filename_base: WE_NPC_Claptrap_Drive_Started
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Started.uexp


filename_base: WE_NPC_Claptrap_Drive_Short_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_RC.uexp


filename_base: WE_NPC_Claptrap_Drive_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Lp_Stop.uexp


filename_base: WE_NPC_Claptrap_Drive_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Lp_Start.uexp


filename_base: WE_NPC_Claptrap_Impact_Medium
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Impact_Medium.uexp


filename_base: WE_NPC_Claptrap_Impact_Small
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Impact_Small.uexp


filename_base: WE_NPC_Claptrap_Servo_Medium_07
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_07.uexp


filename_base: WE_NPC_Claptrap_Drive_Short_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_03.uexp


filename_base: WE_NPC_Claptrap_Drive_Short_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_01.uexp


filename_base: WE_NPC_Claptrap_TrayOpen_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_TrayOpen_01.uexp


filename_base: WE_NPC_Claptrap_Jump_Land
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Jump_Land.uexp


filename_base: WE_NPC_Claptrap_Impact_Large
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Impact_Large.uexp


filename_base: WE_NPC_Claptrap_Servo_Long_05
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Long_05.uexp


filename_base: WE_NPC_Claptrap_Rattle_08
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_08.uexp


filename_base: WE_NPC_Claptrap_Rattle_06
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_06.uexp


filename_base: WE_NPC_Claptrap_Servo_Medium_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_RC.uexp


filename_base: WE_NPC_Claptrap_Servo_Quick_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_RC.uexp


filename_base: WE_NPC_Claptrap_Servo_Long_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Long_RC.uexp


filename_base: PS_New_U_Checkpoint_Projector_Only
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Systems/PS_New_U_Checkpoint_Projector_Only.uasset


filename_base: SK_CheckPoint
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Rig/SK_CheckPoint.uasset


filename_base: WE_IO_Resurrect_Travel_Station_Deactivate_2
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Deactivate_2.uasset


filename_base: WE_IO_Resurrect_Travel_Station_Activate_2
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Activate_2.uasset


filename_base: SK_CheckPoint_Skeleton
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Rig/SK_CheckPoint_Skeleton.uasset


filename_base: SK_CheckPoint_PhysicsAsset
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Rig/SK_CheckPoint_PhysicsAsset.uasset


filename_base: T_FastTravelStation_EM
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_EM.uasset


filename_base: T_CheckPoint_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Textures/T_CheckPoint_D.uasset


filename_base: T_CheckPoint_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Textures/T_CheckPoint_C.uasset


filename_base: PS_New_U_Checkpoint_Projector_Main_Combined
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Systems/PS_New_U_Checkpoint_Projector_Main_Combined.uasset


filename_base: WE_IO_Resurrect_Travel_Station_Deactivate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Deactivate.uasset


filename_base: WE_IO_Resurrect_Travel_Station_Activate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Activate.uasset


filename_base: WE_IO_VendingMachine_Button_Use_Approach_In
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_VendingMachine/Buttons/WE_IO_VendingMachine_Button_Use_Approach_In.uasset


filename_base: T_FX_WavingMan
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Textures/T_FX_WavingMan.uasset


filename_base: T_FX_FastTravel_Text
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Textures/T_FX_FastTravel_Text.uasset


filename_base: WE_IO_VendingMachine_Button_Use_Approach_Out
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_VendingMachine/Buttons/WE_IO_VendingMachine_Button_Use_Approach_Out.uasset


filename_base: T_FX_PlanetaryRock_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Textures/T_FX_PlanetaryRock_N.uasset


filename_base: T_HyperionDecals_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_HyperionDecals_D.uasset


filename_base: T_HyperionDecals_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_HyperionDecals_C.uasset


filename_base: T_FastTravelStation_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_N.uasset


filename_base: T_FastTravelStation_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_D.uasset


filename_base: T_FastTravelStation_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_C.uasset


filename_base: T_HyperionDecals_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_HyperionDecals_D.uexp


filename_base: T_HyperionDecals_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_HyperionDecals_C.uexp


filename_base: T_FastTravelStation_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_N.uexp


filename_base: T_FastTravelStation_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_D.uexp


filename_base: T_FastTravelStation_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_C.uexp


filename_base: T_FX_PlanetaryRock_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Textures/T_FX_PlanetaryRock_N.uexp


filename_base: WE_IO_VendingMachine_Button_Use_Approach_Out
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_VendingMachine/Buttons/WE_IO_VendingMachine_Button_Use_Approach_Out.uexp


filename_base: T_FX_FastTravel_Text
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Textures/T_FX_FastTravel_Text.uexp


filename_base: T_FX_WavingMan
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Textures/T_FX_WavingMan.uexp


filename_base: WE_IO_VendingMachine_Button_Use_Approach_In
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_VendingMachine/Buttons/WE_IO_VendingMachine_Button_Use_Approach_In.uexp


filename_base: PS_New_U_Checkpoint_Projector_Main_Combined
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Systems/PS_New_U_Checkpoint_Projector_Main_Combined.uexp


filename_base: WE_IO_Resurrect_Travel_Station_Deactivate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Deactivate.uexp


filename_base: WE_IO_Resurrect_Travel_Station_Activate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Activate.uexp


filename_base: T_FastTravelStation_EM
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/_Shared/Model/Textures/T_FastTravelStation_EM.uexp


filename_base: T_CheckPoint_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Textures/T_CheckPoint_D.uexp


filename_base: T_CheckPoint_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Textures/T_CheckPoint_C.uexp


filename_base: SK_CheckPoint_Skeleton
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Rig/SK_CheckPoint_Skeleton.uexp


filename_base: SK_CheckPoint_PhysicsAsset
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Rig/SK_CheckPoint_PhysicsAsset.uexp


filename_base: PS_New_U_Checkpoint_Projector_Only
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/FastTravelStation/Effects/Systems/PS_New_U_Checkpoint_Projector_Only.uexp


filename_base: WE_IO_Resurrect_Travel_Station_Deactivate_2
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Deactivate_2.uexp


filename_base: WE_IO_Resurrect_Travel_Station_Activate_2
filename_full:
  OakGame/Content/Audio/Events/IO/IO_GameSystemMachines/Global/IO_Resurrect_Travel_Station/WE_IO_Resurrect_Travel_Station_Activate_2.uexp


filename_base: SK_CheckPoint
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/Checkpoint/_Shared/Model/Rig/SK_CheckPoint.uexp


filename_base: WE_NPC_Claptrap_Drive_Short_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_02.uasset


filename_base: WE_NPC_Claptrap_Drive_Short_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_02.uexp


filename_base: WE_NPC_Claptrap_Servo_Hand_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Hand_RC.uasset


filename_base: WE_NPC_Claptrap_Servo_Hand_RC
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Hand_RC.uexp


filename_base: SM_FloorStraight1000_W1000
filename_full:
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filename_base: T_Ticks_Triangles_U
filename_full:
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filename_base: SM_FloorStraight1000_W1000
filename_full:
  Engine/Plugins/Gearbox/GbxSharedBlockoutAssets/Content/Floors/Straight/FloorStraight1000_W1000/Model/Meshes/SM_FloorStraight1000_W1000.uexp


filename_base: T_Ticks_Triangles_U
filename_full:
  Engine/Plugins/Gearbox/GbxSharedBlockoutAssets/Content/_Shared/Model/Textures/T_Ticks_Triangles_U.uexp


filename_base: SM_CombinedFloor_Recruitment_V01
filename_full:
  OakGame/Content/MapSpecific/Recruitment/CombinedFloors/Models/Meshes/SM_CombinedFloor_Recruitment_V01.uasset


filename_base: SM_CombinedFloor_Recruitment_ShivRoom
filename_full:
  OakGame/Content/MapSpecific/Recruitment/CombinedFloors/Models/Meshes/SM_CombinedFloor_Recruitment_ShivRoom.uasset


filename_base: SM_Junk_DecoPiece_03_ExtraCollision
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BirthdaySurprise/Props/Model/Meshes/SM_Junk_DecoPiece_03_ExtraCollision.uasset


filename_base: PS_COVBarrier_Explosion_Single
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Systems/PS_COVBarrier_Explosion_Single.uasset


filename_base: SM_FX_COVBarrierDebris_Set01_04
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Set01_04.uasset


filename_base: SM_FX_COVBarrierDebris_Set01_03
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Set01_03.uasset


filename_base: SM_FX_COVBarrierDebris_Panels_02
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Panels_02.uasset


filename_base: SM_FX_COVBarrierDebris_Panels_01
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Panels_01.uasset


filename_base: T_FX_Vault_Logo_Door_Open
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Vault_Logo_Door_Open.uasset


filename_base: T_FX_Vault_Logo_Door_Close
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Vault_Logo_Door_Close.uasset


filename_base: T_FX_Background_Boot_Blue
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Background_Boot_Blue.uasset


filename_base: WE_IO_ElectricBattery_StartCharge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_StartCharge.uasset


filename_base: WE_IO_ElectricBattery_Spark_Hint_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_Spark_Hint_Lp_Start.uasset


filename_base: WE_IO_ElectricBattery_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_Lp_Stop.uasset


filename_base: WE_IO_ElectricBattery_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_Lp_Start.uasset


filename_base: T_Electric_Battery_E
filename_full:
  OakGame/Content/InteractiveObjects/ElectricBattery/Shared/Model/Textures/T_Electric_Battery_E.uasset


filename_base: T_Electric_Battery_D
filename_full:
  OakGame/Content/InteractiveObjects/ElectricBattery/Shared/Model/Textures/T_Electric_Battery_D.uasset


filename_base: T_Electric_Battery_C
filename_full:
  OakGame/Content/InteractiveObjects/ElectricBattery/Shared/Model/Textures/T_Electric_Battery_C.uasset


filename_base: WE_IO_ElectricBattery_StartCharge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_StartCharge.uexp


filename_base: WE_IO_ElectricBattery_Spark_Hint_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_Spark_Hint_Lp_Start.uexp


filename_base: WE_IO_ElectricBattery_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_Lp_Stop.uexp


filename_base: WE_IO_ElectricBattery_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricBattery/WE_IO_ElectricBattery_Lp_Start.uexp


filename_base: T_FX_Vault_Logo_Door_Close
filename_full:
  OakGame/Content/InteractiveObjects/EchoCommunicator/Effects/Textures/T_FX_Vault_Logo_Door_Close.uexp


filename_base: SM_FX_COVBarrierDebris_Set01_04
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Set01_04.uexp


filename_base: SM_FX_COVBarrierDebris_Set01_03
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Set01_03.uexp


filename_base: SM_FX_COVBarrierDebris_Panels_02
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Panels_02.uexp


filename_base: SM_FX_COVBarrierDebris_Panels_01
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Meshes/SM_FX_COVBarrierDebris_Panels_01.uexp


filename_base: SM_CombinedFloor_Recruitment_V01
filename_full:
  OakGame/Content/MapSpecific/Recruitment/CombinedFloors/Models/Meshes/SM_CombinedFloor_Recruitment_V01.uexp


filename_base: SM_CombinedFloor_Recruitment_ShivRoom
filename_full:
  OakGame/Content/MapSpecific/Recruitment/CombinedFloors/Models/Meshes/SM_CombinedFloor_Recruitment_ShivRoom.uexp


filename_base: SM_Junk_DecoPiece_03_ExtraCollision
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BirthdaySurprise/Props/Model/Meshes/SM_Junk_DecoPiece_03_ExtraCollision.uexp


filename_base: PS_COVBarrier_Explosion_Single
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Effects/Systems/PS_COVBarrier_Explosion_Single.uexp


filename_base: SM_Light_Exterior_Tube
filename_full:
  OakGame/Content/LevelLighting/Environments/Promethea/Lights_Exterior/Meshes/SM_Light_Exterior_Tube.uasset


filename_base: Utility_Traffic_TireTreads_NWB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Global/Utility_Traffic_TireTreads_NWB_LayerInfo.uasset


filename_base: Utility_Erase_DecoMeshes_NWB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Global/Utility_Erase_DecoMeshes_NWB_LayerInfo.uasset


filename_base: Utility_BlowingSand_NWB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Global/Utility_BlowingSand_NWB_LayerInfo.uasset


filename_base: Mat_Global_JunkPile_V1_WB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Global/Mat_Global_JunkPile_V1_WB_LayerInfo.uasset


filename_base: T_Light_Emissive_D
filename_full:
  OakGame/Content/LevelLighting/Environments/Promethea/Lights_Exterior/Textures/T_Light_Emissive_D.uasset


filename_base: T_Oiltank_Decal_D
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Textures/T_Oiltank_Decal_D.uasset


filename_base: T_Oiltank_Decal_C
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Textures/T_Oiltank_Decal_C.uasset


filename_base: WE_IO_Lootable_Gen_AmmoChest_Tray
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_Ammo_Chest/WE_IO_Lootable_Gen_AmmoChest_Tray.uasset


filename_base: WE_IO_Lootable_Gen_AmmoChest_Steam
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_Ammo_Chest/WE_IO_Lootable_Gen_AmmoChest_Steam.uasset


filename_base: WE_IO_Lootable_Gen_AmmoChest_Latch_Right
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_Ammo_Chest/WE_IO_Lootable_Gen_AmmoChest_Latch_Right.uasset


filename_base: WE_IO_Lootable_Gen_AmmoChest_Latch_Left
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_Ammo_Chest/WE_IO_Lootable_Gen_AmmoChest_Latch_Left.uasset


filename_base: WE_IO_Lootable_Gen_AmmoChest_Door
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_Ammo_Chest/WE_IO_Lootable_Gen_AmmoChest_Door.uasset


filename_base: PS_Destructibles_Generic_Dust
filename_full:
  OakGame/Content/Destructibles/_GreyboxDestructibles/Effects/Systems/PS_Destructibles_Generic_Dust.uasset


filename_base: T_DoorCourtyard_N
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Monastery/DoorCourtyard/Model/Textures/T_DoorCourtyard_N.uasset


filename_base: T_DoorCourtyard_D
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Monastery/DoorCourtyard/Model/Textures/T_DoorCourtyard_D.uasset


filename_base: T_DoorCourtyard_C
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Monastery/DoorCourtyard/Model/Textures/T_DoorCourtyard_C.uasset


filename_base: WwiseSwitch_Veh_Wheel_Index_Secondary_Veh_Wheel_Index_Secondary_02
filename_full:
  OakGame/Content/Audio/Switches/Veh_Switches/WwiseSwitch_Veh_Wheel_Index_Secondary_Veh_Wheel_Index_Secondary_02.uasset


filename_base: WwiseSwitch_Veh_Wheel_Index_Secondary_Veh_Wheel_Index_Secondary_01
filename_full:
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_04
filename_full:
  OakGame/Content/Audio/Switches/Veh_Switches/WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_04.uasset


filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_03
filename_full:
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_02
filename_full:
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_01
filename_full:
  OakGame/Content/Audio/Switches/Veh_Switches/WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_01.uasset


filename_base: WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_Additive_02
filename_full:
  OakGame/Content/Audio/Switches/Veh_Switches/WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_Additive_02.uasset


filename_base: WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_Additive_01
filename_full:
  OakGame/Content/Audio/Switches/Veh_Switches/WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_Additive_01.uasset


filename_base: WE_Veh_Technical_BarbedWheels_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_BarbedWheels_Lp_Stop.uasset


filename_base: WE_Veh_Technical_BarbedWheels_Lp_Start
filename_full:
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filename_base: WwiseSwitch_Veh_Wheel_Index_Secondary_Veh_Wheel_Index_None
filename_full:
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_None
filename_full:
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filename_base: WwiseBank_Veh_Technical
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/Vehicle_Variants/Veh_Variants/WwiseBank_Veh_Technical.uasset


filename_base: WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_None
filename_full:
  OakGame/Content/Audio/Switches/Veh_Switches/WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_None.uasset


filename_base: WE_Veh_Catch_a_Ride_Digistruct_Out
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Catch_a_Ride/WE_Veh_Catch_a_Ride_Digistruct_Out.uasset


filename_base: WE_Veh_Technical_Suspension_Extension
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Suspension_Extension.uasset


filename_base: WE_Veh_Technical_Suspension_Compression
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Suspension_Compression.uasset


filename_base: WE_Veh_Technical_Landing
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Landing.uasset


filename_base: WE_Veh_Technical_Impact_Med
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Impact_Med.uasset


filename_base: WE_Veh_Technical_Impact_Grinding_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Impact_Grinding_Start.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V04
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V04.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V03
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V03.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V02
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V02.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V01
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V01.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Start_V04
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Start_V04.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Start_V03
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Start_V03.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Start_V02
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Start_V02.uasset


filename_base: WE_Veh_Technical_Engine_Lp_Start_V01
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Start_V01.uasset


filename_base: WE_Veh_Technical_Damage_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Damage_Lp_Stop.uasset


filename_base: WE_Veh_Technical_Damage_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Damage_Lp_Start.uasset


filename_base: WE_Veh_Technical_Brake_Squeals_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Brake_Squeals_Lp_Start.uasset


filename_base: WE_Veh_Wheels_Surface_Loop_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Surface_Loop_Stop.uasset


filename_base: WE_Veh_Wheels_Surface_Loop_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Surface_Loop_Start.uasset


filename_base: WE_Veh_Wheels_Overspin_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Overspin_Stop.uasset


filename_base: WE_Veh_Wheels_Overspin_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Overspin_Start.uasset


filename_base: WE_Veh_Wheels_Debris_Small
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Debris_Small.uasset


filename_base: WE_Veh_Wheels_Debris_Medium
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Debris_Medium.uasset


filename_base: WE_Veh_Wheels_Debris_Large
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Debris_Large.uasset


filename_base: WE_Veh_Damage_Persistent_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Persistent_Lp_Start.uasset


filename_base: WwiseBank_Veh_Shared_Wheels
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/_Vehicles_Shared/Veh_Shared/WwiseBank_Veh_Shared_Wheels.uasset


filename_base: WwiseBank_Veh_Shared_Damage
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/_Vehicles_Shared/Veh_Shared/WwiseBank_Veh_Shared_Damage.uasset


filename_base: WE_Veh_HeatPings_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_HeatPings_Start.uasset


filename_base: WE_Veh_StatusEffect_Cryo_Thawing
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Veh_StatusEffect/WE_Veh_StatusEffect_Cryo_Thawing.uasset


filename_base: WE_Veh_StatusEffect_Cryo_Frozen
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Veh_StatusEffect/WE_Veh_StatusEffect_Cryo_Frozen.uasset


filename_base: WE_Veh_Horn_Technical_Default_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/Defaults/WE_Veh_Horn_Technical_Default_Stop.uasset


filename_base: WE_Veh_Horn_Technical_Default_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/Defaults/WE_Veh_Horn_Technical_Default_Start.uasset


filename_base: WE_Veh_Technical_BackFire_Large
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/BackFires/WE_Veh_Technical_BackFire_Large.uasset


filename_base: WE_Veh_Technical_BackFire
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/BackFires/WE_Veh_Technical_BackFire.uasset


filename_base: WE_Veh_Damage_Destroyed
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Destroyed.uasset


filename_base: WE_Veh_Damage_Destroyed_Fire
filename_full:
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filename_base: SM_Light_Rustic_Mount_PipesSingleLight
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filename_base: PS_LiquidTank_Incendiary_StandOil_Fuse
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filename_base: SM_OilTank_Small_Stand
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filename_base: DA_ExplodingObjectPresentation_LiquidTank_Stand
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filename_base: WE_IO_Indust_Pipe_Water_Splashing_Lp
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filename_base: T_PipeTarget_Elemental_D
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filename_base: NewDA_IO_ExplodingPipe_Alternate_Oil
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filename_base: PS_Oil_SmallPipeLiquid_Long
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filename_base: SM_ElectricalWire_EndCap02
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filename_base: SM_Umbrella_Small
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filename_base: SM_Spork_Antenna
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filename_base: SM_Coat_Hanger
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filename_base: WE_NPC_Claptrap_Drive_Stopped
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filename_base: WE_NPC_Claptrap_Drive_AS_Crouch_Walk_F
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filename_base: WE_NPC_Claptrap_KeyStroke
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filename_base: WE_NPC_Claptrap_Servo_Hand_03
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filename_base: WE_NPC_Claptrap_Servo_Eye_01
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filename_base: WE_NPC_Claptrap_Servo_Quick_06
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filename_base: WE_NPC_Claptrap_TrayClose_01
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filename_base: WE_NPC_Claptrap_Echo_Device_Foley_Press
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filename_base: WE_NPC_Claptrap_Servo_Quick_02
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filename_base: WE_NPC_Claptrap_Servo_Eye_02
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filename_base: WE_NPC_Claptrap_Rattle_07
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filename_base: WE_NPC_Claptrap_Servo_Short_01
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filename_base: WE_NPC_Claptrap_Antenna_Rip
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filename_base: WE_NPC_Claptrap_Servo_Hand_01
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filename_base: WE_NPC_Claptrap_Servo_Medium_06
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filename_base: WE_NPC_Claptrap_Rattle_03
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filename_base: WE_NPC_Claptrap_Drive_Short_05
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filename_base: WE_NPC_Claptrap_Antenna_Raise_Lower
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filename_base: WE_NPC_Claptrap_Rattle_04
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filename_base: WE_NPC_Shared_Wep_Grenade_Timer
filename_full:
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filename_base: SK_Bandit_CardboardBox_PhysicsAsset
filename_full:
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filename_base: WE_IO_Lootable_CoV_Cardboard_Box_Open
filename_full:
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filename_base: PS_IO_COV_Recruitment_Door_CustomSize
filename_full:
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filename_base: WE_IO_Door_CoV_RecruitmentDoor_Small_Open_End
filename_full:
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filename_base: WE_IO_Door_CoV_RecruitmentDoor_Small_Open
filename_full:
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filename_base: WE_IO_Door_CoV_RecruitmentDoor_Close_Hinge
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filename_base: WE_IO_Door_CoV_RecruitmentDoor_Close_End
filename_full:
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filename_base: SM_Button_Generic_Hexagonal_V1
filename_full:
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filename_base: WE_IO_Switch_Industiral_Keyboard_Typing_NoBeep
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industrial_Keyboard/WE_IO_Switch_Industiral_Keyboard_Typing_NoBeep.uasset


filename_base: WE_IO_Switch_Industiral_Keyboard_Typing_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industrial_Keyboard/WE_IO_Switch_Industiral_Keyboard_Typing_Locked.uasset


filename_base: WE_IO_Switch_Industiral_Keyboard_Typing
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industrial_Keyboard/WE_IO_Switch_Industiral_Keyboard_Typing.uasset


filename_base: WE_Foley_Main_Loop_Cloth
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Main_Loops/WE_Foley_Main_Loop_Cloth.uasset


filename_base: WE_NPC_Lilith_Siren_Wings_PhaseHalk_WingTipR_Lp
filename_full:
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filename_base: WE_NPC_Lilith_Siren_Wings_PhaseHalk_WingTipL_Lp
filename_full:
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filename_base: WE_NPC_Lilith_Siren_Wings_PhaseHalk_Body_Lp
filename_full:
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filename_base: WE_Oak_VOBD_NPC_Lilith_Pain_Radiation_LP_Break
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/NPC_Lilith/WE_Oak_VOBD_NPC_Lilith_Pain_Radiation_LP_Break.uasset


filename_base: WE_NPC_Shared_Typing
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Typing.uasset


filename_base: WE_NPC_Shared_Typing_Single
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Typing_Single.uasset


filename_base: WE_NPC_Lilith_Siren_Phasewalk_Out
filename_full:
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filename_base: WE_NPC_Lilith_Siren_Phasewalk_In
filename_full:
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filename_base: WE_NPC_Lilith_Siren_Phasewalk_Blast
filename_full:
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filename_base: WE_NPC_Lilith_Siren_Phasewalk_Door_Out
filename_full:
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filename_base: WE_NPC_Lilith_Siren_Phasewalk_Door_In
filename_full:
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filename_base: SM_GateKeeper_Doors
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Mesh/SM_GateKeeper_Doors.uasset


filename_base: PS_PlayableIntro_Operative_SelectedExplo_01
filename_full:
  OakGame/Content/Common/Effects/Systems/UI/Operative/PS_PlayableIntro_Operative_SelectedExplo_01.uasset


filename_base: PS_PlayableIntro_BeastMaster_SelectedExplo_01
filename_full:
  OakGame/Content/Common/Effects/Systems/UI/Beastmaster/PS_PlayableIntro_BeastMaster_SelectedExplo_01.uasset


filename_base: DA_Destructible_MissionRelevant_Pallet
filename_full:
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filename_base: DA_Destructible_MissionRelevant_ClaptrapBridge
filename_full:
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filename_base: T_SM_GateKeeper_N
filename_full:
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filename_base: T_SM_GateKeeper_D
filename_full:
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filename_base: T_SM_GateKeeper_C
filename_full:
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filename_base: T_ControlPanel_Crane_D
filename_full:
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filename_base: T_ControlPanel_Crane_C
filename_full:
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filename_base: WE_HUD_Global_Echo_Device_Foley_Dpad_Released
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Dpad_Released.uasset


filename_base: WE_HUD_Global_Echo_Device_Foley_Dpad_Depressed
filename_full:
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filename_base: SK_GateKeeper
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Rig/SK_GateKeeper.uasset


filename_base: PS_GateKeeper_Eye_Idle
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Effects/Systems/PS_GateKeeper_Eye_Idle.uasset


filename_base: SK_GateKeeper_Skeleton
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Rig/SK_GateKeeper_Skeleton.uasset


filename_base: SK_GateKeeper_PhysicsAsset
filename_full:
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filename_base: SM_FX_GateKeeper_Eye
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Effects/Meshes/SM_FX_GateKeeper_Eye.uasset


filename_base: AimO_GateKeeper
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Animation/AimO_GateKeeper.uasset


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Idle
filename_full:
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filename_base: WE_IO_Lootable_CoV_RedChest_Tray_Up
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Tray_Up.uasset


filename_base: WE_IO_Lootable_CoV_RedChest_Tray_Right
filename_full:
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filename_base: WE_IO_Lootable_CoV_RedChest_Tray_Left
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Tray_Left.uasset


filename_base: WE_IO_Lootable_CoV_RedChest_Tray_Center
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Tray_Center.uasset


filename_base: WE_IO_Lootable_CoV_RedChest_Open_Right
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Open_Right.uasset


filename_base: WE_IO_Lootable_CoV_RedChest_Open_Left
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Open_Left.uasset


filename_base: WE_IO_Lootable_CoV_RedChest_Open_Center
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Open_Center.uasset


filename_base: PS_Trunk_Car_Backfire_Lootable
filename_full:
  OakGame/Content/Lootables/Industrial/Trunk_Car/Effects/Systems/PS_Trunk_Car_Backfire_Lootable.uasset


filename_base: WE_IO_Lootable_Industrial_CarTrunk_Trunk
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_CarTrunk/WE_IO_Lootable_Industrial_CarTrunk_Trunk.uasset


filename_base: WE_IO_Lootable_Industrial_CarTrunk_Shelf_Small
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_CarTrunk/WE_IO_Lootable_Industrial_CarTrunk_Shelf_Small.uasset


filename_base: WE_IO_Lootable_Industrial_CarTrunk_Shelf_Large
filename_full:
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filename_base: WE_IO_Lootable_Industrial_CarTrunk_Engine
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_CarTrunk/WE_IO_Lootable_Industrial_CarTrunk_Engine.uasset


filename_base: WE_IO_Lootable_CoV_AmmoCrate_Latch
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_AmmoCrate/WE_IO_Lootable_CoV_AmmoCrate_Latch.uasset


filename_base: WE_IO_Switch_FloorLever_Enable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_FloorLever/WE_IO_Switch_FloorLever_Enable.uasset


filename_base: WE_IO_Switch_FloorLever_Disable_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_FloorLever/WE_IO_Switch_FloorLever_Disable_Locked.uasset


filename_base: WE_IO_Switch_FloorLever_Disable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_FloorLever/WE_IO_Switch_FloorLever_Disable.uasset


filename_base: SM_COV_ButtonBase_Kitbash
filename_full:
  OakGame/Content/InteractiveObjects/Switches/CoV/Kitbash/Model/Meshes/SM_COV_ButtonBase_Kitbash.uasset


filename_base: WE_IO_Switch_CoV_Button_Click_Out
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_CoV_Button/WE_IO_Switch_CoV_Button_Click_Out.uasset


filename_base: WE_IO_Switch_CoV_Button_Click_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_CoV_Button/WE_IO_Switch_CoV_Button_Click_Locked.uasset


filename_base: WE_IO_Switch_CoV_Button_Click_In
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_CoV_Button/WE_IO_Switch_CoV_Button_Click_In.uasset


filename_base: SK_ControlPanel_Crane_PhysicsAsset
filename_full:
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filename_base: SK_ControlPanel_Crane
filename_full:
  OakGame/Content/InteractiveObjects/Switches/ControlPanel_Crane/Model/Rig/SK_ControlPanel_Crane.uasset


filename_base: SK_ControlPanel_Crane_Skeleton
filename_full:
  OakGame/Content/InteractiveObjects/Switches/ControlPanel_Crane/Model/Rig/SK_ControlPanel_Crane_Skeleton.uasset


filename_base: WE_IO_Switch_ControlPanel_Crane_Lever_Enable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Lever_Enable.uasset


filename_base: WE_IO_Switch_ControlPanel_Crane_Button_Enable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Button_Enable.uasset


filename_base: WE_IO_Switch_ControlPanel_Crane_Lever_Disable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Lever_Disable.uasset


filename_base: WE_IO_Switch_ControlPanel_Crane_Button_Disable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Button_Disable.uasset


filename_base: WE_IO_Switch_ControlPanel_Crane_Lever_Locked_Use
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Lever_Locked_Use.uasset


filename_base: PS_M01_Claptrap_Chest_Scripted_Debris
filename_full:
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filename_base: PS_Chest_Explosion_MissionScripted_Blur_Screen
filename_full:
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filename_base: SM_IO_Mission_Cube
filename_full:
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filename_base: WE_IO_Mission_Prologue_Magnet_FX_Lp
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Magnet_Release
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Motor_Magnet_Swing
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Magnet_Impact_Wall
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Generic_Motor_Stop
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Generic_Motor_Start
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Generic_Motor_Move
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Motor
filename_full:
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filename_base: WE_IO_Mission_Prologue_Crane_Chain
filename_full:
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filename_base: WE_NPC_Claptrap_Drive_Short_08
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_08.uasset


filename_base: SM_QuickChangeStation
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Model/Meshes/SM_QuickChangeStation.uasset


filename_base: PS_QuickChange_Projector
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Systems/PS_QuickChange_Projector.uasset


filename_base: WE_NPC_Claptrap_CraneMagnet_Fall_Impact
filename_full:
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filename_base: T_QuickChangeStation_N
filename_full:
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filename_base: T_QuickChangeStation_D
filename_full:
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filename_base: T_QuickChangeStation_C
filename_full:
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filename_base: T_FX_QuickChange_Banner
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_QuickChange_Banner.uasset


filename_base: T_FX_QuickChange_Person
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_QuickChange_Person.uasset


filename_base: T_FX_Heads_Scroll
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_Heads_Scroll.uasset


filename_base: T_FX_HeadAnimTrack
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_HeadAnimTrack.uasset


filename_base: WE_IO_Mission_Prologue_CarHook_Pully
filename_full:
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filename_base: WE_IO_Mission_Prologue_CarHook_MotorGears
filename_full:
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filename_base: WE_IO_Mission_Prologue_CarHook_CarEngine
filename_full:
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filename_base: WE_IO_Mission_Prologue_CarHook_Car
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_CarHook_Car.uasset


filename_base: SM_Barrier_MetalConcreteWood_Base
filename_full:
  OakGame/Content/Destructibles/Pandora/Barrier_MetalConcreteWood/Model/Meshes/SM_Barrier_MetalConcreteWood_Base.uasset


filename_base: PD_Barrier_MetalConcreteWood_Pieces
filename_full:
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filename_base: WE_IO_Mission_Prologue_Destruct_WoodBridge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Destruct_WoodBridge.uasset


filename_base: PD_Bridge_Foot_Pieces
filename_full:
  OakGame/Content/Destructibles/MissionSpecific/Prologue/Bridge_Foot/Model/Meshes/PD_Bridge_Foot_Pieces.uasset


filename_base: SM_Detonator_Handle
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Detonator/_Shared/Model/Meshes/SM_Detonator_Handle.uasset


filename_base: PS_Detonator_Spark_Thrown
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Detonator/_Shared/Effects/Systems/PS_Detonator_Spark_Thrown.uasset


filename_base: WE_IO_Switch_Detonator_Sparks
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Detonator/WE_IO_Switch_Detonator_Sparks.uasset


filename_base: WE_IO_Switch_Detonator_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Detonator/WE_IO_Switch_Detonator_Locked.uasset


filename_base: WE_IO_Switch_Detonator_Deactivate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Detonator/WE_IO_Switch_Detonator_Deactivate.uasset


filename_base: WE_IO_Switch_Detonator_Activate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Detonator/WE_IO_Switch_Detonator_Activate.uasset


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Think_Start
filename_full:
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filename_base: WE_IO_Mission_Prologue_Gatekeeper_Think_End
filename_full:
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filename_base: WE_IO_Mission_Prologue_Gatekeeper_Extend
filename_full:
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filename_base: WE_IO_Mission_Prologue_Gatekeeper_Retract
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Retract.uasset


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Examining
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Examining.uasset


filename_base: WE_NPC_Claptrap_EyeBeam
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_EyeBeam.uasset


filename_base: SM_FX_VaultMap_Key_LightningMesh_04
filename_full:
  OakGame/Content/Missions/Plot/Ep03_VaultMap/Effects/Meshes/SM_FX_VaultMap_Key_LightningMesh_04.uasset


filename_base: WE_IO_Mission_Prologue_VaultMap_FizzleOut
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_VaultMap_FizzleOut.uasset


filename_base: WE_IO_Mission_Shared_EridiumVortex_Phaselock_Lp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/_Shared/IO_Missions_Shared/EridiumVortex/WE_IO_Mission_Shared_EridiumVortex_Phaselock_Lp.uasset


filename_base: WwiseBank_IO_Mission_Shared_EridiumVortex
filename_full:
  OakGame/Content/Audio/SoundBanks/IO/IO_Missions/_Shared/WwiseBank_IO_Mission_Shared_EridiumVortex.uasset


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Lp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Lp.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_Start.uasset


filename_base: PS_Loot_Bone_Pile_Dust
filename_full:
  OakGame/Content/Lootables/Industrial/Bone_Pile_Lootable/Effects/Systems/PS_Loot_Bone_Pile_Dust.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_RevUp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_RevUp.uasset


filename_base: SK_Machine_Washing_PhysicsAsset
filename_full:
  OakGame/Content/Lootables/Industrial/Machine_Washing/Model/Rig/SK_Machine_Washing_PhysicsAsset.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Switch_Flip
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Switch_Flip.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Rocking
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Rocking.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Squeak
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Squeak.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Open.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softest
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softest.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softer
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softer.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Impact
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Impact.uasset


filename_base: WE_IO_Lootable_Gen_WashingMachine_Dial_Turn
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Dial_Turn.uasset


filename_base: PS_Fridge_Door_Open_Refrigerator
filename_full:
  OakGame/Content/Lootables/_Design/Classes/Industrial/Effects/Systems/PS_Fridge_Door_Open_Refrigerator.uasset


filename_base: WE_IO_Lootable_Industrial_Refrigerator_AirRelease
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_AirRelease.uasset


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Hinge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Hinge.uasset


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Door_Fridge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Door_Fridge.uasset


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Door_Freezer
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Door_Freezer.uasset


filename_base: WE_IO_Lootable_Gen_Mailbox_Flinch
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_Mailbox/WE_IO_Lootable_Gen_Mailbox_Flinch.uasset


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak_Low
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak_Low.uasset


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak.uasset


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Dial
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Dial.uasset


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Body_NoSqueak_01
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Body_NoSqueak_01.uasset


filename_base: PS_Crate_Wood_Long_Destruction
filename_full:
  OakGame/Content/Lootables/_Global/Crate_Wood_Long/Effects/Systems/PS_Crate_Wood_Long_Destruction.uasset


filename_base: PD_Crate_Wood_Long_Final_Pieces
filename_full:
  OakGame/Content/Lootables/_Global/Crate_Wood_Long/Model/Meshes/PD_Crate_Wood_Long_Final_Pieces.uasset


filename_base: SK_Bone_Pile_Lootable_Skeleton
filename_full:
  OakGame/Content/Lootables/Industrial/Bone_Pile_Lootable/Model/Rig/SK_Bone_Pile_Lootable_Skeleton.uasset


filename_base: SK_Bone_Pile_Lootable_Physics
filename_full:
  OakGame/Content/Lootables/Industrial/Bone_Pile_Lootable/Model/Rig/SK_Bone_Pile_Lootable_Physics.uasset


filename_base: WE_IO_Lootable_CoV_WhiteChest_Steam
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Steam.uasset


filename_base: WE_IO_Lootable_CoV_WhiteChest_Lock_Right
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Lock_Right.uasset


filename_base: WE_IO_Lootable_CoV_WhiteChest_Lock_Left
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Lock_Left.uasset


filename_base: WE_IO_Lootable_CoV_WhiteChest_Lock_Center
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Lock_Center.uasset


filename_base: WE_IO_Lootable_CoV_WhiteChest_FrontFlap
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_FrontFlap.uasset


filename_base: WE_IO_Lootable_CoV_WhiteChest_BackFlap
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_BackFlap.uasset


filename_base: SM_Barrier_Concrete_Reinforced_Rebar
filename_full:
  OakGame/Content/Destructibles/Promethea/Barrier_Concrete_Reinforced/Model/Meshes/SM_Barrier_Concrete_Reinforced_Rebar.uasset


filename_base: SM_Barrier_Concrete_Reinforced_Frame
filename_full:
  OakGame/Content/Destructibles/Promethea/Barrier_Concrete_Reinforced/Model/Meshes/SM_Barrier_Concrete_Reinforced_Frame.uasset


filename_base: PD_Barrier_Concrete_Reinforced_Pieces
filename_full:
  OakGame/Content/Destructibles/Promethea/Barrier_Concrete_Reinforced/Model/Meshes/PD_Barrier_Concrete_Reinforced_Pieces.uasset


filename_base: PS_Block_Concrete_1x4_Destruction
filename_full:
  OakGame/Content/Destructibles/Global/Block_Concrete/Effects/Systems/PS_Block_Concrete_1x4_Destruction.uasset


filename_base: WE_Emt_Recruitment_Windmill_Metal_Large_Spin_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Windmill_Metal_Large_Spin_Lp.uasset


filename_base: WE_Emt_Recruitment_Tree_Dry_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Tree_Dry_Lp.uasset


filename_base: WE_Emt_Recruitment_Tanks_Liquid_Base_Deep_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Tanks_Liquid_Base_Deep_Lp.uasset


filename_base: WE_Emt_Recruitment_Structure_Metal_Groan_Medium
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Structure_Metal_Groan_Medium.uasset


filename_base: WE_Emt_Recruitment_Structure_Metal_Creak_JunkCar_Low
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Structure_Metal_Creak_JunkCar_Low.uasset


filename_base: WE_Emt_Recruitment_Pipe_Liquid_01_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Pipe_Liquid_01_Lp.uasset


filename_base: WE_Emt_Recruitment_Motor_Electric_01_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Motor_Electric_01_Lp.uasset


filename_base: WE_Emt_Recruitment_Machine_TV_Hum_05_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Machine_TV_Hum_05_Lp.uasset


filename_base: WE_Emt_Recruitment_Machine_TV_Hum_03_Lp
filename_full:
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filename_base: WE_Emt_Recruitment_Machine_TV_Hum_01_Lp
filename_full:
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filename_base: WE_Emt_Recruitment_Light_Hum_Neon_Small_01
filename_full:
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filename_base: WE_Emt_Recruitment_Light_Hum_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Light_Hum_Lp.uasset


filename_base: WE_Emt_Recruitment_Industrial_Rhythmic_02_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Industrial_Rhythmic_02_Lp.uasset


filename_base: WE_Emt_Recruitment_Fly_Swarm_Medium_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fly_Swarm_Medium_Lp.uasset


filename_base: WE_Emt_Recruitment_Fly_Swarm_Light_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fly_Swarm_Light_Lp.uasset


filename_base: WE_Emt_Recruitment_FireJet_Distant_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_FireJet_Distant_Lp.uasset


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Cicada_Dry_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fauna_Pandora_Cicada_Dry_Lp.uasset


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Short
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Short.uasset


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Long
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Long.uasset


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Bird_Clicky_B_1shot
filename_full:
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filename_base: WE_Emt_Recruitment_DryGrass_Rustling
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_DryGrass_Rustling.uasset


filename_base: WE_Emt_Recruitment_Center_CeilingFan_Spin_01a_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Center_CeilingFan_Spin_01a_Lp.uasset


filename_base: WE_Emt_Recruitment_AirVent_Small_Lp
filename_full:
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filename_base: WE_Emt_Recruitment_AirVent_Med_Lp
filename_full:
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filename_base: WE_Emt_Recruitment_AirVent_Large_Lp
filename_full:
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filename_base: WE_Amb_Recruitment_Wind_Ambi_Layered_A_Lp
filename_full:
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filename_base: WE_Amb_Recruitment_Wind_Ambi_Dusty_Lp
filename_full:
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filename_base: WE_Amb_Recruitment_Room_Ambi_Industrial_Deep_Lp
filename_full:
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filename_base: WE_Seq_Prologue_Bandit_RecCenter_Alarm_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Sequence/RecCenter/WE_Seq_Prologue_Bandit_RecCenter_Alarm_Lp_Start.uasset


filename_base: WE_Seq_Prologue_EULA_Beep
filename_full:
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filename_base: WE_Emt_Prologue_Windmill_Metal_Propeller_Spin_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_Windmill_Metal_Propeller_Spin_Lp.uasset


filename_base: WwiseAuxBus_GBX_Int_Room_Metal_Small
filename_full:
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filename_base: WwiseAuxBus_GBX_Int_Room_Metal_Large
filename_full:
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filename_base: WwiseBank_Map_Recruitment
filename_full:
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filename_base: WwiseBank_EFX_GBX_Int_Room_Metal_Small
filename_full:
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filename_base: WwiseBank_EFX_GBX_Int_Room_Metal_Large
filename_full:
  OakGame/Content/Audio/SoundBanks/Environmental_Effects/Environmental_Effects/WwiseBank_EFX_GBX_Int_Room_Metal_Large.uasset


filename_base: WE_Seq_TC_Shiv
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_V
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_U
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_T
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filename_base: SM_Cinematic_Letter_Countach_S
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filename_base: SM_Cinematic_Letter_Countach_R
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filename_base: SM_Cinematic_Letter_Countach_O
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filename_base: SM_Cinematic_Letter_Countach_N
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filename_base: SM_Cinematic_Letter_Countach_K
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filename_base: SM_Cinematic_Letter_Countach_I
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filename_base: SM_Cinematic_Letter_Countach_H
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filename_base: SM_Cinematic_Letter_Countach_G
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filename_base: SM_Cinematic_Letter_Countach_F
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filename_base: SM_Cinematic_Letter_Countach_E
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_B
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_A
filename_full:
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filename_base: SEQ_Prologue_LilithTC_ALT_Lilith
filename_full:
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filename_base: PS_CIN_Lilith_Firehawking_Intro_Portal
filename_full:
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filename_base: WE_Seq_TC_Lilith
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_M
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filename_base: SM_Cinematic_Letter_Countach_C
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filename_base: SM_Cinematic_Letter_Countach_M
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filename_base: SM_Cinematic_Letter_Countach_D
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filename_base: SM_Cinematic_Letter_Countach_C
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filename_base: PS_CIN_Lilith_Firehawking_Intro_Portal
filename_full:
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filename_base: WE_Seq_TC_Lilith
filename_full:
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filename_base: SEQ_Prologue_LilithTC_ALT_Lilith
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_V
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_V.uexp


filename_base: SM_Cinematic_Letter_Countach_U
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_U.uexp


filename_base: SM_Cinematic_Letter_Countach_T
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_T.uexp


filename_base: SM_Cinematic_Letter_Countach_S
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_S.uexp


filename_base: SM_Cinematic_Letter_Countach_R
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_R.uexp


filename_base: SM_Cinematic_Letter_Countach_O
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_O.uexp


filename_base: SM_Cinematic_Letter_Countach_N
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_N.uexp


filename_base: SM_Cinematic_Letter_Countach_K
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_K.uexp


filename_base: SM_Cinematic_Letter_Countach_I
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_I.uexp


filename_base: SM_Cinematic_Letter_Countach_H
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_H.uexp


filename_base: SM_Cinematic_Letter_Countach_G
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_G.uexp


filename_base: SM_Cinematic_Letter_Countach_F
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_F.uexp


filename_base: SM_Cinematic_Letter_Countach_E
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_E.uexp


filename_base: SM_Cinematic_Letter_Countach_B
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_B.uexp


filename_base: SM_Cinematic_Letter_Countach_A
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_A.uexp


filename_base: WE_Seq_TC_Shiv
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Sequence/Sequence_TC/WE_Seq_TC_Shiv.uexp


filename_base: WwiseBank_EFX_GBX_Int_Room_Metal_Large
filename_full:
  OakGame/Content/Audio/SoundBanks/Environmental_Effects/Environmental_Effects/WwiseBank_EFX_GBX_Int_Room_Metal_Large.uexp


filename_base: WwiseBank_EFX_GBX_Int_Room_Metal_Small
filename_full:
  OakGame/Content/Audio/SoundBanks/Environmental_Effects/Environmental_Effects/WwiseBank_EFX_GBX_Int_Room_Metal_Small.uexp


filename_base: WwiseBank_Map_Recruitment
filename_full:
  OakGame/Content/Audio/SoundBanks/Maps/Zone_0/Recruitment/Map_Recruitment/WwiseBank_Map_Recruitment.uexp


filename_base: WE_Emt_Recruitment_Windmill_Metal_Large_Spin_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Windmill_Metal_Large_Spin_Lp.uexp


filename_base: WE_Emt_Recruitment_Tree_Dry_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Tree_Dry_Lp.uexp


filename_base: WE_Emt_Recruitment_Tanks_Liquid_Base_Deep_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Tanks_Liquid_Base_Deep_Lp.uexp


filename_base: WE_Emt_Recruitment_Structure_Metal_Groan_Medium
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Structure_Metal_Groan_Medium.uexp


filename_base: WE_Emt_Recruitment_Structure_Metal_Creak_JunkCar_Low
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Structure_Metal_Creak_JunkCar_Low.uexp


filename_base: WE_Emt_Recruitment_Pipe_Liquid_01_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Pipe_Liquid_01_Lp.uexp


filename_base: WE_Emt_Recruitment_Motor_Electric_01_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Motor_Electric_01_Lp.uexp


filename_base: WE_Emt_Recruitment_Machine_TV_Hum_05_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Machine_TV_Hum_05_Lp.uexp


filename_base: WE_Emt_Recruitment_Machine_TV_Hum_03_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Machine_TV_Hum_03_Lp.uexp


filename_base: WE_Emt_Recruitment_Machine_TV_Hum_01_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Machine_TV_Hum_01_Lp.uexp


filename_base: WE_Emt_Recruitment_Light_Hum_Neon_Small_01
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Light_Hum_Neon_Small_01.uexp


filename_base: WE_Emt_Recruitment_Light_Hum_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Light_Hum_Lp.uexp


filename_base: WE_Emt_Recruitment_Industrial_Rhythmic_02_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Industrial_Rhythmic_02_Lp.uexp


filename_base: WE_Emt_Recruitment_Fly_Swarm_Medium_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fly_Swarm_Medium_Lp.uexp


filename_base: WE_Emt_Recruitment_Fly_Swarm_Light_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fly_Swarm_Light_Lp.uexp


filename_base: WE_Emt_Recruitment_FireJet_Distant_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_FireJet_Distant_Lp.uexp


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Cicada_Dry_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fauna_Pandora_Cicada_Dry_Lp.uexp


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Short
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Short.uexp


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Long
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fauna_Pandora_Bird_Squawky_Long.uexp


filename_base: WE_Emt_Recruitment_Fauna_Pandora_Bird_Clicky_B_1shot
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Fauna_Pandora_Bird_Clicky_B_1shot.uexp


filename_base: WE_Emt_Recruitment_DryGrass_Rustling
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_DryGrass_Rustling.uexp


filename_base: WE_Emt_Recruitment_Center_CeilingFan_Spin_01a_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_Center_CeilingFan_Spin_01a_Lp.uexp


filename_base: WE_Emt_Recruitment_AirVent_Small_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_AirVent_Small_Lp.uexp


filename_base: WE_Emt_Recruitment_AirVent_Med_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_AirVent_Med_Lp.uexp


filename_base: WE_Emt_Recruitment_AirVent_Large_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Emt/WE_Emt_Recruitment_AirVent_Large_Lp.uexp


filename_base: WE_Amb_Recruitment_Wind_Ambi_Layered_A_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Amb/WE_Amb_Recruitment_Wind_Ambi_Layered_A_Lp.uexp


filename_base: WE_Amb_Recruitment_Wind_Ambi_Dusty_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Amb/WE_Amb_Recruitment_Wind_Ambi_Dusty_Lp.uexp


filename_base: WE_Amb_Recruitment_Room_Ambi_Industrial_Deep_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Recruitment/Map_Recruitment_Ambience/Amb/WE_Amb_Recruitment_Room_Ambi_Industrial_Deep_Lp.uexp


filename_base: WE_Seq_Prologue_Bandit_RecCenter_Alarm_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Sequence/RecCenter/WE_Seq_Prologue_Bandit_RecCenter_Alarm_Lp_Start.uexp


filename_base: WE_Seq_Prologue_EULA_Beep
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Sequence/EULA/WE_Seq_Prologue_EULA_Beep.uexp


filename_base: WE_Emt_Prologue_Windmill_Metal_Propeller_Spin_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_Windmill_Metal_Propeller_Spin_Lp.uexp


filename_base: WwiseAuxBus_GBX_Int_Room_Metal_Small
filename_full:
  OakGame/Content/Audio/AuxBuses/Default_Work_Unit/Master_Audio_Bus/World/HDR/EFX/Environmental_Reverbs/WwiseAuxBus_GBX_Int_Room_Metal_Small.uexp


filename_base: WwiseAuxBus_GBX_Int_Room_Metal_Large
filename_full:
  OakGame/Content/Audio/AuxBuses/Default_Work_Unit/Master_Audio_Bus/World/HDR/EFX/Environmental_Reverbs/WwiseAuxBus_GBX_Int_Room_Metal_Large.uexp


filename_base: PS_Block_Concrete_1x4_Destruction
filename_full:
  OakGame/Content/Destructibles/Global/Block_Concrete/Effects/Systems/PS_Block_Concrete_1x4_Destruction.uexp


filename_base: SM_Barrier_Concrete_Reinforced_Rebar
filename_full:
  OakGame/Content/Destructibles/Promethea/Barrier_Concrete_Reinforced/Model/Meshes/SM_Barrier_Concrete_Reinforced_Rebar.uexp


filename_base: SM_Barrier_Concrete_Reinforced_Frame
filename_full:
  OakGame/Content/Destructibles/Promethea/Barrier_Concrete_Reinforced/Model/Meshes/SM_Barrier_Concrete_Reinforced_Frame.uexp


filename_base: PD_Barrier_Concrete_Reinforced_Pieces
filename_full:
  OakGame/Content/Destructibles/Promethea/Barrier_Concrete_Reinforced/Model/Meshes/PD_Barrier_Concrete_Reinforced_Pieces.uexp


filename_base: WE_IO_Lootable_CoV_WhiteChest_Steam
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Steam.uexp


filename_base: WE_IO_Lootable_CoV_WhiteChest_Lock_Right
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Lock_Right.uexp


filename_base: WE_IO_Lootable_CoV_WhiteChest_Lock_Left
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Lock_Left.uexp


filename_base: WE_IO_Lootable_CoV_WhiteChest_Lock_Center
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_Lock_Center.uexp


filename_base: WE_IO_Lootable_CoV_WhiteChest_FrontFlap
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_FrontFlap.uexp


filename_base: WE_IO_Lootable_CoV_WhiteChest_BackFlap
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_White_Chest/WE_IO_Lootable_CoV_WhiteChest_BackFlap.uexp


filename_base: SK_Bone_Pile_Lootable_Skeleton
filename_full:
  OakGame/Content/Lootables/Industrial/Bone_Pile_Lootable/Model/Rig/SK_Bone_Pile_Lootable_Skeleton.uexp


filename_base: SK_Bone_Pile_Lootable_Physics
filename_full:
  OakGame/Content/Lootables/Industrial/Bone_Pile_Lootable/Model/Rig/SK_Bone_Pile_Lootable_Physics.uexp


filename_base: PS_Crate_Wood_Long_Destruction
filename_full:
  OakGame/Content/Lootables/_Global/Crate_Wood_Long/Effects/Systems/PS_Crate_Wood_Long_Destruction.uexp


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak_Low
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak_Low.uexp


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Hinge_Squeak.uexp


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Dial
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Dial.uexp


filename_base: WE_IO_Lootable_Bandit_Locker_Open_Body_NoSqueak_01
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Bandit_Locker/WE_IO_Lootable_Bandit_Locker_Open_Body_NoSqueak_01.uexp


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Hinge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Hinge.uexp


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Door_Fridge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Door_Fridge.uexp


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Door_Freezer
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Door_Freezer.uexp


filename_base: PS_Fridge_Door_Open_Refrigerator
filename_full:
  OakGame/Content/Lootables/_Design/Classes/Industrial/Effects/Systems/PS_Fridge_Door_Open_Refrigerator.uexp


filename_base: WE_IO_Lootable_Industrial_Refrigerator_AirRelease
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_AirRelease.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Switch_Flip
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Switch_Flip.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Rocking
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Rocking.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Squeak
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Squeak.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Open.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softest
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softest.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softer
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Impact_Softer.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Lid_Impact
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Lid_Impact.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Dial_Turn
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Dial_Turn.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_RevUp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_RevUp.uexp


filename_base: WE_IO_Lootable_Industrial_Refrigerator_Lp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Refrigerator/WE_IO_Lootable_Industrial_Refrigerator_Lp.uexp


filename_base: WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_WashingMachine/WE_IO_Lootable_Gen_WashingMachine_Idle_Lp_Start.uexp


filename_base: WwiseBank_IO_Mission_Shared_EridiumVortex
filename_full:
  OakGame/Content/Audio/SoundBanks/IO/IO_Missions/_Shared/WwiseBank_IO_Mission_Shared_EridiumVortex.uexp


filename_base: WE_IO_Mission_Shared_EridiumVortex_Phaselock_Lp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/_Shared/IO_Missions_Shared/EridiumVortex/WE_IO_Mission_Shared_EridiumVortex_Phaselock_Lp.uexp


filename_base: WE_IO_Mission_Prologue_VaultMap_FizzleOut
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_VaultMap_FizzleOut.uexp


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Examining
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Examining.uexp


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Retract
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Retract.uexp


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Extend
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Extend.uexp


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Think_End
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Think_End.uexp


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Think_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Think_Start.uexp


filename_base: PS_Detonator_Spark_Thrown
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Detonator/_Shared/Effects/Systems/PS_Detonator_Spark_Thrown.uexp


filename_base: WE_IO_Mission_Prologue_Destruct_WoodBridge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Destruct_WoodBridge.uexp


filename_base: PD_Bridge_Foot_Pieces
filename_full:
  OakGame/Content/Destructibles/MissionSpecific/Prologue/Bridge_Foot/Model/Meshes/PD_Bridge_Foot_Pieces.uexp


filename_base: SM_Barrier_MetalConcreteWood_Base
filename_full:
  OakGame/Content/Destructibles/Pandora/Barrier_MetalConcreteWood/Model/Meshes/SM_Barrier_MetalConcreteWood_Base.uexp


filename_base: PD_Barrier_MetalConcreteWood_Pieces
filename_full:
  OakGame/Content/Destructibles/Pandora/Barrier_MetalConcreteWood/Model/Meshes/PD_Barrier_MetalConcreteWood_Pieces.uexp


filename_base: WE_IO_Mission_Prologue_CarHook_Pully
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_CarHook_Pully.uexp


filename_base: WE_IO_Mission_Prologue_CarHook_MotorGears
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_CarHook_MotorGears.uexp


filename_base: WE_IO_Mission_Prologue_CarHook_CarEngine
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_CarHook_CarEngine.uexp


filename_base: WE_IO_Mission_Prologue_CarHook_Car
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_CarHook_Car.uexp


filename_base: T_FX_QuickChange_Person
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_QuickChange_Person.uexp


filename_base: T_FX_Heads_Scroll
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_Heads_Scroll.uexp


filename_base: T_FX_HeadAnimTrack
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_HeadAnimTrack.uexp


filename_base: T_FX_QuickChange_Banner
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Textures/T_FX_QuickChange_Banner.uexp


filename_base: T_QuickChangeStation_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Model/Textures/T_QuickChangeStation_N.uexp


filename_base: T_QuickChangeStation_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Model/Textures/T_QuickChangeStation_D.uexp


filename_base: T_QuickChangeStation_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Model/Textures/T_QuickChangeStation_C.uexp


filename_base: SM_QuickChangeStation
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Model/Meshes/SM_QuickChangeStation.uexp


filename_base: PS_QuickChange_Projector
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/QuickChange/_Shared/Effects/Systems/PS_QuickChange_Projector.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Motor
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Motor.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Chain
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Chain.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Generic_Motor_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Generic_Motor_Stop.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Generic_Motor_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Generic_Motor_Start.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Generic_Motor_Move
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Generic_Motor_Move.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Motor_Magnet_Swing
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Motor_Magnet_Swing.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Magnet_Impact_Wall
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Magnet_Impact_Wall.uexp


filename_base: WE_IO_Mission_Prologue_Crane_Magnet_Release
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Crane_Magnet_Release.uexp


filename_base: WE_IO_Mission_Prologue_Magnet_FX_Lp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Magnet_FX_Lp.uexp


filename_base: SM_IO_Mission_Cube
filename_full:
  Engine/Plugins/Gearbox/GbxSharedBlockoutAssets/Content/IOMission/IOMissionCube/Model/Mesh/SM_IO_Mission_Cube.uexp


filename_base: PS_M01_Claptrap_Chest_Scripted_Debris
filename_full:
  OakGame/Content/InteractiveObjects/MissionScripted/Effects/System/PS_M01_Claptrap_Chest_Scripted_Debris.uexp


filename_base: PS_Chest_Explosion_MissionScripted_Blur_Screen
filename_full:
  OakGame/Content/InteractiveObjects/MissionScripted/Effects/System/PS_Chest_Explosion_MissionScripted_Blur_Screen.uexp


filename_base: SK_ControlPanel_Crane_Skeleton
filename_full:
  OakGame/Content/InteractiveObjects/Switches/ControlPanel_Crane/Model/Rig/SK_ControlPanel_Crane_Skeleton.uexp


filename_base: SK_ControlPanel_Crane_PhysicsAsset
filename_full:
  OakGame/Content/InteractiveObjects/Switches/ControlPanel_Crane/Model/Rig/SK_ControlPanel_Crane_PhysicsAsset.uexp


filename_base: WE_IO_Switch_CoV_Button_Click_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_CoV_Button/WE_IO_Switch_CoV_Button_Click_Locked.uexp


filename_base: WE_IO_Switch_CoV_Button_Click_In
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_CoV_Button/WE_IO_Switch_CoV_Button_Click_In.uexp


filename_base: WE_IO_Lootable_Industrial_CarTrunk_Trunk
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_CarTrunk/WE_IO_Lootable_Industrial_CarTrunk_Trunk.uexp


filename_base: WE_IO_Lootable_Industrial_CarTrunk_Shelf_Small
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_CarTrunk/WE_IO_Lootable_Industrial_CarTrunk_Shelf_Small.uexp


filename_base: WE_IO_Lootable_Industrial_CarTrunk_Shelf_Large
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_CarTrunk/WE_IO_Lootable_Industrial_CarTrunk_Shelf_Large.uexp


filename_base: WE_IO_Lootable_Industrial_CarTrunk_Engine
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_CarTrunk/WE_IO_Lootable_Industrial_CarTrunk_Engine.uexp


filename_base: WE_IO_Lootable_CoV_RedChest_Tray_Right
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Tray_Right.uexp


filename_base: WE_IO_Lootable_CoV_RedChest_Tray_Left
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Tray_Left.uexp


filename_base: WE_IO_Lootable_CoV_RedChest_Tray_Center
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Tray_Center.uexp


filename_base: WE_IO_Lootable_CoV_RedChest_Open_Right
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Open_Right.uexp


filename_base: WE_IO_Lootable_CoV_RedChest_Open_Left
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Open_Left.uexp


filename_base: WE_IO_Lootable_CoV_RedChest_Open_Center
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Red_Chest/WE_IO_Lootable_CoV_RedChest_Open_Center.uexp


filename_base: WE_IO_Mission_Prologue_Gatekeeper_Idle
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Gatekeeper_Idle.uexp


filename_base: AimO_GateKeeper
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Animation/AimO_GateKeeper.uexp


filename_base: SM_FX_GateKeeper_Eye
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Effects/Meshes/SM_FX_GateKeeper_Eye.uexp


filename_base: SK_GateKeeper_Skeleton
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Rig/SK_GateKeeper_Skeleton.uexp


filename_base: SK_GateKeeper_PhysicsAsset
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Rig/SK_GateKeeper_PhysicsAsset.uexp


filename_base: SK_GateKeeper
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Rig/SK_GateKeeper.uexp


filename_base: PS_GateKeeper_Eye_Idle
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Effects/Systems/PS_GateKeeper_Eye_Idle.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Dpad_Released
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Dpad_Released.uexp


filename_base: WE_HUD_Global_Echo_Device_Foley_Dpad_Depressed
filename_full:
  OakGame/Content/Audio/Events/UX/HUD/Character_Global/ECHO/HUD_Global_Echo_Device_Foley/WE_HUD_Global_Echo_Device_Foley_Dpad_Depressed.uexp


filename_base: T_ControlPanel_Crane_D
filename_full:
  OakGame/Content/InteractiveObjects/Switches/ControlPanel_Crane/Model/Textures/T_ControlPanel_Crane_D.uexp


filename_base: T_ControlPanel_Crane_C
filename_full:
  OakGame/Content/InteractiveObjects/Switches/ControlPanel_Crane/Model/Textures/T_ControlPanel_Crane_C.uexp


filename_base: T_SM_GateKeeper_N
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Textures/T_SM_GateKeeper_N.uexp


filename_base: T_SM_GateKeeper_D
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Textures/T_SM_GateKeeper_D.uexp


filename_base: T_SM_GateKeeper_C
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Textures/T_SM_GateKeeper_C.uexp


filename_base: SM_GateKeeper_Doors
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/ChildrenOfTheVault/GateKeeper/Model/Mesh/SM_GateKeeper_Doors.uexp


filename_base: PS_PlayableIntro_Operative_SelectedExplo_01
filename_full:
  OakGame/Content/Common/Effects/Systems/UI/Operative/PS_PlayableIntro_Operative_SelectedExplo_01.uexp


filename_base: PS_PlayableIntro_BeastMaster_SelectedExplo_01
filename_full:
  OakGame/Content/Common/Effects/Systems/UI/Beastmaster/PS_PlayableIntro_BeastMaster_SelectedExplo_01.uexp


filename_base: DA_Destructible_MissionRelevant_Pallet
filename_full:
  OakGame/Content/InteractiveObjects/MissionRelevantDestructibles/Data/DA_Destructible_MissionRelevant_Pallet.uexp


filename_base: DA_Destructible_MissionRelevant_ClaptrapBridge
filename_full:
  OakGame/Content/InteractiveObjects/MissionRelevantDestructibles/Data/DA_Destructible_MissionRelevant_ClaptrapBridge.uexp


filename_base: WE_NPC_Shared_Typing_Single
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Typing_Single.uexp


filename_base: WE_NPC_Shared_Typing
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Neutral/WE_NPC_Shared_Typing.uexp


filename_base: WE_IO_Door_CoV_RecruitmentDoor_Small_Open_End
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/CoV/IO_Door_CoV_Recruitment/WE_IO_Door_CoV_RecruitmentDoor_Small_Open_End.uexp


filename_base: WE_NPC_Claptrap_Servo_Long_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Long_01.uexp


filename_base: WE_NPC_Claptrap_Servo_Quick_06
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_06.uexp


filename_base: DA_ExplodingObjectPresentation_LiquidTank_Stand
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_LiquidTank_Stand.uexp


filename_base: DA_ExplodingObjectPresentation_GasTank_Small
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_GasTank_Small.uexp


filename_base: AutoPaint_Pan_Cliffs_V1_WB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Pandora/AutoPaint_Pan_Cliffs_V1_WB_LayerInfo.uexp


filename_base: WE_Veh_Catch_a_Ride_Digistruct_In
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Catch_a_Ride/WE_Veh_Catch_a_Ride_Digistruct_In.uexp


filename_base: WwiseBank_NPC_Shared_Global_Digistruct
filename_full:
  OakGame/Content/Audio/SoundBanks/Characters/NPC/NPC_Shared/NPC_Shared_Spawn_Styles/WwiseBank_NPC_Shared_Global_Digistruct.uexp


filename_base: CurveOffsetAnimation_ToxicBooster
filename_full:
  OakGame/Content/Vehicles/Technical/Design/Parts/Accessory/ToxicBooster/CurveOffsetAnimation_ToxicBooster.uexp


filename_base: CurveFOVAnimation_ToxicBooster
filename_full:
  OakGame/Content/Vehicles/Technical/Design/Parts/Accessory/ToxicBooster/CurveFOVAnimation_ToxicBooster.uexp


filename_base: CurveOffsetAnimation_JetBooster
filename_full:
  OakGame/Content/Vehicles/Technical/Design/Parts/Accessory/JetBooster/CurveOffsetAnimation_JetBooster.uexp


filename_base: WE_Veh_Impact_Add_Vehicle_Large
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Impact_Add_Vehicle_Large.uexp


filename_base: WE_Veh_Impact_Add_Vehicle_Small
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/WE_Veh_Impact_Add_Vehicle_Small.uexp


filename_base: WE_Imp_Surfaces_Debris_Large
filename_full:
  OakGame/Content/Audio/Events/Impacts/Imp_Physmats/Imp_Surfaces_Debris/WE_Imp_Surfaces_Debris_Large.uexp


filename_base: WE_Imp_Surfaces_Debris_Small
filename_full:
  OakGame/Content/Audio/Events/Impacts/Imp_Physmats/Imp_Surfaces_Debris/WE_Imp_Surfaces_Debris_Small.uexp


filename_base: WE_Veh_Technical_Impact_Large
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Impact_Large.uexp


filename_base: WE_Veh_Technical_Impact_Small
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Impact_Small.uexp


filename_base: WE_Veh_Technical_BackFire_Large
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/BackFires/WE_Veh_Technical_BackFire_Large.uexp


filename_base: WE_Veh_Technical_BackFire
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/BackFires/WE_Veh_Technical_BackFire.uexp


filename_base: WwiseBank_Veh_Shared_Damage
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/_Vehicles_Shared/Veh_Shared/WwiseBank_Veh_Shared_Damage.uexp


filename_base: WE_Veh_Technical_Suspension_Extension
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Suspension_Extension.uexp


filename_base: WE_Veh_Technical_Suspension_Compression
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Suspension_Compression.uexp


filename_base: WE_Veh_Wheels_Surface_Loop_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Surface_Loop_Stop.uexp


filename_base: WE_Veh_Wheels_Surface_Loop_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Surface_Loop_Start.uexp


filename_base: WE_Veh_Wheels_Overspin_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Overspin_Stop.uexp


filename_base: WE_Veh_Wheels_Overspin_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Overspin_Start.uexp


filename_base: WE_Veh_Wheels_Debris_Small
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Debris_Small.uexp


filename_base: WE_Veh_Wheels_Debris_Medium
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Debris_Medium.uexp


filename_base: WE_Veh_Wheels_Debris_Large
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Wheels/WE_Veh_Wheels_Debris_Large.uexp


filename_base: WE_Veh_Damage_Persistent_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Persistent_Lp_Start.uexp


filename_base: WwiseBank_Veh_Technical
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/Vehicle_Variants/Veh_Variants/WwiseBank_Veh_Technical.uexp


filename_base: T_DoorCourtyard_D
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Monastery/DoorCourtyard/Model/Textures/T_DoorCourtyard_D.uexp


filename_base: PS_Destructibles_Generic_Dust
filename_full:
  OakGame/Content/Destructibles/_GreyboxDestructibles/Effects/Systems/PS_Destructibles_Generic_Dust.uexp


filename_base: WE_IO_Lootable_Gen_AmmoChest_Latch_Right
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_Ammo_Chest/WE_IO_Lootable_Gen_AmmoChest_Latch_Right.uexp


filename_base: Utility_Erase_DecoMeshes_NWB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Global/Utility_Erase_DecoMeshes_NWB_LayerInfo.uexp


filename_base: WE_NPC_Claptrap_EyeBeam
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_EyeBeam.uexp


filename_base: WE_IO_Switch_Detonator_Deactivate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Detonator/WE_IO_Switch_Detonator_Deactivate.uexp


filename_base: WE_IO_Switch_Detonator_Activate
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Detonator/WE_IO_Switch_Detonator_Activate.uexp


filename_base: WE_NPC_Claptrap_CraneMagnet_Fall_Impact
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_CraneMagnet_Fall_Impact.uexp


filename_base: WE_NPC_Claptrap_Drive_Short_08
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_08.uexp


filename_base: WE_IO_Switch_ControlPanel_Crane_Lever_Locked_Use
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Lever_Locked_Use.uexp


filename_base: WE_IO_Switch_ControlPanel_Crane_Lever_Disable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Lever_Disable.uexp


filename_base: WE_IO_Switch_ControlPanel_Crane_Button_Disable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Button_Disable.uexp


filename_base: WE_IO_Switch_ControlPanel_Crane_Lever_Enable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Lever_Enable.uexp


filename_base: WE_IO_Switch_ControlPanel_Crane_Button_Enable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_ControlPanel_Crane/WE_IO_Switch_ControlPanel_Crane_Button_Enable.uexp


filename_base: WE_IO_Switch_CoV_Button_Click_Out
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_CoV_Button/WE_IO_Switch_CoV_Button_Click_Out.uexp


filename_base: WE_IO_Switch_FloorLever_Enable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_FloorLever/WE_IO_Switch_FloorLever_Enable.uexp


filename_base: WE_IO_Switch_FloorLever_Disable_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_FloorLever/WE_IO_Switch_FloorLever_Disable_Locked.uexp


filename_base: WE_IO_Switch_FloorLever_Disable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_FloorLever/WE_IO_Switch_FloorLever_Disable.uexp


filename_base: WE_NPC_Lilith_Siren_Phasewalk_Door_Out
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Anim/WE_NPC_Lilith_Siren_Phasewalk_Door_Out.uexp


filename_base: WE_NPC_Lilith_Siren_Phasewalk_Door_In
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Anim/WE_NPC_Lilith_Siren_Phasewalk_Door_In.uexp


filename_base: WE_NPC_Lilith_Siren_Phasewalk_In
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Abilities/WE_NPC_Lilith_Siren_Phasewalk_In.uexp


filename_base: WE_NPC_Lilith_Siren_Phasewalk_Blast
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Abilities/WE_NPC_Lilith_Siren_Phasewalk_Blast.uexp


filename_base: WE_NPC_Lilith_Siren_Phasewalk_Out
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Abilities/WE_NPC_Lilith_Siren_Phasewalk_Out.uexp


filename_base: WE_NPC_Lilith_Siren_Wings_PhaseHalk_WingTipR_Lp
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Abilities/WE_NPC_Lilith_Siren_Wings_PhaseHalk_WingTipR_Lp.uexp


filename_base: WE_NPC_Lilith_Siren_Wings_PhaseHalk_WingTipL_Lp
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Abilities/WE_NPC_Lilith_Siren_Wings_PhaseHalk_WingTipL_Lp.uexp


filename_base: WE_NPC_Lilith_Siren_Wings_PhaseHalk_Body_Lp
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Lilith/NPC_Lilith/Abilities/WE_NPC_Lilith_Siren_Wings_PhaseHalk_Body_Lp.uexp


filename_base: WE_Foley_Main_Loop_Cloth
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Main_Loops/WE_Foley_Main_Loop_Cloth.uexp


filename_base: SM_Button_Generic_Hexagonal_V1
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Generic/Model/Meshes/SM_Button_Generic_Hexagonal_V1.uexp


filename_base: WE_IO_Switch_Industiral_Keyboard_Typing_NoBeep
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industrial_Keyboard/WE_IO_Switch_Industiral_Keyboard_Typing_NoBeep.uexp


filename_base: WE_IO_Switch_Industiral_Keyboard_Typing_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industrial_Keyboard/WE_IO_Switch_Industiral_Keyboard_Typing_Locked.uexp


filename_base: WE_IO_Switch_Industiral_Keyboard_Typing
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industrial_Keyboard/WE_IO_Switch_Industiral_Keyboard_Typing.uexp


filename_base: PS_IO_COV_Recruitment_Door_CustomSize
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Effects/Systems/PS_IO_COV_Recruitment_Door_CustomSize.uexp


filename_base: WE_IO_Door_CoV_RecruitmentDoor_Small_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/CoV/IO_Door_CoV_Recruitment/WE_IO_Door_CoV_RecruitmentDoor_Small_Open.uexp


filename_base: WE_IO_Door_CoV_RecruitmentDoor_Close_Hinge
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/CoV/IO_Door_CoV_Recruitment/WE_IO_Door_CoV_RecruitmentDoor_Close_Hinge.uexp


filename_base: WE_IO_Door_CoV_RecruitmentDoor_Close_End
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/CoV/IO_Door_CoV_Recruitment/WE_IO_Door_CoV_RecruitmentDoor_Close_End.uexp


filename_base: WE_IO_Lootable_CoV_Cardboard_Box_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/CoV_Cardboard_Box/WE_IO_Lootable_CoV_Cardboard_Box_Open.uexp


filename_base: SK_Bandit_CardboardBox_PhysicsAsset
filename_full:
  OakGame/Content/Lootables/COV/Bandit_CardboardBox/Model/Rig/SK_Bandit_CardboardBox_PhysicsAsset.uexp


filename_base: WE_NPC_Shared_Wep_Grenade_Timer
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Wep/WE_NPC_Shared_Wep_Grenade_Timer.uexp


filename_base: WE_NPC_Claptrap_Rattle_04
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_04.uexp


filename_base: WE_NPC_Claptrap_Antenna_Raise_Lower
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Antenna_Raise_Lower.uexp


filename_base: WE_NPC_Claptrap_Drive_Short_05
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Short_05.uexp


filename_base: WE_NPC_Claptrap_Rattle_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_03.uexp


filename_base: WE_NPC_Claptrap_Rattle_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_02.uexp


filename_base: WE_NPC_Claptrap_Servo_Medium_06
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_06.uexp


filename_base: WE_NPC_Claptrap_Servo_Hand_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Hand_02.uexp


filename_base: WE_NPC_Claptrap_Rattle_05
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_05.uexp


filename_base: WE_NPC_Claptrap_Antenna_Rip
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Antenna_Rip.uexp


filename_base: WE_NPC_Claptrap_Servo_Hand_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Hand_01.uexp


filename_base: WE_NPC_Claptrap_Servo_Short_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Short_01.uexp


filename_base: WE_NPC_Claptrap_Servo_Eye_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Eye_02.uexp


filename_base: WE_NPC_Claptrap_Rattle_07
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Rattles/WE_NPC_Claptrap_Rattle_07.uexp


filename_base: WE_NPC_Claptrap_TrayClose_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_TrayClose_01.uexp


filename_base: WE_NPC_Claptrap_Echo_Device_Foley_Press
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_Echo_Device_Foley_Press.uexp


filename_base: WE_NPC_Claptrap_Servo_Quick_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_02.uexp


filename_base: WE_NPC_Claptrap_Servo_Quick_04
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Quick_04.uexp


filename_base: WE_NPC_Claptrap_Servo_Medium_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Medium_02.uexp


filename_base: WE_NPC_Claptrap_Servo_Eye_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Eye_01.uexp


filename_base: WE_NPC_Claptrap_Servo_Short_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Short_03.uexp


filename_base: WE_NPC_Claptrap_Servo_Short_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Short_02.uexp


filename_base: WE_NPC_Claptrap_Servo_Hand_03
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/NPC_Claptrap_Servos/WE_NPC_Claptrap_Servo_Hand_03.uexp


filename_base: WE_NPC_Claptrap_KeyStroke
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Actions/WE_NPC_Claptrap_KeyStroke.uexp


filename_base: WE_NPC_Claptrap_Drive_AS_Crouch_Walk_F
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_AS_Crouch_Walk_F.uexp


filename_base: SM_Umbrella_Small
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Umbrella_Small/_Shared/Model/Meshes/SM_Umbrella_Small.uexp


filename_base: T_Umbrella_Small_D
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Umbrella_Small/_Shared/Model/Textures/T_Umbrella_Small_D.uexp


filename_base: T_Umbrella_Small_C
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Umbrella_Small/_Shared/Model/Textures/T_Umbrella_Small_C.uexp


filename_base: T_Coat_Hanger_D
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Coat_Hanger/Model/Textures/T_Coat_Hanger_D.uexp


filename_base: T_Coat_Hanger_C
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Coat_Hanger/Model/Textures/T_Coat_Hanger_C.uexp


filename_base: T_Spork_Antenna_D
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Spork/_Shared/Model/Textures/T_Spork_Antenna_D.uexp


filename_base: T_Spork_Antenna_C
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Spork/_Shared/Model/Textures/T_Spork_Antenna_C.uexp


filename_base: SM_Spork_Antenna
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Spork/_Shared/Model/Meshes/SM_Spork_Antenna.uexp


filename_base: SM_Coat_Hanger
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/BadReception/Coat_Hanger/Model/Meshes/SM_Coat_Hanger.uexp


filename_base: WE_NPC_Claptrap_Drive_Stopped
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Claptrap/NPC_Claptrap/NPC_Claptrap_Drive/WE_NPC_Claptrap_Drive_Stopped.uexp


filename_base: SM_OilTank_Small_Long_Exploded
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Meshes/SM_OilTank_Small_Long_Exploded.uexp


filename_base: SM_ElectricalWire_EndCap02
filename_full:
  OakGame/Content/InteractiveObjects/ElectricWire/_Shared/Model/Meshes/SM_ElectricalWire_EndCap02.uexp


filename_base: SM_OilTank_Small_Dual_Exploded
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Meshes/SM_OilTank_Small_Dual_Exploded.uexp


filename_base: SM_OilTank_Small_Stand_Exploded
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Meshes/SM_OilTank_Small_Stand_Exploded.uexp


filename_base: DA_ExplodingObject_LiquidTank_Double
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObject_LiquidTank_Double.uexp


filename_base: SM_PipeTarget_Elemental_Medium
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/ElementalPipeTargets/Model/Meshes/SM_PipeTarget_Elemental_Medium.uexp


filename_base: T_PipeTarget_Elemental_D
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/ElementalPipeTargets/Model/Textures/T_PipeTarget_Elemental_D.uexp


filename_base: T_PipeTarget_Elemental_C
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/ElementalPipeTargets/Model/Textures/T_PipeTarget_Elemental_C.uexp


filename_base: NewDA_IO_ExplodingPipe_Alternate_Water
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/_Shared/_Design/DataAssets/NewDA_IO_ExplodingPipe_Alternate_Water.uexp


filename_base: NewDA_IO_ExplodingPipe_Alternate_Oil
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/_Shared/_Design/DataAssets/NewDA_IO_ExplodingPipe_Alternate_Oil.uexp


filename_base: WE_IO_Indust_Pipe_Water_Splashing_Lp
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Hazards/Pipe_Industrial/WE_IO_Indust_Pipe_Water_Splashing_Lp.uexp


filename_base: SM_Torture9000Arena_Sidewall_SupportBeamHalf
filename_full:
  OakGame/Content/MapSpecific/Motorcade/CarnivoraInterior/Torture9000Arena/Model/Meshes/SM_Torture9000Arena_Sidewall_SupportBeamHalf.uexp


filename_base: SM_Light_Rustic_Mount_PipesSingleLight
filename_full:
  OakGame/Content/LevelLighting/Environments/_Global/Meshes/SM_Light_Rustic_Mount_PipesSingleLight.uexp


filename_base: PS_LiquidTank_Incendiary_StandOil_Fuse
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingGasTanks/_Shared/Effects/Systems/Fuses/PS_LiquidTank_Incendiary_StandOil_Fuse.uexp


filename_base: PS_LiquidTank_Incendiary_DoubleOil_Fuse
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingGasTanks/_Shared/Effects/Systems/Fuses/PS_LiquidTank_Incendiary_DoubleOil_Fuse.uexp


filename_base: PS_ExplodingGasTank_Incendiary_Small_Fuse
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingGasTanks/_Shared/Effects/Systems/Fuses/PS_ExplodingGasTank_Incendiary_Small_Fuse.uexp


filename_base: SM_OilTank_Small_Stand
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Meshes/SM_OilTank_Small_Stand.uexp


filename_base: SM_OilTank_Small_Long
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Meshes/SM_OilTank_Small_Long.uexp


filename_base: SM_OilTank_Small_Dual
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/OilTanks/Model/Meshes/SM_OilTank_Small_Dual.uexp


filename_base: DA_ExplodingObjectPresentation_LiquidTank_Double
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingBarrels/Global/DA_ExplodingObjectPresentation_LiquidTank_Double.uexp


filename_base: PS_Block_Concrete_Destruction
filename_full:
  OakGame/Content/Destructibles/Global/Block_Concrete/Effects/Systems/PS_Block_Concrete_Destruction.uexp


filename_base: PS_Block_Concrete_1x2_Destruction
filename_full:
  OakGame/Content/Destructibles/Global/Block_Concrete/Effects/Systems/PS_Block_Concrete_1x2_Destruction.uexp


filename_base: WE_IO_Lootable_Offering_Box_Skull_Shake
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Offering_Box/WE_IO_Lootable_Offering_Box_Skull_Shake.uexp


filename_base: WE_IO_Lootable_Offering_Box_Right_Lock
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Offering_Box/WE_IO_Lootable_Offering_Box_Right_Lock.uexp


filename_base: WE_IO_Lootable_Offering_Box_Left_Lock
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Offering_Box/WE_IO_Lootable_Offering_Box_Left_Lock.uexp


filename_base: WE_IO_Lootable_Industrial_Strong_Box_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Strong_Box/WE_IO_Lootable_Industrial_Strong_Box_Open.uexp


filename_base: WE_IO_Lootable_Industrial_Toilet_Water
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Toilet/WE_IO_Lootable_Industrial_Toilet_Water.uexp


filename_base: WE_IO_Lootable_Industrial_Toilet_Splat
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Toilet/WE_IO_Lootable_Industrial_Toilet_Splat.uexp


filename_base: WE_IO_Lootable_Industrial_Toilet_Seat
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Toilet/WE_IO_Lootable_Industrial_Toilet_Seat.uexp


filename_base: WE_IO_Lootable_Industrial_Toilet_Loot
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Toilet/WE_IO_Lootable_Industrial_Toilet_Loot.uexp


filename_base: WE_IO_Lootable_Industrial_Toilet_Flush
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Industrial_Toilet/WE_IO_Lootable_Industrial_Toilet_Flush.uexp


filename_base: SM_Torture9000Arena_SpikeBar
filename_full:
  OakGame/Content/MapSpecific/Motorcade/CarnivoraInterior/Torture9000Arena/Model/Meshes/SM_Torture9000Arena_SpikeBar.uexp


filename_base: SM_Light_Exterior_Accent_Small_Combined
filename_full:
  OakGame/Content/LevelLighting/Environments/Promethea/Lights_Exterior/Meshes/SM_Light_Exterior_Accent_Small_Combined.uexp


filename_base: Utility_Soften_Blending_NWB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Global/Utility_Soften_Blending_NWB_LayerInfo.uexp


filename_base: Utility_LightenDarken_NWB_LayerInfo
filename_full:
  OakGame/Content/Common/Materials/Landscape_LayerInfo/Global/Utility_LightenDarken_NWB_LayerInfo.uexp


filename_base: BP_CE_Digistruct_Veh_Respawn_In_ExternalCurve_Float
filename_full:
  OakGame/Content/GameData/StatusEffects/CoordinatedEffects/Vehicles/BP_CE_Digistruct_Veh_Respawn_In_ExternalCurve_Float.uexp


filename_base: WE_NPC_Shared_Global_Digistruct_In
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Spawn_Styles/WE_NPC_Shared_Global_Digistruct_In.uexp


filename_base: CurveFOVAnimation_JetBooster
filename_full:
  OakGame/Content/Vehicles/Technical/Design/Parts/Accessory/JetBooster/CurveFOVAnimation_JetBooster.uexp


filename_base: CurveOffsetAnimation_FuelBarrels
filename_full:
  OakGame/Content/Vehicles/Technical/Design/Parts/Accessory/FuelBarrels/CurveOffsetAnimation_FuelBarrels.uexp


filename_base: CurveFOVAnimation_FuelBarrels
filename_full:
  OakGame/Content/Vehicles/Technical/Design/Parts/Accessory/FuelBarrels/CurveFOVAnimation_FuelBarrels.uexp


filename_base: FF_Normal_VeryLong
filename_full:
  OakGame/Content/Feedback/_Shared/_Design/_Templates/ControllerRumble/FineMotor/FF_Normal_VeryLong.uexp


filename_base: WE_Imp_Surfaces_Debris_Medium
filename_full:
  OakGame/Content/Audio/Events/Impacts/Imp_Physmats/Imp_Surfaces_Debris/WE_Imp_Surfaces_Debris_Medium.uexp


filename_base: WE_Veh_Damage_Destroyed_Fire
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Destroyed_Fire.uexp


filename_base: WE_Veh_Damage_Debris_Tire
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Debris_Tire.uexp


filename_base: WE_Veh_Damage_Debris_Light
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Debris_Light.uexp


filename_base: WE_Veh_Damage_Debris_Heavy
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Debris_Heavy.uexp


filename_base: WE_Veh_StatusEffect_Cryo_Thawing
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Veh_StatusEffect/WE_Veh_StatusEffect_Cryo_Thawing.uexp


filename_base: WE_Veh_StatusEffect_Cryo_Frozen
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Veh_StatusEffect/WE_Veh_StatusEffect_Cryo_Frozen.uexp


filename_base: WE_Veh_Horn_Technical_Default_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/Defaults/WE_Veh_Horn_Technical_Default_Stop.uexp


filename_base: WE_Veh_Horn_Technical_Default_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/Defaults/WE_Veh_Horn_Technical_Default_Start.uexp


filename_base: WE_Veh_Damage_Destroyed
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Damage/WE_Veh_Damage_Destroyed.uexp


filename_base: WwiseBank_Veh_Shared_Wheels
filename_full:
  OakGame/Content/Audio/SoundBanks/Vehicles/_Vehicles_Shared/Veh_Shared/WwiseBank_Veh_Shared_Wheels.uexp


filename_base: WE_Veh_Technical_Impact_Med
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Impact_Med.uexp


filename_base: WE_Veh_Technical_Impact_Grinding_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Impact_Grinding_Start.uexp


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V04
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V04.uexp


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V03
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V03.uexp


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V02
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V02.uexp


filename_base: WE_Veh_Technical_Engine_Lp_Stop_V01
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Technical/WE_Veh_Technical_Engine_Lp_Stop_V01.uexp


filename_base: WE_Veh_Technical_Engine_Lp_Start_V04
filename_full:
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filename_base: WE_Veh_Technical_Engine_Lp_Start_V03
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filename_base: WE_Veh_Technical_Engine_Lp_Start_V02
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filename_base: WE_Veh_Technical_Engine_Lp_Start_V01
filename_full:
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filename_base: WE_Veh_Technical_Damage_Lp_Stop
filename_full:
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filename_base: WE_Veh_Technical_Damage_Lp_Start
filename_full:
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filename_base: WE_Veh_Technical_Brake_Squeals_Lp_Start
filename_full:
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filename_base: WE_Veh_Catch_a_Ride_Digistruct_Out
filename_full:
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filename_base: WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_None
filename_full:
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_None
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filename_base: WwiseSwitch_Veh_Wheel_Index_Secondary_Veh_Wheel_Index_None
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filename_base: WwiseSwitch_Veh_Wheel_Index_Secondary_Veh_Wheel_Index_Secondary_02
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filename_base: WwiseSwitch_Veh_Wheel_Index_Secondary_Veh_Wheel_Index_Secondary_01
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_04
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_03
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_02
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filename_base: WwiseSwitch_Veh_Wheel_Index_Primary_Veh_Wheel_Index_Primary_01
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filename_base: WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_Additive_02
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filename_base: WwiseSwitch_Veh_Wheel_Index_Additive_Veh_Wheel_Index_Additive_01
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filename_base: WE_Veh_Technical_BarbedWheels_Lp_Stop
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filename_base: WE_Veh_Technical_BarbedWheels_Lp_Start
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filename_base: T_DoorCourtyard_N
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filename_base: T_DoorCourtyard_C
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filename_base: WE_IO_Lootable_Gen_AmmoChest_Tray
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filename_base: WE_IO_Lootable_Gen_AmmoChest_Steam
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filename_base: WE_IO_Lootable_Gen_AmmoChest_Latch_Left
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filename_base: WE_IO_Lootable_Gen_AmmoChest_Door
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filename_base: T_Light_Emissive_D
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filename_base: SM_Light_Exterior_Tube
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filename_base: Utility_Traffic_TireTreads_NWB_LayerInfo
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filename_base: Mat_Global_JunkPile_V1_WB_LayerInfo
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filename_base: WE_Seq_Recruitment_Cin_MarcusBus
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filename_base: WE_Seq_Recruitment_Cin_MarcusBus
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filename_base: SEQ_Recruitment_RnRIntro_0250
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filename_base: SEQ_Recruitment_RnRIntro_0122_ReactionShot
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filename_base: SEQ_Recruitment_RnRIntro_0121_doorKick
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filename_base: WE_Emt_VFX_City_Fire_Metal_Medium_Lp
filename_full:
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filename_base: T_GunnerOnly_Mouth_01_D_Cinematic
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filename_base: T_GunnerOnly_Mouth_01_C_Cinematic
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filename_base: T_GunnerOnly_01_N_Cinematic
filename_full:
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filename_base: SK_Play_SirenBrawler_Base_Head_Cinematic
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filename_base: SK_Play_SirenBrawler_Base_Head_Cinematic_Skeleton
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filename_base: SK_Play_Gunner_Base_Head_Cinematic
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filename_base: SK_Play_Gunner_Base_Head_Cinematic_Skeleton
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filename_base: SK_Play_Gunner_Base_Head_Cinematic_PhysicsAsset
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filename_base: PS_ExplodingGasTank_Incendiary_Explosion
filename_full:
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filename_base: PS_CIN_Dummy_SMG_MuzzleFlash_Default
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Swing
filename_full:
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filename_base: WE_NPC_Mal_Nog_Drone_Anim_Fidget_v5_DroneMov_01
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filename_base: PS_Operative_Digitclone_Spawn_RNR_ScaledDown
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_Z
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filename_base: SM_Cinematic_Letter_Countach_Y
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filename_base: SK_PsychoFemale_Cinematic_Skeleton
filename_full:
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filename_base: PS_Agonizer9K_CriticalSpot_BackTank_Explo
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_4
filename_full:
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filename_base: T_Flyer_VaultHunters_Wanted_D
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filename_base: T_Veh_ShotGunMissile_N
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filename_base: T_Veh_ShotGunMissile_D
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filename_base: T_Veh_ShotGunMissile_C
filename_full:
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filename_base: SM_AGearboxSoftwareGame
filename_full:
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filename_base: T_RnR_Intro_Text_D
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filename_base: SM_2KGamesPresents
filename_full:
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filename_base: PS_Lootables_PortaPotty_PoopSmear
filename_full:
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filename_base: PS_Lootables_PortaPotty_PoopSmear
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filename_base: SM_2KGamesPresents
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filename_base: SM_AGearboxSoftwareGame
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filename_base: T_Veh_ShotGunMissile_N
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filename_base: T_Veh_ShotGunMissile_D
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filename_base: T_Veh_ShotGunMissile_C
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filename_base: SK_Flyer_VaultHunters_Wanted_Skeleton
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filename_base: PS_Agonizer9K_CriticalSpot_BackTank_Explo
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filename_base: SK_PsychoFemale_Cinematic_Skeleton
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filename_base: WE_NPC_Mal_Nog_Drone_Anim_Fidget_v5_DroneMov_01
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Swing
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filename_base: PS_ExplodingGasTank_Incendiary_Explosion
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filename_base: SK_Play_Gunner_Base_Head_Cinematic_Skeleton
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filename_base: SK_Play_SirenBrawler_Base_Head_Cinematic_Skeleton
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filename_base: WE_Emt_VFX_City_Fire_Metal_Medium_Lp
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filename_base: SEQ_Recruitment_RnRIntro_0250
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filename_base: WE_Seq_Prologue_BusBy_BusIntroDriveOff
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filename_base: WE_NPC_Claptrap_Drive_Sneak_End
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filename_base: WE_NPC_ClapTrap_PrologueSeq_Slide
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filename_base: WE_IO_Mission_Prologue_Magnet_Activate
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filename_base: WE_IO_Mission_Prologue_Magnet_Pulling
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filename_base: WE_IO_Mission_Prologue_Magnet_Pull_Claptrap
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filename_base: WE_IO_Mission_Prologue_Magnet_Break_Door
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filename_base: WE_IO_Mission_Prologue_Magnet_Claptrap_Stick
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filename_base: WE_NPC_Claptrap_Drive_Short_06
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filename_base: WE_NPC_Claptrap_Rattle_01
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filename_base: WE_IO_Mission_Prologue_Magnet_Claptrap_Stick
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filename_base: WE_NPC_Claptrap_Drive_Short_06
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filename_base: WE_NPC_Claptrap_Rattle_01
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filename_base: WE_IO_Mission_Prologue_Magnet_Pulling
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filename_base: WE_IO_Mission_Prologue_Magnet_Pull_Claptrap
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filename_base: WE_IO_Mission_Prologue_Magnet_Break_Door
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filename_base: WE_IO_Mission_Prologue_Magnet_Activate
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filename_base: WE_Seq_Prologue_BusBy_BusDriveByCoV
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filename_base: WE_Seq_Prologue_BusBy_BusDriveByCoV
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filename_base: WE_HUD_Status_FX_Cryo_Shatter
filename_full:
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filename_base: WE_Oak_VOBD_CoV_PsychoMale1_Pain_Radiation_LP_Break
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Swing_Slow
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Spin_Lp_Stop
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Spin_Lp_Start
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Forecast
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filename_base: WE_NPC_CoV_Psycho_Melee_Swing
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Buzzaxe_Proj_Lp_Stop
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Buzzaxe_Proj_Lp_Start
filename_full:
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filename_base: WwiseBank_NPC_CoV_Psycho_Base
filename_full:
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filename_base: WE_Foley_Main_Leather_Thick
filename_full:
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filename_base: WwiseBank_Foley_Main_Leather_Thick
filename_full:
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filename_base: WE_Oak_VOBD_CoV_PsychoFemale1_Suicide_Run_Lp_Break
filename_full:
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filename_base: WE_Oak_VOBD_CoV_PsychoFemale1_Pain_Shock_Lp_Break
filename_full:
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filename_base: WE_Oak_VOBD_CoV_PsychoFemale1_Pain_Radiation_LP_Break
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_WilhelmScream
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_WhooshNPC
filename_full:
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filename_base: WE_NPC_Shared_Anim_Zipline_Lp_Stop
filename_full:
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filename_base: WE_NPC_Shared_Anim_Zipline_Lp_Start
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget09_Chug
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget09_Bottle_Toss
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget09_Bottle_Open
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget08_Scratch
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget03_Scratch
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget02_Slap
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget02_Mosquito
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget01_Start
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget01_Scratch
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Suicide_Fuse_Warning
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Slugger_Melee_Swing
filename_full:
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filename_base: WwiseBank_NPC_CoV_Psycho_Slugger
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Melee_Leap
filename_full:
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filename_base: WE_NPC_CoV_Psycho_FBrand_Molotov_Ignite
filename_full:
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filename_base: WwiseBank_NPC_CoV_Psycho_Firebrand
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Style_Door_Sliding
filename_full:
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filename_base: WwiseBank_NPC_Shared_Spawn_Style_Door_Sliding
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Styles_Door_Cargo_Open
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Styles_Door_Cargo_Close
filename_full:
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filename_base: WwiseBank_NPC_Shared_Spawn_Door_Cargo
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Styles_Door_Small_Open
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Styles_Door_Small_Close
filename_full:
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filename_base: WwiseBank_NPC_Shared_Spawn_Door_Small
filename_full:
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filename_base: WE_Foley_Chain_Metal_Solid
filename_full:
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filename_base: WwiseBank_Foley_Acc_Chain_Metal_Solid
filename_full:
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filename_base: WE_Oak_VOBD_CoV_PunkFemale2_Pain_Radiation_LP_Break
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/Punk/WE_Oak_VOBD_CoV_PunkFemale2_Pain_Radiation_LP_Break.uasset


filename_base: WE_Oak_VOBD_CoV_PunkFemale1_Pain_Radiation_LP_Break
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/Punk/WE_Oak_VOBD_CoV_PunkFemale1_Pain_Radiation_LP_Break.uasset


filename_base: WE_NPC_Shared_Digistruct_FastTravel_Out
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Spawn_Styles/FX/WE_NPC_Shared_Digistruct_FastTravel_Out.uasset


filename_base: WwiseBank_NPC_Shared_Digistruct_FastTravel
filename_full:
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filename_base: WwiseBank_NPC_Shared_Digistruct_FastTravel
filename_full:
  OakGame/Content/Audio/SoundBanks/Characters/NPC/NPC_Shared/NPC_Shared_Spawn_Styles/WwiseBank_NPC_Shared_Digistruct_FastTravel.uexp


filename_base: WE_NPC_Shared_Digistruct_FastTravel_Out
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Spawn_Styles/FX/WE_NPC_Shared_Digistruct_FastTravel_Out.uexp


filename_base: WwiseBank_Foley_Acc_Chain_Metal_Solid
filename_full:
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filename_base: WE_Foley_Chain_Metal_Solid
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory/WE_Foley_Chain_Metal_Solid.uexp


filename_base: WwiseBank_NPC_Shared_Spawn_Door_Small
filename_full:
  OakGame/Content/Audio/SoundBanks/Characters/NPC/NPC_Shared/NPC_Shared_Spawn_Styles/WwiseBank_NPC_Shared_Spawn_Door_Small.uexp


filename_base: WE_NPC_Shared_Spawn_Styles_Door_Small_Open
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Styles_Door_Small_Close
filename_full:
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filename_base: WwiseBank_NPC_Shared_Spawn_Door_Cargo
filename_full:
  OakGame/Content/Audio/SoundBanks/Characters/NPC/NPC_Shared/NPC_Shared_Spawn_Styles/WwiseBank_NPC_Shared_Spawn_Door_Cargo.uexp


filename_base: WE_NPC_Shared_Spawn_Styles_Door_Cargo_Open
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Styles_Door_Cargo_Close
filename_full:
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filename_base: WwiseBank_NPC_Shared_Spawn_Style_Door_Sliding
filename_full:
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filename_base: WE_NPC_Shared_Spawn_Style_Door_Sliding
filename_full:
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filename_base: WwiseBank_NPC_CoV_Psycho_Firebrand
filename_full:
  OakGame/Content/Audio/SoundBanks/Characters/NPC/NPC_CoV_Psychos/WwiseBank_NPC_CoV_Psycho_Firebrand.uexp


filename_base: WE_NPC_CoV_Psycho_FBrand_Molotov_Ignite
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_CoV_Psychos/NPC_Psychos/Firebrand/WE_NPC_CoV_Psycho_FBrand_Molotov_Ignite.uexp


filename_base: WE_NPC_CoV_Psycho_Anim_Melee_Leap
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_CoV_Psychos/NPC_Psychos/Base/Anims/WE_NPC_CoV_Psycho_Anim_Melee_Leap.uexp


filename_base: WwiseBank_NPC_CoV_Psycho_Slugger
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Slugger_Melee_Swing
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Suicide_Fuse_Warning
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget01_Start
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget01_Scratch
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget02_Slap
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget02_Mosquito
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget03_Scratch
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget08_Scratch
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget09_Chug
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget09_Bottle_Toss
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Anim_Fidget09_Bottle_Open
filename_full:
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filename_base: WE_NPC_Shared_Anim_Zipline_Lp_Stop
filename_full:
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filename_base: WE_NPC_Shared_Anim_Zipline_Lp_Start
filename_full:
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filename_base: WE_Char_Shared_Anim_Foley_Vhcl_WhooshNPC
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_WhooshNPC.uexp


filename_base: WE_Char_Shared_Anim_Foley_Vhcl_WilhelmScream
filename_full:
  OakGame/Content/Audio/Events/Characters/Player/Char_Shared/Anim/Foley/Vehicle/WE_Char_Shared_Anim_Foley_Vhcl_WilhelmScream.uexp


filename_base: WE_Oak_VOBD_CoV_PsychoFemale1_Pain_Radiation_LP_Break
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/Psycho/WE_Oak_VOBD_CoV_PsychoFemale1_Pain_Radiation_LP_Break.uexp


filename_base: WE_NPC_CoV_Psycho_Buzzaxe_Proj_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_CoV_Psychos/NPC_Psychos/Base/WE_NPC_CoV_Psycho_Buzzaxe_Proj_Lp_Stop.uexp


filename_base: WE_NPC_CoV_Psycho_Buzzaxe_Proj_Lp_Start
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Melee_Swing
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_CoV_Psychos/NPC_Psychos/Base/WE_NPC_CoV_Psycho_Melee_Swing.uexp


filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Forecast
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Swing_Slow
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Spin_Lp_Stop
filename_full:
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filename_base: WE_NPC_CoV_Psycho_Badass_Melee_Spin_Lp_Start
filename_full:
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filename_base: WE_Oak_VOBD_CoV_PsychoMale1_Pain_Radiation_LP_Break
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/Psycho/WE_Oak_VOBD_CoV_PsychoMale1_Pain_Radiation_LP_Break.uexp


filename_base: WE_HUD_Status_FX_Cryo_Shatter
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Typhon_TYPHON_361e5711_459b_42b4_aac1_b29098831a05
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Typhon_ECHO_LOG
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Typhon
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Typhon_TYPHON_361e5711_459b_42b4_aac1_b29098831a05
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Typhon_ECHO_LOG
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Typhon
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Salvage_VERONICA_01dae356_57c0_4c64_8635_1119c013d5f5
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Salvage_CLAPTRAP
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Salvage_CLAPETTE
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Salvage_VERONICA_01dae356_57c0_4c64_8635_1119c013d5f5
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Salvage_CLAPTRAP
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Salvage_CLAPETTE
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Hunt
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Hunt
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Vehicle
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Vehicle
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Kill_ZER0
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Kill_ZER0
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Sabotage
filename_full:
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filename_base: WE_Oak_VO_Crew_Challenges_Sabotage
filename_full:
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filename_base: T_Stargrid_LargeGrid
filename_full:
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filename_base: T_FastTravelStation_EM
filename_full:
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filename_base: WE_Oak_VO_Slaughter_Creature
filename_full:
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filename_base: WE_Oak_VO_SQ_Powerful_Connections
filename_full:
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filename_base: WE_Oak_VO_SQ_Powerful_Connections
filename_full:
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filename_base: WE_Oak_VO_SQ_Golden_Calves_PL_Beastmaster
filename_full:
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filename_base: WE_Oak_VO_SQ_Bitter_Pill_to_Swallow_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Bitter_Pill_to_Swallow_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Kill_KillaVolt_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Kill_KillaVolt_Loudspeaker_KillaVolt
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filename_base: WE_Oak_VO_SQ_Kill_KillaVolt_Loudspeaker_KillaVolt
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filename_base: WE_Oak_VO_SQ_Kill_KillaVolt_KillaVolt
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_Tumorhead_Gate
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_ServiceBot_Law_Loudspeaker
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_ServiceBot_Law
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_Bloodshine
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_Tumorhead_Gate
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_ServiceBot_Law_Loudspeaker
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_ServiceBot_Law
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filename_base: WE_Oak_VO_SQ_Last_Katagawa_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Portaprison_Service_Bot_WMS
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filename_base: WE_Oak_VO_SQ_Portaprison_PORTAPOTTY_BANDIT
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filename_base: WE_Oak_VO_SQ_Portaprison_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Portaprison_BUREAUCRATIC_AI_0bc41144_79eb_4127_80fe_f89ef629255e
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filename_base: WE_NPC_Service_Bot_Anim_Foley_Movement_Lg
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filename_base: WE_Oak_VO_SQ_Portaprison_Service_Bot_WMS
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filename_base: WE_Oak_VO_SQ_Portaprison_Service_Bot_Law_Corrupt
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filename_base: WE_Oak_VO_SQ_Portaprison_PORTAPOTTY_BANDIT
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filename_base: WE_Oak_VO_SQ_Portaprison_BUREAUCRATIC_AI_0bc41144_79eb_4127_80fe_f89ef629255e
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filename_base: WE_Oak_VO_SQ_Rise_and_Grind_Trooper
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filename_base: WE_Oak_VO_SQ_Rise_and_Grind_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Rise_and_Grind_Barista_Bot
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filename_base: WE_Oak_VO_SQ_Rise_and_Grind_Atlas_Soldier
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filename_base: WE_Oak_VO_SQ_Rise_and_Grind_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Rise_and_Grind_Atlas_Soldier
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filename_base: WE_Oak_VO_SQ_Wizard_of_NOGs_Trooper
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filename_base: WE_Oak_VO_SQ_Wizard_of_NOGs_QUINN_door
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filename_base: WE_Oak_VO_SQ_Wizard_of_NOGs_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Wizard_of_NOGs_Loudspeaker
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filename_base: WE_Oak_VO_SQ_Wizard_of_NOGs_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Wizard_of_NOGs_Loudspeaker
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filename_base: WE_Oak_VO_SQ_Invasion_of_Privacy_Trooper
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filename_base: WE_Oak_VO_SQ_Invasion_of_Privacy
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filename_base: WE_Oak_VO_SQ_Invasion_of_Privacy
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filename_base: WE_Oak_VO_SQ_Opposition_Research_Trooper
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filename_base: WE_Oak_VO_SQ_Opposition_Research_Security_Madam
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filename_base: WE_Oak_VO_SQ_Opposition_Research_Security_Madam
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filename_base: WE_Oak_VO_SQ_Opposition_Research_Loudspeaker
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filename_base: WE_Oak_VO_SQ_Opposition_Research_Atlas_Soldier
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filename_base: WE_Oak_VO_SQ_Opposition_Research
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filename_base: WE_Oak_VO_SQ_Ratchet_It_Up_TERRY_d27439f9_aaf0_45c8_9d14_b0ebcd07d281
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filename_base: WE_Oak_VO_SQ_Ratchet_It_Up_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Ratchet_It_Up_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Free_Holder_PL_Beastmaster
filename_full:
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filename_base: WE_Oak_VO_SQ_Too_Many_Kevins_Claptrap
filename_full:
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filename_base: WE_Oak_VO_SQ_Too_Many_Kevins_Claptrap
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filename_base: WE_Oak_VO_SQ_Torture_Truck_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Torture_Truck_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Sacked_TROY_3d2a9c43_3c63_4aff_81b1_aba711e06482
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filename_base: WE_Oak_VO_SQ_Witchs_Brew_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Malevolent_Practice_TROY_9d190a55_415b_40d7_91fd_c624ecaa5469
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filename_base: WE_Oak_VO_SQ_Malevolent_Practice_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Malevolent_Practice_ECHO_LOG
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filename_base: WE_Oak_VO_SQ_Malevolent_Practice
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filename_base: WE_Oak_VO_SQ_Malevolent_Practice_PL_Beastmaster
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filename_base: WE_Oak_VO_SQ_Malevolent_Practice_ECHO_LOG
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filename_base: WE_Oak_VO_SQ_Malevolent_Practice
filename_full:
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filename_base: WE_Oak_VO_SQ_Rumble_In_The_Jungle_SAURIAN_HIVEMIND
filename_full:
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filename_base: WE_Oak_VO_SQ_Rumble_In_The_Jungle_PL_Beastmaster
filename_full:
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filename_base: WE_Oak_VO_SQ_Rumble_In_The_Jungle_Loudspeaker
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filename_base: DA_IO_EchoLog_NonMission_Prologue4_Ellie1
filename_full:
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filename_base: DA_IO_EchoLog_NonMission_Prologue3_Blasphemy
filename_full:
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filename_base: DA_IO_EchoLog_NonMission_Prologue2_Brimming
filename_full:
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filename_base: DA_IO_EchoLog_NonMission_Prologue1_Nightfall
filename_full:
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filename_base: WE_IO_Mission_Shared_SecurityCamera_Stop
filename_full:
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filename_base: WE_IO_Mission_Shared_SecurityCamera_Lp
filename_full:
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filename_base: WwiseBank_IO_Mission_Shared_SecurityCamera
filename_full:
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filename_base: WE_IO_VendingMachine_Amb_Drone_Lp
filename_full:
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filename_base: SK_VendingMachine
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filename_base: SM_Shelf_Iotd
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filename_base: SM_Shelf_Base
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filename_base: PS_VendingMachine_Item_Selected
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filename_base: PS_VendingMachine_Item_Compare
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filename_base: PS_VendingMachine_Errored
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filename_base: SM_FX_VendingMachine_Glass
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filename_base: WE_IO_VendingMachine_Digistruct_Wipe_Up
filename_full:
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filename_base: WE_IO_VendingMachine_Digistruct_Wipe_Down
filename_full:
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filename_base: WE_IO_VendingMachine_Digistruct_Sm
filename_full:
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filename_base: WE_IO_VendingMachine_Flourescent_Pop
filename_full:
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filename_base: WE_IO_VendingMachine_Anim_Mov_Startup
filename_full:
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filename_base: Curve_VendingMachine_LightOnFlicker01
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filename_base: Curve_VendingMachine_LightIdleFlicker02
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filename_base: Curve_VendingMachine_DigistructOut
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filename_base: Curve_VendingMachine_DigistructIn
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filename_base: SK_VendingMachine_Skeleton
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filename_base: SK_VendingMachine_PhysicsAsset
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filename_base: T_FX_Vending_Shelf_Compare
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filename_base: T_FX_VendingMachine_Compare_Arrow
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filename_base: T_VendingMachine_Tray_Base_N
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filename_base: T_VendingMachine_Tray_Base_D
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filename_base: T_VendingMachine_Tray_Base_C
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filename_base: T_FX_Vending_Shelf_Highlight_B
filename_full:
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filename_base: T_FX_Vending_NoSymbol
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filename_base: T_VendingMachine_2x2_N
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filename_base: T_VendingMachine_2x2_D
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filename_base: T_VendingMachine_2x2_C2
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filename_base: T_VendingMachine_2x2_C
filename_full:
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filename_base: T_VendingMachine_1x2_N
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filename_base: T_VendingMachine_1x2_D
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filename_base: T_VendingMachine_1x2_C2
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filename_base: T_VendingMachine_1x2_C
filename_full:
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filename_base: T_FX_Vending_Machine_Bullet_Rain
filename_full:
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filename_base: T_FX_Vending_Machine_Alphas_GP
filename_full:
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filename_base: T_FX_Vending_Faceplate_Ammo_Right_Arm_Anim
filename_full:
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filename_base: T_FX_Vending_Faceplate_Ammo
filename_full:
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filename_base: T_VendingMachine_Tray_IotD_N
filename_full:
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filename_base: T_VendingMachine_Tray_IotD_D
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filename_base: T_VendingMachine_Tray_IotD_C
filename_full:
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filename_base: T_FX_Vending_Ammo_Marquee_RELOAD
filename_full:
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filename_base: T_FX_Vending_Ammo_Marquee_Grad
filename_full:
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filename_base: T_FX_Vending_Ammo_Marquee_Bullets
filename_full:
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filename_base: T_VendingMachine_Glass_D
filename_full:
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filename_base: WE_IO_VendingMachine_Anim_Mov_Shelf
filename_full:
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filename_base: WE_IO_VendingMachine_Anim_Mov_Buy
filename_full:
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filename_base: T_FX_Vending_Meds_Marquee_Hearts
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filename_base: T_FX_Vending_Meds_Marquee_Grad
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filename_base: T_FX_Vending_Meds_Marquee_EKG
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filename_base: T_FX_Vending_Meds_Faceplate_Heart
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filename_base: T_FX_Vending_Faceplate_Meds_HandAnim
filename_full:
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filename_base: T_FX_Vending_Faceplate_Meds
filename_full:
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filename_base: SM_Barrier_MetalConcreteWood_Base_V2
filename_full:
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filename_base: PD_Barrier_MetalConcreteWood_V2_Pieces
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filename_base: WE_NPC_CoV_Tink_Anim_Junkpile_Stop
filename_full:
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filename_base: WE_NPC_CoV_Tink_Anim_Junkpile_Start
filename_full:
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filename_base: WE_NPC_CoV_Tink_Anim_Junkpile_Stop
filename_full:
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filename_base: WE_NPC_CoV_Tink_Anim_Junkpile_Start
filename_full:
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filename_base: SM_Barrier_MetalConcreteWood_Base_V2
filename_full:
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filename_base: PD_Barrier_MetalConcreteWood_V2_Pieces
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filename_base: T_FX_Vending_Meds_Faceplate_Heart
filename_full:
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filename_base: T_FX_Vending_Faceplate_Meds_HandAnim
filename_full:
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filename_base: T_FX_Vending_Faceplate_Meds
filename_full:
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filename_base: T_FX_Vending_Meds_Marquee_Hearts
filename_full:
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filename_base: T_FX_Vending_Meds_Marquee_Grad
filename_full:
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filename_base: T_FX_Vending_Meds_Marquee_EKG
filename_full:
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filename_base: WE_IO_VendingMachine_Anim_Mov_Buy
filename_full:
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filename_base: WE_IO_VendingMachine_Anim_Mov_Shelf
filename_full:
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filename_base: T_VendingMachine_Glass_D
filename_full:
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filename_base: T_FX_Vending_Ammo_Marquee_RELOAD
filename_full:
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filename_base: T_FX_Vending_Ammo_Marquee_Grad
filename_full:
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filename_base: T_FX_Vending_Ammo_Marquee_Bullets
filename_full:
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filename_base: T_VendingMachine_Tray_IotD_N
filename_full:
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filename_base: T_VendingMachine_Tray_IotD_D
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filename_base: T_VendingMachine_Tray_IotD_C
filename_full:
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filename_base: T_FX_Vending_Machine_Bullet_Rain
filename_full:
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filename_base: T_FX_Vending_Machine_Alphas_GP
filename_full:
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filename_base: T_FX_Vending_Faceplate_Ammo_Right_Arm_Anim
filename_full:
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filename_base: T_FX_Vending_Faceplate_Ammo
filename_full:
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filename_base: T_VendingMachine_2x2_N
filename_full:
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filename_base: T_VendingMachine_2x2_D
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filename_base: T_VendingMachine_2x2_C2
filename_full:
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filename_base: T_VendingMachine_2x2_C
filename_full:
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filename_base: T_VendingMachine_1x2_N
filename_full:
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filename_base: T_VendingMachine_1x2_D
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filename_base: T_VendingMachine_1x2_C2
filename_full:
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filename_base: T_VendingMachine_1x2_C
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filename_base: T_FX_Vending_NoSymbol
filename_full:
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filename_base: T_FX_Vending_Shelf_Highlight_B
filename_full:
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filename_base: T_VendingMachine_Tray_Base_N
filename_full:
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filename_base: T_VendingMachine_Tray_Base_D
filename_full:
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filename_base: T_VendingMachine_Tray_Base_C
filename_full:
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filename_base: T_FX_VendingMachine_Compare_Arrow
filename_full:
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filename_base: T_FX_Vending_Shelf_Compare
filename_full:
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filename_base: SK_VendingMachine_Skeleton
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filename_base: SK_VendingMachine_PhysicsAsset
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filename_base: SK_VendingMachine
filename_full:
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filename_base: SM_Shelf_Iotd
filename_full:
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filename_base: SM_Shelf_Base
filename_full:
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filename_base: PS_VendingMachine_Item_Selected
filename_full:
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filename_base: PS_VendingMachine_Item_Compare
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filename_base: PS_VendingMachine_Errored
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filename_base: SM_FX_VendingMachine_Glass
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filename_base: WE_IO_VendingMachine_Digistruct_Wipe_Up
filename_full:
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filename_base: WE_IO_VendingMachine_Digistruct_Wipe_Down
filename_full:
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filename_base: WE_IO_VendingMachine_Digistruct_Sm
filename_full:
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filename_base: WE_IO_VendingMachine_Flourescent_Pop
filename_full:
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filename_base: WE_IO_VendingMachine_Anim_Mov_Startup
filename_full:
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filename_base: Curve_VendingMachine_LightOnFlicker01
filename_full:
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filename_base: Curve_VendingMachine_LightIdleFlicker02
filename_full:
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filename_base: Curve_VendingMachine_LightIdleFlicker01
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filename_base: Curve_VendingMachine_DigistructOut
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filename_base: Curve_VendingMachine_DigistructIn
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filename_base: WE_IO_VendingMachine_Amb_Drone_Lp
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filename_base: WwiseBank_IO_Mission_Shared_SecurityCamera
filename_full:
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filename_base: WE_IO_Mission_Shared_SecurityCamera_Stop
filename_full:
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filename_base: WE_IO_Mission_Shared_SecurityCamera_Lp
filename_full:
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filename_base: SM_Prologue_Floor_Combined_Spaceport
filename_full:
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filename_base: DA_IO_EchoLog_NonMission_Prologue6_Ellie3
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filename_base: WE_IO_Mission_FineDining_Cactus_Burst
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filename_base: PS_Water_SmallPipeLiquid_Long
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filename_base: WE_IO_Prop_Fire_Placeable_FireSpray_Start
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filename_base: T_FX_Vaughn_Flies_SubUV_2x2_C
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filename_base: SK_Pandora_Vehicle_SpawnDoor
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filename_base: PS_Veh_Boost_UPG_Boost_Canisters_BackFire
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filename_base: WE_Veh_Outrunner_Boost_Canisters_Lp_Stop
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filename_base: WE_Veh_Outrunner_Engine_Boost_Lp_Stop
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filename_base: WE_Veh_Boost_Whoosh_In_Heavy
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filename_base: WwiseBank_Veh_Outrunner
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filename_base: SM_PlayerIcon_Outrunner
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filename_base: WE_Veh_Outrunner_Suspension_Extension
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filename_base: WE_Veh_Outrunner_Suspension_Compression
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filename_base: WE_Veh_Outrunner_Steering
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filename_base: WE_Veh_Outrunner_Landing
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filename_base: WE_Veh_Outrunner_Impact_Med
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filename_base: WE_Veh_Outrunner_Impact_Grinding_Start
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filename_base: WE_Veh_Outrunner_Engine_Stop_V04
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filename_base: WE_Veh_Outrunner_Damage_Lp_Stop
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filename_base: WE_Veh_Outrunner_Damage_Lp_Start
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filename_base: WE_Veh_Outrunner_Brake_Squeals_Start
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filename_base: WE_Veh_Horn_Outrunner_Default_Stop
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filename_base: WE_Veh_Horn_Outrunner_Default_Start
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filename_base: WE_Veh_Outrunner_BackFire
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filename_base: WE_Veh_Damage_Destroyed_Small
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filename_base: WE_Veh_Outrunner_Impact_Small
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filename_base: WE_Veh_Outrunner_Impact_Large
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filename_base: CurveOffsetAnimation_RazerWings
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filename_base: CurveOffsetAnimation_EnergyCells
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filename_base: CurveOffsetAnimation_BoostCanisters
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filename_base: CurveOffsetAnimation_BlazeBooster
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filename_base: SK_Pandora_Vehicle_SpawnDoor_Physics
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filename_base: SK_Vehicle_SpawnDoor_Skeleton
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filename_base: WE_Oak_VOBD_NPC_Vaughn_Pain_Radiation_LP_Break
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filename_base: SM_Button_Generic_Rectangular_V1
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filename_base: WE_IO_Door_Shotgunned_Shot
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filename_base: WE_IO_Door_Shotgunned_Open
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filename_base: WE_IO_Door_Shotgunned_Closing
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filename_base: WE_IO_Door_Shotgunned_Close
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filename_base: T_Boot_Trap_N
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filename_base: T_Boot_Trap_D
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filename_base: T_Boot_Trap_C
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filename_base: PS_Sacrifice_Vaughn_Mission_Explosion
filename_full:
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filename_base: WE_IO_Mission_Prologue_VaughnChain_Explode
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filename_base: SM_FX_Chain_Link_Half
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filename_base: SM_Boot_Trap_Chain_Link
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filename_base: SM_PornMagazine_BotJob
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filename_base: SK_AtlasDefenseTurret
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filename_base: WE_Seq_Prologue_Biofuel_Flow_Start
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filename_base: SK_AtlasDefenseTurret_Skeleton
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filename_base: WE_Veh_Technical_MeatGrinder_Lp_Stop
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filename_base: SK_Veh_Technical_MeathGrinderSaw_Skeleton
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filename_base: WE_Veh_Technical_Boost_Flame_Lp_Stop
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filename_base: WE_Veh_Technical_Engine_Boost_Lp_Stop
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filename_base: WE_Veh_Boost_Whoosh_In_Light
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filename_base: T_AtlasDefenseTurret_Top_01_N
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filename_base: T_AtlasDefenseTurret_Bottom_01_N
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filename_base: T_PornMagazines_D
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filename_base: T_PornMagazines_C
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filename_base: WE_Crea_Skag_Badass_Fire_Aura_Lp_Start
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_P
filename_full:
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filename_base: WE_Set_CinematicMode_WorldAudio_Unmute
filename_full:
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filename_base: WE_Set_CinematicMode_WorldAudio_Mute
filename_full:
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filename_base: SM_Cinematic_Letter_Countach_ExclamationMark
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filename_base: PS_Sanctuary3_TakingOff_DustCloud
filename_full:
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filename_base: PS_Sanctuary3_EngingExhaust_Takeoff
filename_full:
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filename_base: WE_Seq_Prologue_Cin_Sanc3Takeoff
filename_full:
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filename_base: PS_CIN_Tyreen_Hand_Force_Push_Flare
filename_full:
  OakGame/Content/Cinematics/Effects/Systems/LilithDepowered/PS_CIN_Tyreen_Hand_Force_Push_Flare.uasset


filename_base: PS_CIN_Lilith_Resisted_Force_Push_With_Beams
filename_full:
  OakGame/Content/Cinematics/Effects/Systems/LilithDepowered/PS_CIN_Lilith_Resisted_Force_Push_With_Beams.uasset


filename_base: PS_CIN_Lilith_PhaseWalk_BAMF_Teleport_In
filename_full:
  OakGame/Content/Cinematics/Effects/Systems/LilithDepowered/PS_CIN_Lilith_PhaseWalk_BAMF_Teleport_In.uasset


filename_base: SM_Cinematic_Letter_Countach_Period
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_Period.uasset


filename_base: SM_Cinematic_Letter_Countach_Comma
filename_full:
  OakGame/Content/Cinematics/Props/Characters_TitleCard/Model/Meshes/Countach/SM_Cinematic_Letter_Countach_Comma.uasset


filename_base: SK_Veh_Turret_HeavyMissile
filename_full:
  OakGame/Content/Vehicles/VehicleWeapons/_Shared/WeaponModels/HeavyMissile/SK_Veh_Turret_HeavyMissile.uasset


filename_base: SK_Veh_Turret_Missile_Skeleton
filename_full:
  OakGame/Content/Vehicles/VehicleWeapons/_Shared/WeaponModels/HeavyMissile/SK_Veh_Turret_Missile_Skeleton.uasset


filename_base: T_1000x600_SlideUp_Pandora_Generic_Overlay
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_1000x600_SlideUp_Pandora_Generic/Model/Textures/T_1000x600_SlideUp_Pandora_Generic_Overlay.uasset


filename_base: T_1000x600_SlideUp_Pandora_Generic_N
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_1000x600_SlideUp_Pandora_Generic/Model/Textures/T_1000x600_SlideUp_Pandora_Generic_N.uasset


filename_base: T_1000x600_SlideUp_Pandora_Generic_D
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_1000x600_SlideUp_Pandora_Generic/Model/Textures/T_1000x600_SlideUp_Pandora_Generic_D.uasset


filename_base: T_1000x600_SlideUp_Pandora_Generic_C
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_1000x600_SlideUp_Pandora_Generic/Model/Textures/T_1000x600_SlideUp_Pandora_Generic_C.uasset


filename_base: SM_IO_Mission_Cone
filename_full:
  Engine/Plugins/Gearbox/GbxSharedBlockoutAssets/Content/IOMission/IOMissionCone/Model/Mesh/SM_IO_Mission_Cone.uasset


filename_base: WE_NPC_Tannis_EridianKeyCharge_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Tannis/NPC_Tannis/NPC_Tannis_EridianKeyCharge/WE_NPC_Tannis_EridianKeyCharge_Stop.uasset


filename_base: WE_NPC_Tannis_EridianKeyCharge_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Tannis/NPC_Tannis/NPC_Tannis_EridianKeyCharge/WE_NPC_Tannis_EridianKeyCharge_Start.uasset


filename_base: WE_IO_Switch_Industiral_Button_Locked_Use
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industiral_Button/WE_IO_Switch_Industiral_Button_Locked_Use.uasset


filename_base: WE_IO_Switch_Industiral_Button_Enable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industiral_Button/WE_IO_Switch_Industiral_Button_Enable.uasset


filename_base: WE_IO_Switch_Industiral_Button_Disable
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Industiral_Button/WE_IO_Switch_Industiral_Button_Disable.uasset


filename_base: SM_SpareParts_CircuitBoard
filename_full:
  OakGame/Content/InteractiveObjects/Props/SpareParts_IADbomb/Model/Meshes/SM_SpareParts_CircuitBoard.uasset


filename_base: WE_IO_Mission_Prologue_Elevator_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Elevator_Stop.uasset


filename_base: WE_IO_Mission_Prologue_Elevator_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Elevator_Lp_Start.uasset


filename_base: T_SpareParts_IADbomb_N
filename_full:
  OakGame/Content/InteractiveObjects/Props/SpareParts_IADbomb/Model/Textures/T_SpareParts_IADbomb_N.uasset


filename_base: T_SpareParts_IADbomb_D
filename_full:
  OakGame/Content/InteractiveObjects/Props/SpareParts_IADbomb/Model/Textures/T_SpareParts_IADbomb_D.uasset


filename_base: T_SpareParts_IADbomb_C
filename_full:
  OakGame/Content/InteractiveObjects/Props/SpareParts_IADbomb/Model/Textures/T_SpareParts_IADbomb_C.uasset


filename_base: SM_ScalableCube
filename_full:
  Engine/Plugins/Gearbox/GbxSharedBlockoutAssets/Content/Scalable/Base/ScalableCube/Model/Meshes/SM_ScalableCube.uasset


filename_base: PS_Vehicle_Destination_Indicator
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Systems/PS_Vehicle_Destination_Indicator.uasset


filename_base: PS_Vehicle_Destination_Failure
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Systems/PS_Vehicle_Destination_Failure.uasset


filename_base: SM_FX_Vehicle_Parking_Indicator
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Meshes/SM_FX_Vehicle_Parking_Indicator.uasset


filename_base: T_FX_Vending_Error
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Error.uasset


filename_base: T_FX_Vehicle_Destination_Indicator_Arrow
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Textures/T_FX_Vehicle_Destination_Indicator_Arrow.uasset


filename_base: SM_Button_Generic_Cylindrical_V1
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Generic/Model/Meshes/SM_Button_Generic_Cylindrical_V1.uasset


filename_base: SM_CatchARide_Platform_V1
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Meshes/SM_CatchARide_Platform_V1.uasset


filename_base: T_CatchARide_Platform_V2_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Platform_V2_N.uasset


filename_base: T_CatchARide_Platform_V2_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Platform_V2_D.uasset


filename_base: T_CatchARide_Platform_V2_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Platform_V2_C.uasset


filename_base: SM_CatchARide_Console_V3
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Meshes/SM_CatchARide_Console_V3.uasset


filename_base: T_CatchARide_Console_V2_Screen_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Screen_N.uasset


filename_base: T_CatchARide_Console_V2_Screen_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Screen_D.uasset


filename_base: T_CatchARide_Console_V2_Screen_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Screen_C.uasset


filename_base: T_CatchARide_Console_V2_Console_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Console_N.uasset


filename_base: T_CatchARide_Console_V2_Console_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Console_D.uasset


filename_base: T_CatchARide_Console_V2_Console_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Console_C.uasset


filename_base: SM_Button_Generic_Rectangular_V2
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Generic/Model/Meshes/SM_Button_Generic_Rectangular_V2.uasset


filename_base: SM_IO_Door_1000x600_SlideUp_Pandora_Generic_Frame
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_1000x600_SlideUp_Pandora_Generic/Model/Mesh/SM_IO_Door_1000x600_SlideUp_Pandora_Generic_Frame.uasset


filename_base: SM_IO_Door_1000x600_SlideUp_Pandora_Generic_Door
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_1000x600_SlideUp_Pandora_Generic/Model/Mesh/SM_IO_Door_1000x600_SlideUp_Pandora_Generic_Door.uasset


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Open_End
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Open_End.uasset


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Open.uasset


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Locked.uasset


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Close
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Close.uasset


filename_base: PS_Warning_BoundaryTurret
filename_full:
  OakGame/Content/InteractiveObjects/BoundaryTurret/_Shared/Systems/Effects/PS_Warning_BoundaryTurret.uasset


filename_base: PS_Targeted_Laser_BoundaryTurret
filename_full:
  OakGame/Content/InteractiveObjects/BoundaryTurret/_Shared/Systems/Effects/PS_Targeted_Laser_BoundaryTurret.uasset


filename_base: PS_MuzzleFlash_BoundaryTurret
filename_full:
  OakGame/Content/InteractiveObjects/BoundaryTurret/_Shared/Systems/Effects/PS_MuzzleFlash_BoundaryTurret.uasset


filename_base: T_AtlasDefenseTurret_Top_02_N
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_02_N.uasset


filename_base: T_AtlasDefenseTurret_Top_02_E
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_02_E.uasset


filename_base: T_AtlasDefenseTurret_Top_02_D
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_02_D.uasset


filename_base: T_AtlasDefenseTurret_Top_02_C
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_02_C.uasset


filename_base: T_AtlasDefenseTurret_Bottom_02_N
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_02_N.uasset


filename_base: T_AtlasDefenseTurret_Bottom_02_E
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_02_E.uasset


filename_base: T_AtlasDefenseTurret_Bottom_02_D
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_02_D.uasset


filename_base: T_AtlasDefenseTurret_Bottom_02_C
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_02_C.uasset


filename_base: SM_FX_VaultMapHolo_TravelPaths_Sockets
filename_full:
  OakGame/Content/Missions/Plot/Ep03_VaultMap/Effects/Meshes/SM_FX_VaultMapHolo_TravelPaths_Sockets.uasset


filename_base: SM_FX_VaultMap_Key_LightningMesh_03
filename_full:
  OakGame/Content/Missions/Plot/Ep03_VaultMap/Effects/Meshes/SM_FX_VaultMap_Key_LightningMesh_03.uasset


filename_base: SM_FX_VaultMap_Key_LightningMesh_02
filename_full:
  OakGame/Content/Missions/Plot/Ep03_VaultMap/Effects/Meshes/SM_FX_VaultMap_Key_LightningMesh_02.uasset


filename_base: SM_FX_VaultMap_Key_LightningMesh_01
filename_full:
  OakGame/Content/Missions/Plot/Ep03_VaultMap/Effects/Meshes/SM_FX_VaultMap_Key_LightningMesh_01.uasset


filename_base: WE_IO_Mission_Prologue_VaultMap_RingPulse
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_VaultMap_RingPulse.uasset


filename_base: WE_IO_Mission_Prologue_VaultMap_Projection
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_VaultMap_Projection.uasset


filename_base: WE_NPC_Vaughn_Anim_Fall_Foot_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Vaughn/NPC_Vaughn/NPC_Vaughn_Anim/WE_NPC_Vaughn_Anim_Fall_Foot_02.uasset


filename_base: WE_NPC_Vaughn_Anim_Fall_Foot_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Vaughn/NPC_Vaughn/NPC_Vaughn_Anim/WE_NPC_Vaughn_Anim_Fall_Foot_01.uasset


filename_base: WE_NPC_Vaughn_Anim_Fall_Body
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Vaughn/NPC_Vaughn/NPC_Vaughn_Anim/WE_NPC_Vaughn_Anim_Fall_Body.uasset


filename_base: SM_SkagSpine
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/SkagSpine/Model/Meshes/SM_SkagSpine.uasset


filename_base: PD_Small_Eridium_Pile_Pieces
filename_full:
  OakGame/Content/InteractiveObjects/Eridium_Piles/_Shared/Model/Meshes/PD_Small_Eridium_Pile_Pieces.uasset


filename_base: WE_IO_Mission_PowConnect_TrapDoor_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/SideMissions/IO_Mission_PowerfulConnections/WE_IO_Mission_PowConnect_TrapDoor_Open.uasset


filename_base: WwiseBank_IO_Mission_PowerfulConnections
filename_full:
  OakGame/Content/Audio/SoundBanks/IO/IO_Missions/SideMissions/WwiseBank_IO_Mission_PowerfulConnections.uasset


filename_base: WE_IO_Switch_Hyperion_Button_Beep_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Hyperion_Button/WE_IO_Switch_Hyperion_Button_Beep_Locked.uasset


filename_base: T_FX_Vending_Faceplate_Guns_AnimGun
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Faceplate_Guns_AnimGun.uasset


filename_base: T_FX_Vending_Faceplate_Guns
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Faceplate_Guns.uasset


filename_base: T_FX_Vending_Guns_Marquee_Words
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_Words.uasset


filename_base: T_FX_Vending_Guns_Marquee_Stars
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_Stars.uasset


filename_base: T_FX_Vending_Guns_Marquee_GunsPanner
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_GunsPanner.uasset


filename_base: T_FX_Vending_Guns_Marquee_Grad
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_Grad.uasset


filename_base: PS_Bandit_Spine_Placeable_Burst
filename_full:
  OakGame/Content/InteractiveObjects/MissionPlaceables/Effects/Systems/PS_Bandit_Spine_Placeable_Burst.uasset


filename_base: WE_IO_Mission_PowConnect_Spine_Place
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/SideMissions/IO_Mission_PowerfulConnections/WE_IO_Mission_PowConnect_Spine_Place.uasset


filename_base: WE_IO_Mission_PowConnect_HumanSpine_Burst
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/SideMissions/IO_Mission_PowerfulConnections/WE_IO_Mission_PowConnect_HumanSpine_Burst.uasset


filename_base: SM_FX_Gore_Spine_Piece03
filename_full:
  OakGame/Content/Common/Effects/Gore/Skeleton/_Shared/Model/Meshes/SpinePieces/SM_FX_Gore_Spine_Piece03.uasset


filename_base: SM_FX_Gore_Spine_Piece02
filename_full:
  OakGame/Content/Common/Effects/Gore/Skeleton/_Shared/Model/Meshes/SpinePieces/SM_FX_Gore_Spine_Piece02.uasset


filename_base: SM_FX_Gore_Spine_Piece01
filename_full:
  OakGame/Content/Common/Effects/Gore/Skeleton/_Shared/Model/Meshes/SpinePieces/SM_FX_Gore_Spine_Piece01.uasset


filename_base: SM_Panel_Electrical_Janky
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Panel_Electrical/_Shared/Model/Meshes/SM_Panel_Electrical_Janky.uasset


filename_base: WE_IO_ElectricRouter_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricRouter_Lp_Stop.uasset


filename_base: WE_IO_ElectricRouter_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricRouter_Lp_Start.uasset


filename_base: WE_IO_ElectricPanel_Sparks_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricPanel_Sparks_Lp_Stop.uasset


filename_base: WE_IO_ElectricPanel_Sparks_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricPanel_Sparks_Lp_Start.uasset


filename_base: WE_IO_ElectricPanel_Shock_Hint
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricPanel_Shock_Hint.uasset


filename_base: T_Panel_Electrical_D
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Panel_Electrical/_Shared/Model/Textures/T_Panel_Electrical_D.uasset


filename_base: T_Panel_Electrical_C
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Panel_Electrical/_Shared/Model/Textures/T_Panel_Electrical_C.uasset


filename_base: T_Pandora_Generic_IBDoor_Frame_D
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_Frame_D.uasset


filename_base: T_Pandora_Generic_IBDoor_Frame_C
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_Frame_C.uasset


filename_base: T_Pandora_Generic_IBDoor_N
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_N.uasset


filename_base: T_Pandora_Generic_IBDoor_D
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_D.uasset


filename_base: T_Pandora_Generic_IBDoor_C
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_C.uasset


filename_base: SM_ElectricWallGenerator_Target
filename_full:
  OakGame/Content/InteractiveObjects/ElectricGenerator/Model/Mesh/SM_ElectricWallGenerator_Target.uasset


filename_base: WE_IO_Switch_Alternator_Ping
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/Switch_Alternator/WE_IO_Switch_Alternator_Ping.uasset


filename_base: WE_IO_ElectricGenerator_Target_Spin_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricGenerator/WE_IO_ElectricGenerator_Target_Spin_Stop.uasset


filename_base: WE_IO_ElectricGenerator_Small_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricGenerator/WE_IO_ElectricGenerator_Small_Stop.uasset


filename_base: WE_IO_ElectricGenerator_Small_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricGenerator/WE_IO_ElectricGenerator_Small_Start.uasset


filename_base: SM_Pandora_Generic_IBDoor_Frame
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Meshes/SM_Pandora_Generic_IBDoor_Frame.uasset


filename_base: SM_Pandora_Generic_IBDoor
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Meshes/SM_Pandora_Generic_IBDoor.uasset


filename_base: WE_IO_Door_Pandora_Generic_IronBear_Open_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_Generic_IronBear/WE_IO_Door_Pandora_Generic_IronBear_Open_Stop.uasset


filename_base: WE_IO_Door_Pandora_Generic_IronBear_Open_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_Generic_IronBear/WE_IO_Door_Pandora_Generic_IronBear_Open_Start.uasset


filename_base: WE_IO_Door_Pandora_Generic_IronBear_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_Generic_IronBear/WE_IO_Door_Pandora_Generic_IronBear_Locked.uasset


filename_base: PS_Corrosive_SmallPipeLiquid_Medium
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/Effects/Systems/PS_Corrosive_SmallPipeLiquid_Medium.uasset


filename_base: SM_BarrierCOV_4
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Model/Meshes/SM_BarrierCOV_4.uasset


filename_base: SM_BarrierCOV_3
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Model/Meshes/SM_BarrierCOV_3.uasset


filename_base: SM_BarrierCOV_2
filename_full:
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filename_base: SM_BarrierCOV_1
filename_full:
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filename_base: WE_IO_Mission_Prologue_CoVBarrier_Sign
filename_full:
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filename_base: SM_PipeTarget_Elemental_Small
filename_full:
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filename_base: PS_Corrosive_PipeLiquid_Medium
filename_full:
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filename_base: NewDA_IO_ExplodingPipe_Corrosive_Small
filename_full:
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filename_base: PS_Corrosive_SmallPipeLiquid_Long
filename_full:
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filename_base: SM_Barrier_MetalWood_Frame
filename_full:
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filename_base: PD_Barrier_MetalWood_Final_Pieces
filename_full:
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filename_base: PD_Rubber_Tire_Stack_3x_Pieces
filename_full:
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filename_base: PS_TireImpactVeh
filename_full:
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filename_base: PD_Rubber_Tire_Rows_Stacked_Pieces
filename_full:
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filename_base: SM_Pandora_VehicleGate_Tire_Small
filename_full:
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filename_base: MissionRadio_CrimsonAlliance
filename_full:
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filename_base: BroadcastRadio_Visual_Default
filename_full:
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filename_base: BroadcastRadio_Crimson_Music
filename_full:
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filename_base: BroadcastRadio_Crimson_Ads
filename_full:
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filename_base: BroadcastRadio_Audio_Pandora
filename_full:
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filename_base: WE_Sean_Ahern_Sanctuary_IThinkIMightStay
filename_full:
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filename_base: WE_Sean_Ahern_ClapTuneTheWallSphincters
filename_full:
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filename_base: WE_Raison_Varner_GBX_Ultra_Flying_Music
filename_full:
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filename_base: WE_MidnightRevel_PlayeonWordsLikeAChild
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_32
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_31
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_30
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_29
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_28
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_27
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_26
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_25
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_24
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_23
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_22
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_21
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_20
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_19
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_18
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_17
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_16
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_15
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_14
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_13
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_12
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_11
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_10
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_09
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_08
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_07
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_06
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_05
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_04
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_03
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_02
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_01
filename_full:
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filename_base: SK_BroadcastController
filename_full:
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filename_base: PS_Broadcast_Controller_Enabled
filename_full:
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filename_base: PS_Broadcast_Controller_Disabled
filename_full:
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filename_base: SK_BroadcastController_Skeleton
filename_full:
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filename_base: SK_BroadcastController_Physics
filename_full:
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filename_base: T_BroadcastController_Screen_N
filename_full:
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filename_base: T_BroadcastController_Screen_D
filename_full:
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filename_base: T_BroadcastController_Screen_C
filename_full:
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filename_base: T_BroadcastController_N
filename_full:
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filename_base: T_BroadcastController_D
filename_full:
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filename_base: T_BroadcastController_C
filename_full:
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filename_base: T_FX_Bandit_Face_Screen
filename_full:
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filename_base: WE_IO_CrewBroadcastController_Power_Up
filename_full:
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filename_base: WE_IO_CrewBroadcastController_Power_Down
filename_full:
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filename_base: WE_IO_Crew_BroadcastController_Shield_Open
filename_full:
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filename_base: WE_IO_Crew_BroadcastController_Shield_Fold
filename_full:
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filename_base: WE_IO_Crew_BroadcastController_BaseMotor
filename_full:
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filename_base: WE_IO_Crew_BroadcastController_ArmMotor_2
filename_full:
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filename_base: WE_IO_Crew_BroadcastController_ArmMotor_1
filename_full:
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filename_base: PS_TireImpactVeh_Large
filename_full:
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filename_base: SK_Promethea_Vehicle_SpawnDoor
filename_full:
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filename_base: WE_IO_Lootable_Portapotty_Idle_Poop_Lp_Start
filename_full:
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filename_base: SK_Promethea_Vehicle_SpawnDoor_Physics
filename_full:
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filename_base: T_Door_Prometha_VehicleSpawner_N
filename_full:
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filename_base: T_Door_Prometha_VehicleSpawner_D
filename_full:
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filename_base: T_Door_Prometha_VehicleSpawner_C
filename_full:
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filename_base: WE_Veh_Horn_Clown_Start
filename_full:
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filename_base: WE_Veh_Horn_Clown_Break
filename_full:
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filename_base: WE_Veh_Horn_Vuvuleza_Stop
filename_full:
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filename_base: WE_Veh_Horn_Vuvuleza_Start
filename_full:
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filename_base: WE_Veh_Horn_SchoolBus_Stop
filename_full:
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filename_base: WE_Veh_Horn_SchoolBus_Start
filename_full:
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filename_base: WE_Veh_Outrunner_Boost_Blaze_Lp_Stop
filename_full:
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filename_base: WE_Veh_Outrunner_Boost_Blaze_Lp_Start
filename_full:
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filename_base: SK_Trash_Pile_Lootable_Skeleton
filename_full:
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filename_base: SK_Trash_Pile_Lootable_PhysicsAsset
filename_full:
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filename_base: PS_Lootables_PortaPotty_Poopnado
filename_full:
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filename_base: PS_Lootables_PortaPotty_PoopDrip
filename_full:
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filename_base: SM_Barrier_CinderBlockConcrete_Blocks
filename_full:
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filename_base: PD_Barrier_CinderBlockConcrete_Pieces
filename_full:
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filename_base: PD_Plant_Cactus_Cluster_Bulb_Pieces
filename_full:
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filename_base: WE_Cha_NPC_Enforcer_Melee_Shield_Swing
filename_full:
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filename_base: WE_Cha_NPC_Enforcer_Melee_Imp
filename_full:
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filename_base: WE_NPC_Shared_Anim_Reloads_Shotgun_Reload_Stop
filename_full:
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filename_base: WE_NPC_Shared_Anim_Reloads_Shotgun_Reload_Start
filename_full:
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filename_base: WE_Foley_Chain_Dog_Tag
filename_full:
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filename_base: WE_Foley_Armor_Plating_Metal_Solid
filename_full:
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filename_base: WE_Foley_Armor_Plating_Metal_Hollow
filename_full:
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filename_base: WwiseBank_Foley_Acc_Armor_Plating_Metal_Solid
filename_full:
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filename_base: WwiseBank_Foley_Acc_Armor_Plating_Metal_Hollow
filename_full:
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filename_base: WE_Oak_VOBD_CoV_Enforcer1_Pain_Shock_Lp_Break
filename_full:
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filename_base: WE_Oak_VOBD_CoV_Enforcer1_Pain_Radiation_LP_Break
filename_full:
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filename_base: WE_NPC_Shared_Anim_Reloads_Rifle_Clip_Insert
filename_full:
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filename_base: WE_NPC_Shared_Anim_Reloads_Rifle_Clip_Eject
filename_full:
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filename_base: WE_NPC_Shared_Anim_Reloads_Pistol_Clip_Insert
filename_full:
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filename_base: WE_NPC_Shared_Anim_Reloads_Pistol_Clip_Eject
filename_full:
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filename_base: WE_Cha_NPC_Enforcer_Melee_Shield_Start
filename_full:
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filename_base: SM_Light_Exterior_Flat_Round
filename_full:
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filename_base: SM_Light_Rustic_Hang_TubeLightLarge
filename_full:
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filename_base: SM_PornMagazine_GoonsGoneWild
filename_full:
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filename_base: SM_PornMagazine_BanditsUnleashed
filename_full:
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filename_base: SM_Pipe_Large_Stand_Tall_ExtraCollision
filename_full:
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filename_base: DA_ExplodingObjectPresentation_GasTank_Large
filename_full:
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filename_base: T_InkShadow_C
filename_full:
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filename_base: PS_ExplodingGasTank_Incendiary_FuseLarge
filename_full:
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filename_base: WE_IO_Lootable_Gen_CashRegister
filename_full:
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filename_base: PS_Crate_Wood_Short_Destruction
filename_full:
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filename_base: PD_Crate_Wood_Short_Final_Pieces
filename_full:
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filename_base: WE_IO_Crew_SalvageClaptrap
filename_full:
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filename_base: PD_Plant_Cactus_Cluster_NoBulb_Pieces
filename_full:
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filename_base: SM_FX_Carnivora_FestiFlesh_Leg
filename_full:
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filename_base: SM_FX_Carnivora_FestiFlesh_Arm
filename_full:
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filename_base: WE_Seq_Sacrifice_Tannis_Fixing_Map_Banging_Lp_Start
filename_full:
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filename_base: WE_Emt_Prologue_Windmill_Metal_Med_Spin_Lp
filename_full:
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filename_base: WE_Emt_Prologue_Windmill_Metal_Large_Spin_Lp
filename_full:
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filename_base: WE_Emt_Prologue_Water_Lapping_Pool_01_Lp
filename_full:
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filename_base: WE_Emt_Prologue_TV_Hum_03_Lp
filename_full:
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filename_base: WE_Emt_Prologue_TV_Hum_02_Lp
filename_full:
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filename_base: WE_Emt_Prologue_TV_Hum_01_Lp
filename_full:
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filename_base: WE_Emt_Prologue_Structure_Metal_Groan_Medium
filename_full:
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filename_base: WE_Emt_Prologue_Light_Hum_Lp
filename_full:
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filename_base: WE_Emt_Prologue_DryGrass_Rustling
filename_full:
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filename_base: WE_Emt_Prologue_AirVent_Small_Lp
filename_full:
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filename_base: WE_Emt_Prologue_AirVent_Med_Lp
filename_full:
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filename_base: WE_Amb_Prologue_Wind_Ambi_Gusty_Lp
filename_full:
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filename_base: WE_Amb_Prologue_Room_Ambi_Industrial_Deep_Lp
filename_full:
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filename_base: SM_VaughnStatuette
filename_full:
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filename_base: IOData_Mission_Placeable_VaughnStatue
filename_full:
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filename_base: T_VaughnStatuette_N
filename_full:
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filename_base: T_VaughnStatuette_C
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filename_base: T_COV_Statue_N
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filename_base: T_COV_Statue_D
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filename_base: T_COV_Statue_C
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filename_base: SM_COV_Statue
filename_full:
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filename_base: PS_Water_SmallPipeLiquid_Medium
filename_full:
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filename_base: NewDA_IO_ExplodingPipe_Alternate_Water_Small
filename_full:
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filename_base: PS_Generator_ElectricityShort_Start
filename_full:
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filename_base: SM_Electric_Router_Controller_01b
filename_full:
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filename_base: SM_Electric_Router_Controller_01a
filename_full:
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filename_base: PS_ElectricAirConditioner_Smoke
filename_full:
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filename_base: WE_IO_ElectricalRouter_Controller_Activate_On
filename_full:
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filename_base: WE_IO_ElectricalRouter_Controller_Activate_Off
filename_full:
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filename_base: SM_ElectricGenerator_TargetStand
filename_full:
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filename_base: WE_IO_ElectricGenerator_Stop
filename_full:
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filename_base: WE_IO_ElectricGenerator_Start
filename_full:
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filename_base: SM_Electric_Router_Controller_01_N
filename_full:
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filename_base: SM_Electric_Router_Controller_01_D
filename_full:
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filename_base: SM_Electric_Router_Controller_01_C
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Locked_Use
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Enabling
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Enabled
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Disabling
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Disabled
filename_full:
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filename_base: SM_Typhon_Journal
filename_full:
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filename_base: WE_IO_Crew_Typhon_Journal_Stop
filename_full:
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filename_base: WE_IO_Crew_Typhon_Journal_Start
filename_full:
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filename_base: T_Typhon_Journal_N
filename_full:
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filename_base: T_Typhon_Journal_D
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filename_base: T_Typhon_Journal_C
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filename_base: T_Typhon_Journal_N
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filename_base: T_Typhon_Journal_D
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filename_base: T_Typhon_Journal_C
filename_full:
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filename_base: SM_Typhon_Journal
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Locked_Use
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Enabling
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Enabled
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Disabling
filename_full:
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filename_base: WE_IO_Door_Prison_Slideup_Disabled
filename_full:
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filename_base: SM_Electric_Router_Controller_01_N
filename_full:
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filename_base: SM_Electric_Router_Controller_01_D
filename_full:
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filename_base: SM_Electric_Router_Controller_01_C
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filename_base: SM_ElectricGenerator_TargetStand
filename_full:
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filename_base: WE_IO_ElectricGenerator_Stop
filename_full:
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filename_base: PS_Generator_ElectricityShort_Start
filename_full:
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filename_base: SM_Electric_Router_Controller_01b
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filename_base: SM_Electric_Router_Controller_01a
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filename_base: PS_ElectricAirConditioner_Smoke
filename_full:
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filename_base: PS_Water_SmallPipeLiquid_Medium
filename_full:
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filename_base: T_COV_Statue_N
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filename_base: T_COV_Statue_D
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filename_base: T_COV_Statue_C
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filename_base: T_VaughnStatuette_N
filename_full:
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filename_base: T_VaughnStatuette_D
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filename_base: T_VaughnStatuette_C
filename_full:
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filename_base: SM_VaughnStatuette
filename_full:
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filename_base: WE_Seq_Sacrifice_Tannis_Fixing_Map_Banging_Lp_Start
filename_full:
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filename_base: SM_FX_Carnivora_FestiFlesh_Leg
filename_full:
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filename_base: SM_FX_Carnivora_FestiFlesh_Arm
filename_full:
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filename_base: PS_Crate_Wood_Short_Destruction
filename_full:
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filename_base: WE_IO_Lootable_Gen_CashRegister
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/Generic_CashRegister/WE_IO_Lootable_Gen_CashRegister.uexp


filename_base: PS_ExplodingGasTank_Incendiary_FuseLarge
filename_full:
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filename_base: SM_PornMagazine_GoonsGoneWild
filename_full:
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filename_base: SM_PornMagazine_BanditsUnleashed
filename_full:
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filename_base: SM_Pipe_Large_Stand_Tall_ExtraCollision
filename_full:
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filename_base: DA_ExplodingObjectPresentation_GasTank_Large
filename_full:
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filename_base: SM_Light_Exterior_Flat_Round
filename_full:
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filename_base: WE_NPC_Shared_Anim_Reloads_Pistol_Clip_Eject
filename_full:
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filename_base: PD_Barrier_CinderBlockConcrete_Pieces
filename_full:
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filename_base: WE_Veh_Outrunner_Boost_Blaze_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Outrunner/WE_Veh_Outrunner_Boost_Blaze_Lp_Stop.uexp


filename_base: WE_Veh_Horn_SchoolBus_Stop
filename_full:
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filename_base: T_Door_Prometha_VehicleSpawner_N
filename_full:
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filename_base: T_FX_Bandit_Face_Screen
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_25
filename_full:
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filename_base: SM_Pandora_Generic_IBDoor_Frame
filename_full:
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filename_base: SM_Pandora_Generic_IBDoor
filename_full:
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filename_base: T_Pandora_Generic_IBDoor_D
filename_full:
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filename_base: T_Panel_Electrical_D
filename_full:
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filename_base: T_Panel_Electrical_C
filename_full:
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filename_base: WE_IO_ElectricPanel_Sparks_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricPanel_Sparks_Lp_Start.uexp


filename_base: PS_Bandit_Spine_Placeable_Burst
filename_full:
  OakGame/Content/InteractiveObjects/MissionPlaceables/Effects/Systems/PS_Bandit_Spine_Placeable_Burst.uexp


filename_base: T_FX_Vending_Faceplate_Guns_AnimGun
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Faceplate_Guns_AnimGun.uexp


filename_base: WE_IO_Mission_PowConnect_TrapDoor_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/SideMissions/IO_Mission_PowerfulConnections/WE_IO_Mission_PowConnect_TrapDoor_Open.uexp


filename_base: SM_IO_Door_1000x600_SlideUp_Pandora_Generic_Door
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_1000x600_SlideUp_Pandora_Generic/Model/Mesh/SM_IO_Door_1000x600_SlideUp_Pandora_Generic_Door.uexp


filename_base: T_CatchARide_Console_V2_Console_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Console_N.uexp


filename_base: T_CatchARide_Platform_V2_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Platform_V2_N.uexp


filename_base: PS_Sanctuary3_EngingExhaust_Takeoff
filename_full:
  OakGame/Content/Maps/Zone_0/Prologue/Sequences/Effects/Systems/PS_Sanctuary3_EngingExhaust_Takeoff.uexp


filename_base: WE_Crea_Skag_Badass_Fire_Aura_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Creatures/Crea_Skags/Crea_Skag/Ability/WE_Crea_Skag_Badass_Fire_Aura_Lp_Start.uexp


filename_base: T_PornMagazines_D
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/PowerfulConnections/PornMagazines/Textures/T_PornMagazines_D.uexp


filename_base: T_PornMagazines_C
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/PowerfulConnections/PornMagazines/Textures/T_PornMagazines_C.uexp


filename_base: T_AtlasDefenseTurret_Top_01_N
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_01_N.uexp


filename_base: T_AtlasDefenseTurret_Top_01_E
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_01_E.uexp


filename_base: T_AtlasDefenseTurret_Top_01_D
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_01_D.uexp


filename_base: T_AtlasDefenseTurret_Top_01_C
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_01_C.uexp


filename_base: T_AtlasDefenseTurret_Decal_D
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Decal_D.uexp


filename_base: T_AtlasDefenseTurret_Decal_C
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Decal_C.uexp


filename_base: T_AtlasDefenseTurret_Bottom_01_N
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_01_N.uexp


filename_base: T_AtlasDefenseTurret_Bottom_01_E
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_01_E.uexp


filename_base: T_AtlasDefenseTurret_Bottom_01_D
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_01_D.uexp


filename_base: T_AtlasDefenseTurret_Bottom_01_C
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_01_C.uexp


filename_base: WE_Veh_Technical_Engine_Boost_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Boost/WE_Veh_Technical_Engine_Boost_Lp_Stop.uexp


filename_base: WE_Veh_Technical_Engine_Boost_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Boost/WE_Veh_Technical_Engine_Boost_Lp_Start.uexp


filename_base: WE_Veh_Boost_Whoosh_In_Light
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Boost/WE_Veh_Boost_Whoosh_In_Light.uexp


filename_base: SK_AtlasDefenseTurret_Skeleton
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Rig/SK_AtlasDefenseTurret_Skeleton.uexp


filename_base: WE_Seq_Prologue_Biofuel_Flow_Start
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Sequence/Seq_Prologue_Biofuel/WE_Seq_Prologue_Biofuel_Flow_Start.uexp


filename_base: SM_FX_Chain_Link_Half
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/Vaughn/Effects/Meshes/SM_FX_Chain_Link_Half.uexp


filename_base: SM_FX_Boot_Trap_Fractured03
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/Vaughn/Effects/Meshes/SM_FX_Boot_Trap_Fractured03.uexp


filename_base: SM_FX_Boot_Trap_Fractured02
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/Vaughn/Effects/Meshes/SM_FX_Boot_Trap_Fractured02.uexp


filename_base: SM_FX_Boot_Trap_Fractured01
filename_full:
  OakGame/Content/InteractiveObjects/MissionSpecificObjects/Vaughn/Effects/Meshes/SM_FX_Boot_Trap_Fractured01.uexp


filename_base: WE_IO_Mission_Prologue_VaughnChain_Explode
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_VaughnChain_Explode.uexp


filename_base: WE_IO_Door_Shotgunned_Closing
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Shotgunned/WE_IO_Door_Shotgunned_Closing.uexp


filename_base: CurveOffsetAnimation_BoostCanisters
filename_full:
  OakGame/Content/Vehicles/Outrunner/Design/Parts/CoreMod/BoostCanisters/CurveOffsetAnimation_BoostCanisters.uexp


filename_base: WE_Veh_Outrunner_BackFire
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/BackFires/WE_Veh_Outrunner_BackFire.uexp


filename_base: PS_Veh_Boost_UPG_Boost_Canisters_BackFire
filename_full:
  OakGame/Content/Vehicles/_Shared/Effects/Systems/Boost/PS_Veh_Boost_UPG_Boost_Canisters_BackFire.uexp


filename_base: WE_Veh_Outrunner_Boost_Canisters_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Outrunner/WE_Veh_Outrunner_Boost_Canisters_Lp_Stop.uexp


filename_base: WE_Veh_Outrunner_Boost_Canisters_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Outrunner/WE_Veh_Outrunner_Boost_Canisters_Lp_Start.uexp


filename_base: WE_Veh_Outrunner_Engine_Boost_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Boost/WE_Veh_Outrunner_Engine_Boost_Lp_Stop.uexp


filename_base: SK_Pandora_Vehicle_SpawnDoor
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Door_Pandora_VehicleSpawner/SK_Pandora_Vehicle_SpawnDoor.uexp


filename_base: PS_Water_SmallPipeLiquid_Long
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/Effects/Systems/PS_Water_SmallPipeLiquid_Long.uexp


filename_base: WE_IO_Prop_Fire_Placeable_FireSpray_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Prop/IO_Prop_Fire_Placeable/WE_IO_Prop_Fire_Placeable_FireSpray_Start.uexp


filename_base: WE_IO_Crew_Typhon_Journal_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_Typhon_Journal_Stop.uexp


filename_base: WE_IO_Crew_Typhon_Journal_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_Typhon_Journal_Start.uexp


filename_base: WE_IO_ElectricGenerator_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricGenerator/WE_IO_ElectricGenerator_Start.uexp


filename_base: WE_IO_ElectricalRouter_Controller_Activate_On
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricalRouter_Controller_Activate_On.uexp


filename_base: WE_IO_ElectricalRouter_Controller_Activate_Off
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricalRouter_Controller_Activate_Off.uexp


filename_base: WE_Emt_Prologue_Windmill_Metal_Med_Spin_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_Windmill_Metal_Med_Spin_Lp.uexp


filename_base: WE_Emt_Prologue_Windmill_Metal_Large_Spin_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_Windmill_Metal_Large_Spin_Lp.uexp


filename_base: WE_Emt_Prologue_Water_Lapping_Pool_01_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_Water_Lapping_Pool_01_Lp.uexp


filename_base: WE_Emt_Prologue_TV_Hum_03_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_TV_Hum_03_Lp.uexp


filename_base: WE_Emt_Prologue_TV_Hum_02_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_TV_Hum_02_Lp.uexp


filename_base: WE_Emt_Prologue_TV_Hum_01_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_TV_Hum_01_Lp.uexp


filename_base: WE_Emt_Prologue_Structure_Metal_Groan_Medium
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_Structure_Metal_Groan_Medium.uexp


filename_base: WE_Emt_Prologue_Light_Hum_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_Light_Hum_Lp.uexp


filename_base: WE_Emt_Prologue_DryGrass_Rustling
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_DryGrass_Rustling.uexp


filename_base: WE_Emt_Prologue_AirVent_Small_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_AirVent_Small_Lp.uexp


filename_base: WE_Emt_Prologue_AirVent_Med_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Emt/WE_Emt_Prologue_AirVent_Med_Lp.uexp


filename_base: WE_Amb_Prologue_Wind_Ambi_Gusty_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Amb/WE_Amb_Prologue_Wind_Ambi_Gusty_Lp.uexp


filename_base: WE_Amb_Prologue_Room_Ambi_Industrial_Deep_Lp
filename_full:
  OakGame/Content/Audio/Events/Maps/Zone_0/Prologue/Map_Prologue_Ambience/Amb/WE_Amb_Prologue_Room_Ambi_Industrial_Deep_Lp.uexp


filename_base: WE_IO_Crew_SalvageClaptrap
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_SalvageClaptrap.uexp


filename_base: PD_Plant_Cactus_Cluster_NoBulb_Pieces
filename_full:
  OakGame/Content/Destructibles/Pandora/_VehiclesOnly/Plant_Cactus_Cluster/Model/Meshes/PD_Plant_Cactus_Cluster_NoBulb_Pieces.uexp


filename_base: PD_Crate_Wood_Short_Final_Pieces
filename_full:
  OakGame/Content/Lootables/_Global/Crate_Wood_Short/Model/Meshes/PD_Crate_Wood_Short_Final_Pieces.uexp


filename_base: WE_Cha_NPC_Enforcer_Melee_Shield_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_CoV_Enforcers/NPC_Enforcer/Anim/WE_Cha_NPC_Enforcer_Melee_Shield_Start.uexp


filename_base: WE_NPC_Shared_Anim_Reloads_Pistol_Clip_Insert
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Reloads/WE_NPC_Shared_Anim_Reloads_Pistol_Clip_Insert.uexp


filename_base: WE_NPC_Shared_Anim_Reloads_Rifle_Clip_Insert
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Reloads/WE_NPC_Shared_Anim_Reloads_Rifle_Clip_Insert.uexp


filename_base: WE_NPC_Shared_Anim_Reloads_Rifle_Clip_Eject
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Reloads/WE_NPC_Shared_Anim_Reloads_Rifle_Clip_Eject.uexp


filename_base: WE_Oak_VOBD_CoV_Enforcer1_Pain_Radiation_LP_Break
filename_full:
  OakGame/Content/Audio/Events/VO/VOBD/Enforcer_1/WE_Oak_VOBD_CoV_Enforcer1_Pain_Radiation_LP_Break.uexp


filename_base: WwiseBank_Foley_Acc_Armor_Plating_Metal_Hollow
filename_full:
  OakGame/Content/Audio/SoundBanks/Foley_System/Foley_System/Foley_Acc/WwiseBank_Foley_Acc_Armor_Plating_Metal_Hollow.uexp


filename_base: WwiseBank_Foley_Acc_Armor_Plating_Metal_Solid
filename_full:
  OakGame/Content/Audio/SoundBanks/Foley_System/Foley_System/Foley_Acc/WwiseBank_Foley_Acc_Armor_Plating_Metal_Solid.uexp


filename_base: WE_Foley_Armor_Plating_Metal_Solid
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory/WE_Foley_Armor_Plating_Metal_Solid.uexp


filename_base: WE_Foley_Armor_Plating_Metal_Hollow
filename_full:
  OakGame/Content/Audio/Events/Foley_System/Foley_System/Foley_Accessory/WE_Foley_Armor_Plating_Metal_Hollow.uexp


filename_base: WE_NPC_Shared_Anim_Reloads_Shotgun_Reload_Stop
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Reloads/WE_NPC_Shared_Anim_Reloads_Shotgun_Reload_Stop.uexp


filename_base: WE_NPC_Shared_Anim_Reloads_Shotgun_Reload_Start
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Shared/NPC_Shared_Anim/Reloads/WE_NPC_Shared_Anim_Reloads_Shotgun_Reload_Start.uexp


filename_base: WE_Cha_NPC_Enforcer_Melee_Imp
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_CoV_Enforcers/NPC_Enforcer/Anim/WE_Cha_NPC_Enforcer_Melee_Imp.uexp


filename_base: WE_Cha_NPC_Enforcer_Melee_Shield_Swing
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_CoV_Enforcers/NPC_Enforcer/Anim/WE_Cha_NPC_Enforcer_Melee_Shield_Swing.uexp


filename_base: SM_Barrier_CinderBlockConcrete_Blocks
filename_full:
  OakGame/Content/Destructibles/Pandora/Barrier_CinderBlockConcrete/Model/Meshes/SM_Barrier_CinderBlockConcrete_Blocks.uexp


filename_base: PS_Lootables_PortaPotty_PoopDrip
filename_full:
  OakGame/Content/Lootables/Industrial/PortaPotty/Effects/Systems/PS_Lootables_PortaPotty_PoopDrip.uexp


filename_base: PD_Plant_Cactus_Cluster_Bulb_Pieces
filename_full:
  OakGame/Content/Destructibles/Pandora/_VehiclesOnly/Plant_Cactus_Cluster/Model/Meshes/PD_Plant_Cactus_Cluster_Bulb_Pieces.uexp


filename_base: PS_Lootables_PortaPotty_Poopnado
filename_full:
  OakGame/Content/Lootables/Industrial/PortaPotty/Effects/Systems/PS_Lootables_PortaPotty_Poopnado.uexp


filename_base: SK_Trash_Pile_Lootable_Skeleton
filename_full:
  OakGame/Content/Lootables/Industrial/Trash_Pile_Lootable/Model/Rig/SK_Trash_Pile_Lootable_Skeleton.uexp


filename_base: SK_Trash_Pile_Lootable_PhysicsAsset
filename_full:
  OakGame/Content/Lootables/Industrial/Trash_Pile_Lootable/Model/Rig/SK_Trash_Pile_Lootable_PhysicsAsset.uexp


filename_base: WE_Veh_Outrunner_Boost_Blaze_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/Vehicles_Variants/Veh_Outrunner/WE_Veh_Outrunner_Boost_Blaze_Lp_Start.uexp


filename_base: WE_Veh_Horn_SchoolBus_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/WE_Veh_Horn_SchoolBus_Start.uexp


filename_base: WE_Veh_Horn_Vuvuleza_Stop
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/WE_Veh_Horn_Vuvuleza_Stop.uexp


filename_base: WE_Veh_Horn_Vuvuleza_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/WE_Veh_Horn_Vuvuleza_Start.uexp


filename_base: WE_Veh_Horn_Clown_Start
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/WE_Veh_Horn_Clown_Start.uexp


filename_base: WE_Veh_Horn_Clown_Break
filename_full:
  OakGame/Content/Audio/Events/Vehicles/_Vehicles_Shared/Veh_Shared_Misc/Horns/WE_Veh_Horn_Clown_Break.uexp


filename_base: T_Door_Prometha_VehicleSpawner_D
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Promethea/Door_Promethea_VehicleSpawner/T_Door_Prometha_VehicleSpawner_D.uexp


filename_base: T_Door_Prometha_VehicleSpawner_C
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Promethea/Door_Promethea_VehicleSpawner/T_Door_Prometha_VehicleSpawner_C.uexp


filename_base: SK_Promethea_Vehicle_SpawnDoor_Physics
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Promethea/Door_Promethea_VehicleSpawner/SK_Promethea_Vehicle_SpawnDoor_Physics.uexp


filename_base: PS_TireImpactVeh_Large
filename_full:
  OakGame/Content/Destructibles/Pandora/_VehiclesOnly/Rubber_Tire_Stacks/Effects/Systems/PS_TireImpactVeh_Large.uexp


filename_base: SK_Promethea_Vehicle_SpawnDoor
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Promethea/Door_Promethea_VehicleSpawner/SK_Promethea_Vehicle_SpawnDoor.uexp


filename_base: WE_IO_Lootable_Portapotty_Idle_Poop_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Lootables/PortaPotty/WE_IO_Lootable_Portapotty_Idle_Poop_Lp_Start.uexp


filename_base: SK_BroadcastController_Physics
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Model/Rig/SK_BroadcastController_Physics.uexp


filename_base: PS_Broadcast_Controller_Enabled
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Effects/Systems/PS_Broadcast_Controller_Enabled.uexp


filename_base: WE_IO_CrewBroadcastController_Power_Up
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_CrewBroadcastController_Power_Up.uexp


filename_base: WE_IO_CrewBroadcastController_Power_Down
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_CrewBroadcastController_Power_Down.uexp


filename_base: WE_IO_Crew_BroadcastController_Shield_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_BroadcastController_Shield_Open.uexp


filename_base: WE_IO_Crew_BroadcastController_Shield_Fold
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_BroadcastController_Shield_Fold.uexp


filename_base: WE_IO_Crew_BroadcastController_BaseMotor
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_BroadcastController_BaseMotor.uexp


filename_base: WE_IO_Crew_BroadcastController_ArmMotor_2
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_BroadcastController_ArmMotor_2.uexp


filename_base: WE_IO_Crew_BroadcastController_ArmMotor_1
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Crew_Missions/IO_Crew_Missions/WE_IO_Crew_BroadcastController_ArmMotor_1.uexp


filename_base: T_BroadcastController_Screen_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Model/Textures/T_BroadcastController_Screen_N.uexp


filename_base: T_BroadcastController_Screen_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Model/Textures/T_BroadcastController_Screen_D.uexp


filename_base: T_BroadcastController_Screen_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Model/Textures/T_BroadcastController_Screen_C.uexp


filename_base: T_BroadcastController_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Model/Textures/T_BroadcastController_N.uexp


filename_base: T_BroadcastController_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Model/Textures/T_BroadcastController_D.uexp


filename_base: T_BroadcastController_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Model/Textures/T_BroadcastController_C.uexp


filename_base: SK_BroadcastController_Skeleton
filename_full:
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filename_base: SK_BroadcastController
filename_full:
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filename_base: PS_Broadcast_Controller_Disabled
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Shared/Effects/Systems/PS_Broadcast_Controller_Disabled.uexp


filename_base: MissionRadio_CrimsonAlliance
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Design/MissionRadio_CrimsonAlliance.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_32
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_31
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_30
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_29
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_28
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_27
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_26
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_24
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_23
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_22
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_21
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_20
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_19
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_18
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_16
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_17
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_15
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_14
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_13
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_12
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_11
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_10
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_09
filename_full:
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filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_08
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_08.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_07
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_07.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_06
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_06.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_05
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_05.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_04
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_04.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_03
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_03.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_02
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_02.uexp


filename_base: WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_01
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/WE_Oak_VO_Radio_Claptrap_Retells_Borderlands_01.uexp


filename_base: WE_Sean_Ahern_Sanctuary_IThinkIMightStay
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Pandora_Radio/Music/WE_Sean_Ahern_Sanctuary_IThinkIMightStay.uexp


filename_base: SM_Pandora_VehicleGate_Tire_Small
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/Vehicle_Gate/Model/Meshes/SM_Pandora_VehicleGate_Tire_Small.uexp


filename_base: BroadcastRadio_Visual_Default
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Design/BroadcastRadio_Visual_Default.uexp


filename_base: BroadcastRadio_Crimson_Music
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Design/BroadcastRadio_Crimson_Music.uexp


filename_base: BroadcastRadio_Crimson_Ads
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Design/BroadcastRadio_Crimson_Ads.uexp


filename_base: BroadcastRadio_Audio_Pandora
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/BroadcastRadio/_Design/BroadcastRadio_Audio/BroadcastRadio_Audio_Pandora.uexp


filename_base: PS_TireImpactVeh
filename_full:
  OakGame/Content/Destructibles/Pandora/_VehiclesOnly/Rubber_Tire_Stacks/Effects/Systems/PS_TireImpactVeh.uexp


filename_base: SM_Barrier_MetalWood_Frame
filename_full:
  OakGame/Content/Destructibles/Pandora/Barrier_MetalWood/Model/Meshes/SM_Barrier_MetalWood_Frame.uexp


filename_base: PD_Rubber_Tire_Stack_3x_Pieces
filename_full:
  OakGame/Content/Destructibles/Pandora/_VehiclesOnly/Rubber_Tire_Stacks/Model/Meshes/PD_Rubber_Tire_Stack_3x_Pieces.uexp


filename_base: PD_Barrier_MetalWood_Final_Pieces
filename_full:
  OakGame/Content/Destructibles/Pandora/Barrier_MetalWood/Model/Meshes/PD_Barrier_MetalWood_Final_Pieces.uexp


filename_base: PD_Rubber_Tire_Rows_Stacked_Pieces
filename_full:
  OakGame/Content/Destructibles/Pandora/_VehiclesOnly/Rubber_Tire_Stacks/Model/Meshes/PD_Rubber_Tire_Rows_Stacked_Pieces.uexp


filename_base: PS_Corrosive_SmallPipeLiquid_Long
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/Effects/Systems/PS_Corrosive_SmallPipeLiquid_Long.uexp


filename_base: SM_PipeTarget_Elemental_Small
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/ElementalPipeTargets/Model/Meshes/SM_PipeTarget_Elemental_Small.uexp


filename_base: PS_Corrosive_PipeLiquid_Medium
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/Effects/Systems/PS_Corrosive_PipeLiquid_Medium.uexp


filename_base: NewDA_IO_ExplodingPipe_Corrosive_Small
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/_Shared/_Design/DataAssets/NewDA_IO_ExplodingPipe_Corrosive_Small.uexp


filename_base: NewDA_IO_ExplodingPipe_Alternate_Water_Small
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/_Shared/_Design/DataAssets/NewDA_IO_ExplodingPipe_Alternate_Water_Small.uexp


filename_base: SM_BarrierCOV_4
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Model/Meshes/SM_BarrierCOV_4.uexp


filename_base: SM_BarrierCOV_3
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Model/Meshes/SM_BarrierCOV_3.uexp


filename_base: SM_BarrierCOV_2
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Model/Meshes/SM_BarrierCOV_2.uexp


filename_base: SM_BarrierCOV_1
filename_full:
  OakGame/Content/InteractiveObjects/MissionDamageable/BarrierCOV/_Shared/Model/Meshes/SM_BarrierCOV_1.uexp


filename_base: WE_IO_Mission_Prologue_CoVBarrier_Sign
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_CoVBarrier_Sign.uexp


filename_base: PS_Corrosive_SmallPipeLiquid_Medium
filename_full:
  OakGame/Content/InteractiveObjects/ExplodingPipes/Effects/Systems/PS_Corrosive_SmallPipeLiquid_Medium.uexp


filename_base: WE_IO_Door_Pandora_Generic_IronBear_Open_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_Generic_IronBear/WE_IO_Door_Pandora_Generic_IronBear_Open_Stop.uexp


filename_base: WE_IO_Door_Pandora_Generic_IronBear_Open_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_Generic_IronBear/WE_IO_Door_Pandora_Generic_IronBear_Open_Start.uexp


filename_base: WE_IO_Door_Pandora_Generic_IronBear_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_Generic_IronBear/WE_IO_Door_Pandora_Generic_IronBear_Locked.uexp


filename_base: SM_ElectricWallGenerator_Target
filename_full:
  OakGame/Content/InteractiveObjects/ElectricGenerator/Model/Mesh/SM_ElectricWallGenerator_Target.uexp


filename_base: WE_IO_Switch_Alternator_Ping
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/Switch_Alternator/WE_IO_Switch_Alternator_Ping.uexp


filename_base: WE_IO_ElectricGenerator_Target_Spin_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricGenerator/WE_IO_ElectricGenerator_Target_Spin_Stop.uexp


filename_base: WE_IO_ElectricGenerator_Small_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricGenerator/WE_IO_ElectricGenerator_Small_Stop.uexp


filename_base: WE_IO_ElectricGenerator_Small_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricGenerator/WE_IO_ElectricGenerator_Small_Start.uexp


filename_base: T_Pandora_Generic_IBDoor_N
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_N.uexp


filename_base: T_Pandora_Generic_IBDoor_C
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_C.uexp


filename_base: T_Pandora_Generic_IBDoor_Frame_D
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_Frame_D.uexp


filename_base: T_Pandora_Generic_IBDoor_Frame_C
filename_full:
  OakGame/Content/InteractiveObjects/Doors/Pandora/IronBear/Model/Textures/T_Pandora_Generic_IBDoor_Frame_C.uexp


filename_base: WE_IO_ElectricPanel_Sparks_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricPanel_Sparks_Lp_Stop.uexp


filename_base: WE_IO_ElectricPanel_Shock_Hint
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricPanel_Shock_Hint.uexp


filename_base: SM_Panel_Electrical_Janky
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Panel_Electrical/_Shared/Model/Meshes/SM_Panel_Electrical_Janky.uexp


filename_base: SM_FX_Gore_Spine_Piece01
filename_full:
  OakGame/Content/Common/Effects/Gore/Skeleton/_Shared/Model/Meshes/SpinePieces/SM_FX_Gore_Spine_Piece01.uexp


filename_base: WE_IO_ElectricRouter_Lp_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricRouter_Lp_Stop.uexp


filename_base: WE_IO_ElectricRouter_Lp_Start
filename_full:
  OakGame/Content/Audio/Events/IO/IO_ElectricalSystems/ElectricRouter/WE_IO_ElectricRouter_Lp_Start.uexp


filename_base: SM_FX_Gore_Spine_Piece03
filename_full:
  OakGame/Content/Common/Effects/Gore/Skeleton/_Shared/Model/Meshes/SpinePieces/SM_FX_Gore_Spine_Piece03.uexp


filename_base: SM_FX_Gore_Spine_Piece02
filename_full:
  OakGame/Content/Common/Effects/Gore/Skeleton/_Shared/Model/Meshes/SpinePieces/SM_FX_Gore_Spine_Piece02.uexp


filename_base: WE_IO_Mission_PowConnect_Spine_Place
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/SideMissions/IO_Mission_PowerfulConnections/WE_IO_Mission_PowConnect_Spine_Place.uexp


filename_base: WE_IO_Mission_PowConnect_HumanSpine_Burst
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/SideMissions/IO_Mission_PowerfulConnections/WE_IO_Mission_PowConnect_HumanSpine_Burst.uexp


filename_base: T_FX_Vending_Guns_Marquee_Words
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_Words.uexp


filename_base: T_FX_Vending_Guns_Marquee_Stars
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_Stars.uexp


filename_base: T_FX_Vending_Guns_Marquee_GunsPanner
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_GunsPanner.uexp


filename_base: T_FX_Vending_Guns_Marquee_Grad
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Guns_Marquee_Grad.uexp


filename_base: T_FX_Vending_Faceplate_Guns
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Faceplate_Guns.uexp


filename_base: WE_IO_Switch_Hyperion_Button_Beep_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Switches/IO_Switch_Hyperion_Button/WE_IO_Switch_Hyperion_Button_Beep_Locked.uexp


filename_base: IOData_Mission_Placeable_VaughnStatue
filename_full:
  OakGame/Content/InteractiveObjects/MissionPlaceables/Data/IOData_Mission_Placeable_VaughnStatue.uexp


filename_base: WwiseBank_IO_Mission_PowerfulConnections
filename_full:
  OakGame/Content/Audio/SoundBanks/IO/IO_Missions/SideMissions/WwiseBank_IO_Mission_PowerfulConnections.uexp


filename_base: PD_Small_Eridium_Pile_Pieces
filename_full:
  OakGame/Content/InteractiveObjects/Eridium_Piles/_Shared/Model/Meshes/PD_Small_Eridium_Pile_Pieces.uexp


filename_base: WE_NPC_Vaughn_Anim_Fall_Foot_02
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Vaughn/NPC_Vaughn/NPC_Vaughn_Anim/WE_NPC_Vaughn_Anim_Fall_Foot_02.uexp


filename_base: WE_NPC_Vaughn_Anim_Fall_Foot_01
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Vaughn/NPC_Vaughn/NPC_Vaughn_Anim/WE_NPC_Vaughn_Anim_Fall_Foot_01.uexp


filename_base: WE_NPC_Vaughn_Anim_Fall_Body
filename_full:
  OakGame/Content/Audio/Events/Characters/NPC/NPC_Vaughn/NPC_Vaughn/NPC_Vaughn_Anim/WE_NPC_Vaughn_Anim_Fall_Body.uexp


filename_base: WE_IO_Mission_Prologue_VaultMap_RingPulse
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_VaultMap_RingPulse.uexp


filename_base: WE_IO_Mission_Prologue_VaultMap_Projection
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_VaultMap_Projection.uexp


filename_base: SM_FX_VaultMapHolo_TravelPaths_Sockets
filename_full:
  OakGame/Content/Missions/Plot/Ep03_VaultMap/Effects/Meshes/SM_FX_VaultMapHolo_TravelPaths_Sockets.uexp


filename_base: PS_Warning_BoundaryTurret
filename_full:
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filename_base: T_AtlasDefenseTurret_Top_02_N
filename_full:
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filename_base: T_AtlasDefenseTurret_Top_02_E
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_02_E.uexp


filename_base: SM_Button_Generic_Rectangular_V2
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Generic/Model/Meshes/SM_Button_Generic_Rectangular_V2.uexp


filename_base: SM_IO_Door_1000x600_SlideUp_Pandora_Generic_Frame
filename_full:
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filename_base: T_AtlasDefenseTurret_Top_02_D
filename_full:
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filename_base: T_AtlasDefenseTurret_Top_02_C
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Top_02_C.uexp


filename_base: T_AtlasDefenseTurret_Bottom_02_N
filename_full:
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filename_base: T_AtlasDefenseTurret_Bottom_02_E
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_02_E.uexp


filename_base: SM_CatchARide_Console_V3
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Meshes/SM_CatchARide_Console_V3.uexp


filename_base: T_AtlasDefenseTurret_Bottom_02_C
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_02_C.uexp


filename_base: T_AtlasDefenseTurret_Bottom_02_D
filename_full:
  OakGame/Content/InteractiveObjects/AtlasDefenseTurret/_Shared/Model/Textures/T_AtlasDefenseTurret_Bottom_02_D.uexp


filename_base: PS_Targeted_Laser_BoundaryTurret
filename_full:
  OakGame/Content/InteractiveObjects/BoundaryTurret/_Shared/Systems/Effects/PS_Targeted_Laser_BoundaryTurret.uexp


filename_base: PS_MuzzleFlash_BoundaryTurret
filename_full:
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filename_base: SM_CatchARide_Platform_V1
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Meshes/SM_CatchARide_Platform_V1.uexp


filename_base: SM_FX_Vehicle_Parking_Indicator
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Meshes/SM_FX_Vehicle_Parking_Indicator.uexp


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Open_End
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Open_End.uexp


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Open
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Open.uexp


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Locked
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Locked.uexp


filename_base: WE_IO_Door_Pandora_SlideUp_Generic_Close
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Doors/Pandora/IO_Door_Pandora_SlideUp_Generic/WE_IO_Door_Pandora_SlideUp_Generic_Close.uexp


filename_base: T_CatchARide_Console_V2_Console_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Console_D.uexp


filename_base: T_CatchARide_Console_V2_Console_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Console_C.uexp


filename_base: T_CatchARide_Console_V2_Screen_N
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Screen_N.uexp


filename_base: T_CatchARide_Console_V2_Screen_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Screen_D.uexp


filename_base: T_CatchARide_Console_V2_Screen_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Console_V2_Screen_C.uexp


filename_base: T_CatchARide_Platform_V2_D
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Platform_V2_D.uexp


filename_base: T_CatchARide_Platform_V2_C
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/CatchARide/Model/Textures/T_CatchARide_Platform_V2_C.uexp


filename_base: SM_Button_Generic_Cylindrical_V1
filename_full:
  OakGame/Content/InteractiveObjects/Switches/Generic/Model/Meshes/SM_Button_Generic_Cylindrical_V1.uexp


filename_base: T_FX_Vehicle_Destination_Indicator_Arrow
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Textures/T_FX_Vehicle_Destination_Indicator_Arrow.uexp


filename_base: T_FX_Vending_Error
filename_full:
  OakGame/Content/InteractiveObjects/GameSystemMachines/VendingMachine/_Shared/Effects/Textures/T_FX_Vending_Error.uexp


filename_base: PS_Vehicle_Destination_Indicator
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Systems/PS_Vehicle_Destination_Indicator.uexp


filename_base: PS_Vehicle_Destination_Failure
filename_full:
  OakGame/Content/InteractiveObjects/VehicleDestinationIndicator/Effects/Systems/PS_Vehicle_Destination_Failure.uexp


filename_base: SM_ScalableCube
filename_full:
  Engine/Plugins/Gearbox/GbxSharedBlockoutAssets/Content/Scalable/Base/ScalableCube/Model/Meshes/SM_ScalableCube.uexp


filename_base: T_SpareParts_IADbomb_N
filename_full:
  OakGame/Content/InteractiveObjects/Props/SpareParts_IADbomb/Model/Textures/T_SpareParts_IADbomb_N.uexp


filename_base: T_SpareParts_IADbomb_D
filename_full:
  OakGame/Content/InteractiveObjects/Props/SpareParts_IADbomb/Model/Textures/T_SpareParts_IADbomb_D.uexp


filename_base: T_SpareParts_IADbomb_C
filename_full:
  OakGame/Content/InteractiveObjects/Props/SpareParts_IADbomb/Model/Textures/T_SpareParts_IADbomb_C.uexp


filename_base: WE_IO_Mission_Prologue_Elevator_Stop
filename_full:
  OakGame/Content/Audio/Events/IO/IO_Missions/Plot/Zone_0/IO_Mission_Prologue/WE_IO_Mission_Prologue_Elevator_Stop.uexp


